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Sid Meier's Civilization VI

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Strategy
Publisher: 2K Games
Developer: Firaxis Games
Release Date: Oct. 21, 2016

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'Civilization VI' (ALL) New Frontier Pass: Portugal Pack Introduces João III of Portugal - Screens & Trailer

by Rainier on March 19, 2021 @ 1:10 a.m. PDT

Sid Meier's Civilization VI is a turn-based strategy that offers players new ways to interact with their world, expand their empire across the map, advance their culture, and compete against history’s greatest leaders to build a civilization to stand the test of time.

Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights.

In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.


Earlier this week, 2K announced the sixth and final DLC for Civilization VI – New Frontier Pass – the Portugal Pack – will be launching on March 25. Today we’re revealing a First Look at João III of Portugal. Here is some key information as related to Civilization VI:

João III, called “the Colonizer” or perhaps more kindly the “Pious,” was King of Portugal and the Algarves from 1521 to 1556. João sponsored humanistic approaches to religion and it was also under his reign that the Inquisition finally arrived in Portugal. He often used diplomacy and arranged advantageous marriages, and significantly expanded Portugal's trade networks.

Portugal's "Casa Da Índia" unique ability significantly increases the yields of International Trade Routes, but limits those routes to cities on the coast or with a Harbor. This ability also grants Trader units additional range and the ability to embark on water tiles as soon as they’re unlocked.

João’s unique ability is “Porta Do Cerco,” which grants all units increased Sight. It also increases Trade Route capacity whenever Portugal meets a new civ and provides Open Borders with all city-states.

The Nau is a unique naval melee unit that replaces the Caravel. It starts with one free Promotion, requires less maintenance than the Caravel and has two charges to build Feitorias - special shipping ports unique to Portugal. 

Portugal has access to two unique structures - Navigation School and Feitoria. The Navigation School replaces the University building and increases Production toward naval units in each city that builds it. It also increases a city's Science yields for every two coastal or lake tiles within the city's borders and grants additional Great Admiral Points. 

The Feitoria can only be built by a Nau unit on a foreign city's coastal tile next to a luxury or bonus resource. Sending a Trade Route to a city with a Feitoria provides Portugal with additional Gold and Production. 

The sixth and final Civilization VI - New Frontier Pass DLC pack – the Portugal Pack – will launch on Thursday, March 25, 2021. The Portugal Pack is included to owners of the Civilization VI – New Frontier Pass, which is priced at $39.99; the Portugal Pack is available for individual purchase at $4.99. The Portugal Pack requires Civilization VI to play.

Key Features:

  • EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain;
  • ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures;
  • DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations;
  • COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units;
  • ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session;
  • A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems are designed to introduce new players to the underlying concepts of Civilization so they can easily get started on a path to victory.

Sid Meier’s Civilization VI is available for Nintendo Switch, PS4, Xbox One and PC.


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