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PS3/X360/PC Preview - 'Dead Space'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Survival Horror
Publisher: Electronic Arts
Developer: Electronic Arts
Release Date: October 20, 2008

Survival horror's a genre in transition. It began as a sort of half-assed, 3-D subcategory of adventure games, and while the involved technology changed, many of the tropes didn't. From 1996 to 2006, you were still using tank-style controls to steer some luckless chump through a terrible situation.

Resident Evil 4, while not really horror by any stretch of the imagination, reinvented the genre while also giving action games a good swift kick in the ass. Dead Space is the first post-RE4 survival

'Harvest Moon' (Wii) - Facts & Features

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

You have moved to an island town that was once enchanted…however it has been years since the mystical Mother Tree has shown any signs of life and the Harvest Goddess has vanished. The island has lost its connection with nature and the inhabitants don’t know what to do.

It is up to you to save the island!

Till the earth, tend to and befriend animals, nurture friendships and build a family. When the giant Mother Tree awakens, the Harvest Goddess will smile upon the island once again.

Features

  • Interactive farming with the Nintendo Wii Remote!
  • Play as a boy or a girl!
  • Work part-time

NDS Preview - 'Away: Shuffle Dungeon'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Role-Playing Game
Publisher: Majesco
Developer: Mistwalker
Release Date: October 2008

Last year at GDC, Hironobu Sakaguchi was at Microsoft's hotel talking up Lost Odyssey. He was seriously jet-lagged and, in response to another reporter's question, mentioned that Mistwalker Games' next project was going to be a DS game. He was promptly hushed by a PR agent.

Away: Shuffle Dungeon is apparently that project, with character design by Sakaguchi and music composed by Final Fantasy legend Nobuo Uematsu. Unsurprisingly, it's an RPG; specifically, it's an action-RPG starring a brash young hero named Sword. (The name is meant to

'Commanders: Attack!' (X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Get the Commanders Attack! [X360/PC] Trailer off WP (31mb)

Commanders: Attack! is a gripping turn-based tactical game with a combination of strategic troop placement and entertaining head-to-head warfare. Featuring a 1930’s art deco look and feel, players will use missile launchers, bombers and infantry to amputate the enemies’ defenses and conquer the land. Players can choose to challenge the computer AI in a 15-mission campaign across three different landscapes or battle against three friends either locally or online in four intense multiplayer modes - Versus, Team Play, Player vs. CPU or same-system Skirmish.

'Harvest Moon DS Cute' (NDS) - Facts & Features

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

The cheerful Harvest Goddess and misunderstood Witch Princess have always had a love-hate relationship through time, but who would have thought that the Witch Princess would unknowingly cast a spell banishing the Harvest Goddess to another world! In the Witch Princess’s haste to undo what she had done, she sent all 101 Harvest Sprites to find her…against their will of course.

The task of finding all 101 Harvest Sprites and bringing back the Harvest Goddess has fallen to you. Now it's up to you to restore the magic of Forget-Me-Not Valley. Seek out the Harvest Sprites as you plant

Wii Preview - 'Castlevania Judgment'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Fighting
Publisher: Konami
Developer: Eighting
Release Date: Fall 2008

Three-dimensional Castlevania games have always been a bit lackluster than their 2-D counterparts. While Symphonia of the Night or Dawn of Sorrow are considered among the best games on their respective systems, Lament of Innocence and Castlevania: 64 are generally held to be mediocre at best and borderline unplayable at worst. There's just something about the trip into 3-D that makes Castlevania lose its magic. Perhaps this strange curse is what made Konami decide to make the first Wii Castlevania title into something completely different. Castlevania: Judgment

'Neverwinter Nights 2: Mask of the Betrayer' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

In Neverwinter Nights 2: Mask of the Betrayer, players are transported back to the Forgotten Realms shortly after the events detailed in the original Neverwinter Nights 2. Following the climactic battle against the King of Shadows, the player awakens alone and stranded deep beneath the earth. Surrounded by a horde of evil spirits, the player embarks on an epic adventure that reveals his true destiny.

Set in harsh, spirit-rich Rashemen, near the powerful nation of Thay, Neverwinter Nights 2: Mask of the Betrayer will present players with an exciting new campaign; epic levels; dozens of new feats and spells; new races,

'The Witcher' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.

Immersed in a vivid but harsh fantasy world, the player assumes the role of

'Dragon Ball Z: Budokai Tenkaichi 3' (PS2/Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Dragon Ball Z: Budokai Tenkaichi 3 [PS2/Wii] Trailer off WP (8mb)

Dragon Ball Z: Budokai Tenkaichi 3 takes the lightning fast fighting, flying and action that made its predecessor, DBZ Budokai Tenkaichi 2, last year’s #1 fighting game and takes it to a whole new level with exciting new features. For the first time in Dragon Ball Z history, the Wii platform will feature online gameplay, connecting DBZ fans around the country. Meanwhile the PlayStation 2 system version of DBZ: Budokai Tenkaichi 3 will be the final installment of Dragon Ball Z: Tenkaichi series on this

'N+' (NDS/PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Adding to the successful formula that made N a hit online, N+ will offer equal parts platformer and action gameplay with incredibly fluid animation, fast action, amazing acrobatics and instant playability. N+ embodies the same brisk pick-up-and-play style that has endeared gamers worldwide and improves on the adored flash game with downloadable content, multiplayer components and a built-in level editor.

