Get the Military Madness [PS3/X360/Wii] Trailer off WP (10mb)
Military Madness is a turn-based strategy game. This means you and your opponent(s) take turns moving your squads around the battlefield and having them attack each other. There are over 20 different types of units that can make up your squads, each with their own unique advantages and disadvantages. Also, there are over a half-dozen different terrain types, which can drastically alter a squad’s defensive properties and mobility. So, knowing the terrain is just as important as knowing your troops.
In Military Madness, there is no economic system. No money. No unit production. You can capture factories to steal squads and use those same factories to repair damaged squads, but should a squad be completely destroyed… it’s gone for good. Military Madness isn’t about resource management. It’s about tactics. It’s about decisive military action. It’s about making smart decisions and punishing your opponent for making careless ones.
With up to four-person online or local multiplayer available in vs. or team battles, Military Madness masters can compete with each other across the world. Multiplayer maps are also specifically designed to be balanced for 2, 3 or 4 players. The addition of the multiplayer-specific Commander unit allows players to customize their strategies before a battle by spending points to select abilities that improve the Commander unit itself, improve friendly units or disrupt enemy units.
Within a year of its original release on the TurboGrafx-16 in 1989, Military Madness won awards for “Best Military Strategy Game” and “Best War Game.” The game features two opposing forces with near-future military equipment battling it out on the Moon. Each level is a distinct map with a hex grid, on which players take turns moving their units in an effort to win by destroying all enemy units or taking over the enemy headquarters. Like the original game, Military Madness: Nectaris players strategize by the placement and movement of units, make use of terrain advantages and predicting enemy movements to outsmart the enemy.
More articles about Military Madness