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Pumped BMX+

Platform(s): PC, PlayStation 3, PlayStation 4, PlayStation Vita, WiiU, Xbox One
Genre: Sports
Publisher: Curve Digital
Developer: YEAHUS
Release Date: Sept. 18, 2015

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Pumped BMX+' (ALL) Announced, Coming Soon - Screens & Trailer

by Rainier on Sept. 11, 2015 @ 12:50 a.m. PDT

Pumped BMX + sees players ride their way through increasingly challenging levels while pulling off crazy and impressive trick combinations.

Like its inspiration, Pumped BMX+ boats 50 heart-in-mouth courses, a comprehensive collection of authentic tricks, and 500 in-game challenges, but the console and PC debut comes with completely redesigned control system which makes pulling off epic rides a real pleasure. In addition, every visual aspect of the game has been enhanced with completely new art and animations, as well as a fully-licensed soundtrack from up-and-coming artists to complete the package. Players will also have access to online leaderboards, enabling them to brag to their friends, and completing the game’s many achievements will provide a test for the very best virtual BMXers.

“I began designing the original game in between jobs – and the fact it’s become such a global success is still unbelievable,” says Adam Hunt, Founder of YEAHUS. “I wrote the game purely because, as a keen BMXer myself, the one I wanted to play didn’t exist. I can’t quite believe it’ll soon be sitting alongside the likes of FIFA, Grand Theft Auto and Metal Gear Solid – it’s quite surreal.”

“The reaction we’ve been seeing to Pumped BMX+ when we’ve shown it to the public is really exciting,” adds Jason Perkins, Managing Director of Curve Digital. “The game’s heritage is without question – and we’re excited to be involved in bringing the franchise to console and PC audiences.”

Pumped BMX+ will hit digital storefronts worldwide for $9.99, €9.99, and £7.99, with a 20% launch discounts will be available for the first two weeks post-launch.



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