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'Rage' (ALL) Developer Interview with Todd Hollenshead

by Adam Pavlacka on Oct. 4, 2011 @ 12:30 a.m. PDT | Filed under Interviews

Rage is set in post-apocalyptic wasteland after a meteor hits Earth and wipes out civilizations. Rage is an all-new take on the first-person shooter, developed using id Software's new Tech5 engine.

'Gears of War 3' (X360) Developer Interview with Design Director Cliff Bleszinski

by Adam Pavlacka on Sept. 15, 2011 @ 12:01 a.m. PDT | Filed under Interviews

Gears of War 3 plunges players into a harrowing tale of hope, survival, and brotherhood that concludes the current story arc for Gears of War. With the last human city destroyed and the remaining survivors stranded, time is running out for Marcus and his comrades as they fight to save the human race from the jaws of extinction.

'Final Fantasy XIII-2' (ALL) Developer Interview

by Rainier on Sept. 12, 2011 @ 12:00 a.m. PDT | Filed under Interviews

The unfolding drama of Final Fantasy XIII continues in Final Fantasy XIII-2. Explore a richly developed world featuring both new and familiar faces, and an exciting and highly developed strategic battle system. In this ongoing saga, the future is about to change...

'Deus Ex: Human Revolution' (ALL) Developer Interview With Art Director Jonathan Jacques-Belletete

by Adam Pavlacka on Aug. 23, 2011 @ 12:00 a.m. PDT | Filed under Interviews

In Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew about your job changes.

'Deus Ex: Human Revolution' (ALL) Developer Interview With Producer David Anfossi

by Adam Pavlacka on Aug. 21, 2011 @ 9:00 a.m. PDT | Filed under Interviews

In Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew about your job changes.

'The Black Eyed Peas Experience' (ALL) Developer Interview

by Rainier on Aug. 18, 2011 @ 2:23 a.m. PDT | Filed under Interviews

The Black Eyed Peas Experience features fun dance moves as well as hit songs from their multi-platinum selling albums, as well as dance routines arranged by the group’s famed creative director and choreographer, Fatima Robinson.

'Bodycount' (ALL) Developer Interview

by Rainier on Aug. 1, 2011 @ 12:46 a.m. PDT | Filed under Interviews

In Bodycount players become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’.

Developer Interview with PopCap Games Studio, 4th & Battery

by Adam Pavlacka on July 25, 2011 @ 1:00 a.m. PDT | Filed under Interviews

PopCap Games formed 4th & Battery, a new experimental label where PopCap's designers and developers have free reign to create smaller, simpler, and sometimes edgier games. We recently caught up with them to get some more details ...

'Blacklight Retribution' Developer Interview With Zombie Studios

by Rainier on June 16, 2011 @ 12:39 a.m. PDT | Filed under Interviews

Blacklight Retribution will set the new standard for free-to-play shooters, by fully leveraging Unreal 3 technology and implementing DirectX 11 to give gamers cutting-edge graphics that will blow away expectations as well as minds.

'Red Faction: Origins' - Kate Vernon Interview

by Adam Pavlacka on June 3, 2011 @ 12:00 a.m. PDT | Filed under Interviews

Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.

'Red Faction: Origins' - Brian J. Smith Interview

by Adam Pavlacka on May 13, 2011 @ 12:59 a.m. PDT | Filed under Interviews

Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.

'Hamilton's Great Adventure' (ALL) Developer Interview With Fatshark

by Rainier on Feb. 23, 2011 @ 5:55 a.m. PST | Filed under Interviews

Take part in an amazing journey, guiding the splendiferous adventurer Ernest Hamilton and his brilliant bird Sasha as they co-operate to crack crafty conundrums and challenges.

'Trapped Dead' Developer Interview With Carsten Widera-Trombach

by Rainier on Jan. 6, 2011 @ 12:00 a.m. PST | Filed under Interviews

Trapped Dead is a tactical real time strategy game where you and your friends control your characters in a 3rd person isometric view through a mature Zombie survival scenario inspired by the successful Horror movies of the early 80s.

'Fable III' (X360) Developer Interview with Josh Atkins

by Adam Pavlacka on Oct. 26, 2010 @ 12:30 a.m. PDT | Filed under Interviews

In Fable III, you will be called upon to rally and fight alongside your people, ascend to the seat of power, and experience the true meaning of love and loss.

'Costume Quest' (ALL) Developer Interview with Tim Schafer and Tasha Harris

by Adam Pavlacka on Oct. 20, 2010 @ 3:00 a.m. PDT | Filed under Interviews

Costume Quest is a rollicking adventure/role-playing game that unfolds on Halloween night across seemingly peaceful suburban neighborhoods, a mysterious village carnival, and a monster-infested shopping mall. We had the opportunity to visit the Double Fine offices and chat with Tim Schafer and Tasha Harris ...

'Halo: Reach' (X360) Developer Interview with Brian Jarrard

by Adam Pavlacka on Sept. 13, 2010 @ 1:00 a.m. PDT | Filed under Interviews

Step into the boots of a Spartan III, as Halo: Reach charts the story of Noble Team in their heroic stand to defend the planet Reach, its people and secrets against a ruthless assault by an alien collective known as the Covenant. We recently sat down with Brian Jarrard, community director, to get the skinny on Halo: Reach ....

'Rock Band 3' (ALL) Developer Interview with John Drake

by Adam Pavlacka on Sept. 1, 2010 @ 2:00 a.m. PDT | Filed under Interviews

Featuring an 83-song setlist and access to far more music than any other music game, as well as innovative new gameplay modes and instruments, Rock Band 3 will change the way fans think about and play music games. This next iteration in the Rock Band platform has something new for everyone and also supports traditional Rock Band gameplay with players' existing instruments.

'DJ Hero 2' (ALL) Developer Interview with Doug Grutzmacher

by Adam Pavlacka on Aug. 27, 2010 @ 12:30 a.m. PDT | Filed under Interviews

Living rooms will transform into nightclubs to let budding beat chemists, singing sensations and all of their friends party together by firing up two turntable controllers and a microphone to experience their favorite music as they've never heard it before in DJ Hero 2.

'True Crime: Hong Kong' (ALL) Interview with Chris Archer

by Adam Pavlacka on Aug. 26, 2010 @ 12:30 a.m. PDT | Filed under Interviews

True Crime follows the story of detective Wei Shen as he infiltrates one of Hong Kong’s notorious Triad crime syndicates. As a newly hired thug within the Triad organization, Wei must do whatever it takes to stay undetected and survive, balancing his moral duty as a cop with the objectives of the assignment.

'Plants vs. Zombies' (XBLA) Interview with Ty Roberts

by Adam Pavlacka on Aug. 22, 2010 @ 12:30 a.m. PDT | Filed under Interviews

In Plants vs. Zombies, players use over 40 zombie-zapping plants like peashooters and cherry bombs to slow down, confuse, weaken and ultimately destroy more than two dozen types of zombies before they can reach your front door. A couple of weeks ago, we chatted with PopCap's Ty Roberts about the upcoming XBLA version of Plants vs. Zombies. In case you missed it, check out our PvZ XBLA preview!