Archives by Day

June 2026
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Bladestorm: The Hundred Years War' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Utilizing a new game engine attainable only through the power of next-generation hardware, the game’s armies will collide on the battlefield at an unprecedented scale. Countless numbers of men consumed with ferocious intensity will converge on screen, where tactics and cunning will combine with valor and might to determine who is left standing at the end of the day.

Bladestorm: The Hundred Year's War puts gamers in the role of a rogue commander and gives them direct control of mercenary units in fierce clashes with English and French forces.
The game’s unique style of action thrusts players into dynamic and ever-changing

'Heroes of Mana' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Developed exclusively for the Nintendo DS, Heroes of Mana breathes new life into the World of Mana by taking it into an entirely new dimension. For the first time in the history of the series, stylus-wielding generals must plan, plot and strategize their way to victory on the battlefield. Utilizing the Touch Screen to the fullest, players take full control of the battle as they gather resources, assemble armies and experience an all-new perspective on the ever-evolving battle for the world of MANA.

Roget, a soldier of Pedda, is on a reconnaissance mission to Ferolia with his companions, when

'The Last Remnant' (PS3/X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unrea® Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling

Long ago, the world

'Front Mission' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Square Enix is proud to present Front Mission, the original installment of the mech strategy saga, reborn exclusively on the Nintendo DS. With exciting new features including dual screen presentation and multiplayer modes, the game that gave birth to seven beloved sequels will captivate hardcore fans and new players around the world. Utilizing stylus and Touch Screen capabilities, players command a squad of customizable mechs known as wanzers, directing them through turn-based skirmishes through the battlefields of the 21st century.

The Front Mission saga focuses on the conflict over Huffman Island, located in the neutral zone between two superpowers known as

'The Last Remnant' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unreal Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling landscapes of The Last Remnant.

Long

'Bleach: Dark Souls' (NDS) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008

Developed by famed Japanese developer Treasure and localized for North America, Bleach: Dark Souls will feature a multitude of enhancements to last year’s critically acclaimed Bleach: The Blade of Fate. These enhancements include multiplayer games with expanded personalization features, brand new special Bankai moves, 30 new Spirit Cards, power-enhancing crystals, as well as seven new gameplay modes. The Bleach: Dark Souls storyline takes place in between seasons one and two of the animated series and was created exclusively for the game.

The Bleach: Dark Souls game for Nintendo DS will mark the expansion of a dynamic cast of over 40 playable

'Final Fantasy Crystal Chronicles: Ring of Fates' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Few titles epitomize the essence of multiplayer camaraderie like the Final Fantasy Crystal Chronicles series. Released in 2004 as an innovative title that took advantage of the Nintendo GameCube-to-GameBoy Advance connectivity, Final Fantasy Crystal Chronicles bred an entirely new gameplay experience that expanded the horizons of conventional RPG gaming. Primed for a release on the Nintendo DS, Final Fantasy Crystal Chronicles: Ring of Fates is poised to continue this tradition by providing fans with two distinctly unique games: a fully fleshed single-player RPG experience and an addictive multiplayer element for up to four players.

Ship Date: Spring 2008

'Battle of the Bands' (Wii) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under THQ Gamers' Day - THQ Gamers' Day 2008

Get the Battle of the Bands [Wii] Trailer off WP (17mb)

Battle of the Bands is the first time a musical “mashup” game has been delivered on Wii, allowing players to battle it out with their preferred musical style. Battle of the Bands features both an exciting two player versus mode and an extensive single-player campaign where players take on the role of one of eleven bands trying to topple the nefarious big boss Mr. Hong and take control of the faraway city of New Cadenza. Battle of the Bands introduces the innovative concept of “music switching,” putting

'Final Fantasy Tactics: The War of the Lions' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Originally released in 1998 on the PlayStation game console, Final Fantasy Tactics, the first tactical RPG in the legendary Final Fantasy series, enthralled fans around the world with its unique artistic style and intricate storyline. Shipping more than 1.1 million copies in North America, Final Fantasy Tactics opened the genre to legions of new fans.

Final Fantasy Tactics: The War of the Lions, reborn and enhanced exclusively for the PSP system, introduces never-before-seen cinematic sequences, an entirely new English translation, 16:9 widescreen presentation and multiplayer features that will reintroduce this classic to a new generation of gamers.

In days now

'Final Fantasy XI: Wings of the Goddess' (PS2/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Experience the next chapter in the immersive and ever expanding world of Vana’diel in Final Fantasy XI: Wings of the Goddess, a content-rich expansion pack that brings exciting new features to the world of Final Fantasy XI. Delve into new quests, meet new players, view new sights and experience the fourth chapter in the award-winning MMORPG that has a community of more than 500,000 active subscribers and more than 1.7 million characters from around the world.

There was once a war that shook the very foundations of Vana'diel.
It was a dark and dreadful age.
The lives of many

'Jenga' (NDS/Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Designed to make the most of the innovative control systems on the Wii and DS, the game will offer unpredictable, quick-paced, tactical play that combines suspense and risk-taking, where mounting anticipation comes to a crashing climax.

