'WWE SmackDown vs. Raw 2009' (ALL) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the WWE SmackDown vs. RAW 2009 [ALL] Trailer off WP (27mb)
"The ambitious cross-platform launch of WWE SmackDown vs. Raw 2008 last year yielded tremendous growth for the franchise, as we delivered multiple gameplay experiences across seven platforms and greatly expanded our audience of WWE videogame fans," said Bob Aniello, senior vice president, worldwide marketing, THQ. "With dynamic new features and the extension of our gameplay experience through downloadable content, WWE SmackDown vs. Raw 2009 will bring more console, handheld and wireless gamers together to enjoy the virtual world of WWE."
"We are tremendously excited about the next

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Let's be frank here: There's still not a whole lot we know about Bayonetta. We know it's being developed by PlatinumGames — formerly Clover Studio, the hardcore heroes of the last console generation. We know it's being put together by Hideki Kamiya, the creator of Viewtiful Joe and Devil May Cry.
It's not really difficult to trace the development of shooter games to certain landmark titles. Once Half-Life got big, you started to see the inspiration of its story line and level design trickle into other games on the market. Once Halo hit, the idea of a regenerating health bar instead of the Doom-style medpaks took over, and Gears of War popularized cover movement and squad tactics that had normally been the dominion of super-realistic titles like Rainbow Six. Damnation is pretty clearly a post-Gears of War

















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