PSP

'Deer Hunter Tournament' (X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

The evolution of virtual hunting has finally arrived as Deer Hunter Tournament gives players a chance to experience the most intense virtual hunting experience ever created. Deer Hunter Tournament is designed to create a massive network of Deer Hunter players by offering for the first time ever in hunting games organized, constantly updated online tournaments for both Xbox Live and PC.

Gamers and hunting fans alike will venture to most

'RACE Pro' (X360) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience, all powered by Lizard, SimBin's own physics engine. With precision physics and handling, racers will feel every bend and burst of acceleration along with every emotion from pre-race tension in the pit lanes to the exhilaration of capturing the checker flag. RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Putting players in the driving seats of their simulated racing careers, racers will have the opportunity to work their way up the leader

'Neverwinter Nights 2: Storm of Zehir' - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will take place in the Forgotten Realms with the coming of release this June of the Fourth Edition of Dungeons & Dragons Roleplaying Game.

In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war

PS3/X360 Preview - 'Tom Clancy's EndWar'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Real-Time Strategy
Publisher: Ubisoft
Developer: Ubisoft Shanghai
Release Date: October 15, 2008

Tom Clancy is perhaps one of the best contemporary writers at giving us a glimpse into the distant future. While not everything he predicts is accurate, Clancy's novels and games have an edge of realism that makes them distressingly plausible. From the Rainbow Six and Splinter Cell titles to his wide variety of books, he's become the go-to guy for futuristic looks at warfare. Combining rather interesting political insight with an unparalleled knowledge of upcoming military technology, Clancy's productions are great for those

'Dragon Quest Swords: The Masked Queen and the Tower of Mirrors' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Developed from the ground up to take advantage of the Wii and its motion-sensing technology, Dragon Quest Swords: The Masked Queen and the Tower of Mirrors is set to slice its way onto Nintendo’s next-generation platform. This exclusive title utilizes the Wii’s motion-sensing controls as players use the Wii Remote to slash, parry and blast their way through a land filled with trademark Dragon Quest foes. Developed with both longtime fans and casual players in mind, Dragon Quest Swords: The Masked Queen and the Tower of Mirrors is poised to take video gaming to an entirely new level of fun

'Godzilla: Unleashed' (Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Godzilla: Unleashed Trailer off WP (25mb)

Godzilla: Unleashed is a fighting game on a gigantic scale – players are thrust into a world in which monsters are larger than life and the mother of all giants reigns. Specially designed for the Wii, the intuitive wand motions allow you to unleash your inner monster; battle with the legendary Godzilla and a slew of the most renowned monsters in a challenge to ultimately save the planet from mayhem and complete annihilation. Godzilla: Unleashed provides an environment perfect for epic worldwide obliteration with interactive 3D cityscapes, an innovative non-linear storyline, big

'Heroes of Mana' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Developed exclusively for the Nintendo DS, Heroes of Mana breathes new life into the World of Mana by taking it into an entirely new dimension. For the first time in the history of the series, stylus-wielding generals must plan, plot and strategize their way to victory on the battlefield. Utilizing the Touch Screen to the fullest, players take full control of the battle as they gather resources, assemble armies and experience an all-new perspective on the ever-evolving battle for the world of MANA.

Roget, a soldier of Pedda, is on a reconnaissance mission to Ferolia with his companions, when

'The Last Remnant' (PS3/X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unrea® Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling

Long ago, the world

'Age of Empires: Mythologies' (NDS) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Age of Empires: Mythologies [NDS] Trailer off WP (12mb)

Age of Empires: Mythologies will combine one of the most successful PC franchises of all time with the innovative style and controls of Nintendo DS, bringing a totally unique experience to handheld gamers," said Kevin Kraff, vice president of global brand management, THQ. "With three playable civilizations, a fast-paced combat system and extensive multi-player options, Age of Empires: Mythologies will be one of the must-have tactical strategy games this year."

Age of Empires: Mythologies is inspired by the hit PC series Age of Empires and built on the

'Valhalla Knights 2' (PSP) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Day of Judgment--
The gods have abandoned mankind.
A goddess that descended from the heavens brought upon destruction that left the lands torn and the oceans parched, but mankind refused to accept their fate.
A lone witch fought for the sake of mankind and was able to cut off her wings.
However, she alone could not defeat the goddess.
The goddess dispersed about the land her servants, Hostiae, in retaliation, and hid herself within the world to recover.
Unable to defeat the goddess, the witch left behind a "White Crystal" that reveals where the goddess lay asleep.

Monsters called Hostiae--
Feathers