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Splinter Cell Chaos Theory

Platform(s): GameCube, Nintendo DS, PC, PlayStation 2, Xbox
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft
Release Date: March 28, 2005

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Splinter Cell: Chaos Theory' - v1.02 Update Patch Available NOW

by Judy on April 21, 2005 @ 9:01 a.m. PDT

In Tom Clancy’s Splinter Cell Chaos Theory, the year is 2008. Citywide blackouts, stock exchange sabotage, electronic hijacking of national defense systems: This is information warfare. To prevent such attacks, operatives must infiltrate hostile territory and aggressively collect critical intelligence, getting closer than ever to enemy soldiers.

Get the Splinter Cell Chaos Theory v1.02 patch off WP (77/31mb)


Bug Fixes

  • A *LOT* of disconnections have been corrected in Coop mode.
  • Maximum username length was inconsistent with the one used on ubi.com web site.
  • Fix session connection issues when connecting to an online game.
  • Fix impossibility to join a game (and the user having to hard quit the game) after joining a game that he was banned from.
  • Ingame chat should now be replicated properly.
  • Maximum timeout has been slightly increased to help low-end machines connected to high end ones.
  • Corrected crash when saving in a Coop game using a wrong Game Saving functionality. Note: In order to save, you must open the Pause menu and save from there.
  • Fix some issues with event not happening the same way on the two computers, thus resulting in a disconnection.
  • Fix some issues with passworded online games.

General Improvements

  • All Seeing Eye support has been implemented.

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