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Square Enix Licenses GameBryo Engine for Unannounced Title

by Rainier on March 17, 2009 @ 6:15 a.m. PDT

Square Enix has licensed Emergent’s Gamebryo engine for a yet unannounced title, which will be announced at a later date.

Gamebryo will allow Square Enix’s creators to dedicate their time to innovative design, and immersive gameplay, rather than on technical issues. Designed to provide developers with the framework they need to quickly bring high-quality games to the market, Gamebryo’s flexible architecture will make it possible for Square Enix to easily add their internally-developed technology to the engine’s pipeline.

Gamebryo’s advanced Floodgate™ multi-core technology and targeted platform functionality is a major factor in Square Enix’s choice to license the software. “Gamebryo offers a flexible framework, allowing us to develop effectively and efficiently for any target platforms,” said John Yamamoto, president and chief executive officer of Square Enix. “Gamebryo’s engine provides the ability to integrate our internally developed tools into a proven, stable tech solution which allows for more time to be spent on innovative and creative gameplay.”

Geoff Selzer, Emergent’s chief executive officer believes that Gamebryo’s is an ideal foundational technology for Square Enix’s initiatives. “Our approach is to provide the best engine technology to publishers and developers while backing the technology with AAA global support. It is the ultimate validation that the market is coming to understand that, in the future, the value of a developer will come from its ability to create original and immersive games rather than creating tech.”

The license agreement provides Square Enix access to Emergent technology worldwide.

Details on the project being developed using Gamebryo will be announced at a later time.

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