Players of the Wii version can get physical with the Wii Remote and Nunchuk controllers as they battle to keep the Jenga tower from falling, while on the DS the touch screen provides equally intuitive control of the fast-paced action. Players will experience sophisticated physics, and a multitude of game-play options (single and multiplayer). The game will contain all the fun, intensity and challenge of

'Dragon Quest Monsters: Joker' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Prepare yourself for Dragon Quest Monsters: Joker, the newest installment in the phenomenal Dragon Quest franchise. Yuji Horii, the creator and mastermind behind the series, Akira Toriyama, world-famous comic book artist, and Koichi Sugiyama, renowned composer and conductor have teamed up once again to craft an unforgettable gaming experience that has already captivated more than one million players across Japan.

Hop on your sea scooter and navigate the seven isles of the Green Bays archipelago as you scout, train and synthesize a colorful array of over 200 classic Dragon Quest monsters. Explore a vast and beautiful 3D world as

'Final Fantasy II' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Remastered as two separate titles exclusively for the PSP system, Final Fantasy and Final Fantasy II are timeless classics that created the blueprints for the future of RPGs. These all-new anniversary editions contain the best treatment of the classic RPGs and feature all-new character art, updated graphics, new dungeons, full 16:9 widescreen presentation and an updated camera view that gives players a new vantage point on two of the greatest RPGs ever made.

In Final Fantasy the tale begins when four young warriors, each possessing a Crystal, are summoned to bring the world back to a harmonious, elemental balance. During their

'Deadly Creatures' (Wii) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under THQ Gamers' Day - THQ Gamers' Day 2008

Players will follow the entwined adventures of an armored scorpion and a stealthy tarantula as they struggle against a variety of creatures including vicious Gila monsters, tarantula wasps, black widows, and the most dangerous predator of all – Man. Deadly Creatures takes full advantage of the Wii’s unique motion-based control scheme and allows players to fully experience every pounce and tail sting.

"Deadly Creatures is a creepy, cinematic thrill ride, where the distinction between predator and prey can shift around every corner," said Nick Wlodyka, executive producer and general manager, Rainbow Studios. "With brutal motion-controlled combat, a dark, compelling story and

'de Blob' (NDS/Wii) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under THQ Gamers' Day - THQ Gamers' Day 2008

Get the de Blob [Wii] Trailer off WP (14/15/42mb)

de Blob is an action puzzle title that allows players to explore and liberate an alien city from the evil, monochromatic I.N.K.T. Corporation that has taken over the city and outlawed all color and fun from daily life. Playing as de Blob, gamers will embark on a quest to re-animate the city of Chroma, and bring spunk and character back to the oppressed, by splattering buildings, landmarks, and citizens with color. de Blob features an intricate single player campaign as well as a multiplayer experience that supports up to

'Saints Row 2' (PS3/X360) - 10 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under THQ Gamers' Day - THQ Gamers' Day 2008

Get the Saints Row 2 [PS3/X360] Trailer off WP (15/16/20mb)

Saints Row 2 is set years after the original Saints Row in a Stilwater both familiar and strange. The explosive conclusion to Saints Row has left the player wounded, betrayed and thirsty for revenge, and now it's time to take back the city that has forgotten him. A sequel to the first open-world title on next-generation consoles, Saints Row 2 features all new customization options, including gender, age, voice, crib and gang customization. The sandbox just got larger with a totally transformed and expanded city of Stilwater, offering all new

'Destroy All Humans! Path of the Furon' (PS3/X360) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under THQ Gamers' Day - THQ Gamers' Day 2008

Get the Destroy All Humans! Path of the Furon [PS3/X360] Trailer off WP (29mb)

Destroy All Humans! Path of the Furon follows Crypto on a journey of enlightenment and Hi-Fi destruction as he faces his most dangerous enemy yet and lampoons the pop culture of the Funked Out 1970s. Destroy All Humans! Big Willy Unleashed will serve as the story prequel to "Path of the Furon," taking advantage of the unique Wii Remote controller and allowing Crypto to unleash massive destruction in an all-new character in the series - Big Willy, a prototype alien mech, masquerading as a

'Tony Hawk's Proving Ground' (ALL) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Get the Tony Hawk's Proving Ground [ALL] Trailer off WP (40mb)

Tony Hawk’s Proving Ground features deeper customization than ever before, including a Video Editor with full-featured editing tools and visual effects for creating “epic skate videos,” and a fully customizable online Skate Lounge where players can skate with friends in the ultimate pad. In addition, players will have the freedom to skate from single player to online seamlessly, as well as utilize new gameplay mechanics such as skateable terrain altering and building, and Bowl Carving, delivering the most empowered skating experience ever. Tony Hawk’s Proving Ground also features even

'de Blob' (NDS/Wii) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

A mischievous and unlikely hero, only de Blob can flip, bounce and smash his way past the all-powerful I.N.K.T. Corporation to ignite a revolution and save Chroma City from a future without color. Battle against massive tank battalions, speedy I.N.K.T. racers and elite Inky soldiers on your quest to free the citizens of Chroma City. Avoid hot plates, electric shocks and inky turrets to create your own path to the impenetrable I.N.K.T. Fortress. Just remember that the struggle to reclaim Chroma City is to be fought on your terms. Remix the city in your own image using custom

'Bee Movie Game' (NDS/PS2/Wii/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Based on DreamWorks Animation’s “Bee Movie” film due out this fall, Bee Movie Game lets players race, chase and fly their way through an adrenaline-fueled world of adventure as they experience the hilarious antics of Barry B. Benson, a dynamic and daring bee who knows there is more to life than making honey.

The game is being developed by Beenox for Xbox 360, PS2 and PC, Smart Bomb for Wii and Vicarious Visions for DS.

The game has not yet been rated by the ESRB.