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'The Humans' (NDS/PC) Announced - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get The Humans [NDS/PC] Trailer off WP (25/36mb)

The Humans is back! The legendary puzzle game loved by millions of players all over the world is returning in a brand-new version for PC and Nintendo DS! Deep Silver, the games label of Koch Media, a leading producer and distributor of digital entertainment products, and the developer Blue Monkey Software Inc. today announce the release of this title. Koch Media owns the worldwide publishing rights.

Once upon a prehistoric time: the player's mission is to guide The Humans to help them solve the quests that they are set at the

'S.T.A.L.K.E.R.: Clear Sky' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the S.T.A.L.K.E.R.: Clear Sky Trailer off WP (92mb)

A group of stalkers has for the first time reached the very heart of the Zone – Chernobyl Nuclear Power Plant, and brings about a cataclysm on the brink of a catastrophe. An immense blowout of anomalous energy changes the Zone. There are no more reliable and relatively safe roads. The entire levels vanish in the outbursts of anomalies. Stalkers and even expeditions die or end up sealed on the lost territories. New areas, which remained unknown since the time of the Zone emergence, appear on the Zone map.

'Secret Files: Tunguska' (NDS/Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Secret Files: Tunguska [NDS/Wii] Trailer off WP (5mb)

On the 30th of June 1908, an explosion with the destructive power of 2,000 Hiroshima bombs rocked the Tunguska region in central Siberia, felling more than 6,000 square metres of pine forest. The explosion could be heard within a radius of 1,000km. Witnesses saw an oblong object, glowing in a blueish-white light, fall from the sky. A 20km high pillar of light was followed by a mushroom-shaped black cloud. The three following nights were so bright all over Europe that you could read a newspaper outside without additional

'Bella Sara' (NDS/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Bella Sara is a phenomenon amongst 5–12-year old girls and has sold over 40 million trading cards worldwide since the series debuted in 2007. Each Bella Sara card features a fairytale-like illustration of a horse along with a positive and inspirational message for young girls, such as "Beauty comes from within" or "Be the hero in your own story". A unique code on every card activates a virtual horse that can be cared for in the Bella Sara online world at www.bellasara.com. The site, which features hundreds of virtual horses, a variety of age-appropriate casual games, customizable cottages,

'Damnation' (PS3/X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Evolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation will feature huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.

Billed as a 'shooter gone vertical' and visually inspired by iconic elements of American history, these massive streaming landscapes will form the battlegrounds for a post-industrial conflict between humanity and an unstoppable arms dealer hell-bent on total world domination.

"We really wanted

'PowerUp Forever' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get ready for high-octane, shooting action with PowerUp Forever. Space and time are irrelevant in your search for evil forces as you fight a relentless horde of enemies across an endless spatial battlefield. Destroying elite enemies allows you to absorb their energy, transforming your ship's size, shape and power. As your ship evolves and grows your world and its enemies shrink to insignificance, revealing even more massive and powerful enemies that were previously too large to see.

"Xbox Live Arcade and the PlayStation Network give us

'Rise Of The Argonauts' (PS3/X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Inspired by the greatest Greek myths and legends, Rise of the Argonauts will enable players to live a hero’s life, fight a hero’s fight and sculpt a hero’s legacy. With a distinctive blend of epic narrative and brutal real-time combat, players will be immersed in a story of lost love and a quest for personal vengeance in a world of gods, kings, magic and awe-inspiring mythical beasts.

Embarking on a quest to find the Golden Fleece and revive his beloved slain wife, Jason and his trusted band of Argonauts explore the vast Aegean – a dynamic world of luscious

'Jumpgate Evolution' - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

The concept behind Evolution is to give MMO fans the experience of being a space pilot in a visually stunning Sci-fi environment with newly enhanced gameplay and advanced AI. In Evolution, players carve their own space hero experience representing one of three nations: Solrain, Quantar or Octavius. Players advance by engaging in combat, mining, missions, exploration and trade.

Evolution’s universe is large and versatile; allowing for both comprehensive PvE and PvP experiences. As player actions impact the economy and faction relationships, fresh and unexpected challenges are generated from the dynamically changing universe. Evolution provides players with a variety of

NDS Preview - 'Sonic Chronicles: The Dark Brotherhood'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Role-Playing
Publisher: Sega
Developer: Bioware
Release Date: Q4 2008

When Mario first stepped into the RPG genre, it by all rights should have been a terrible idea. Taking a character like Mario, who is known for his jumping and platforming skills, and placing him in a turn-based combat system? Why? Nintendo proved us wrong by giving the creation of the game over to Square-Enix (then just Squaresoft), who provided us with Mario RPG, not only one of the most enjoyable RPGs on the Super Nintendo, but a flat-out fantastic Mario game. History has a way

PS3/X360/PC Preview - 'Prince of Persia Prodigy'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Q4 2008

As a kid, one of my favorite games was the PC classic, Prince of Persia. It was a crushingly hard and deeply unforgiving game that nonetheless manages to be addicting enough that I memorized every pixel of it. A variety of sequels have ranged from fun to terrible, but few could ever match the enjoyment of the original Prince of Persia. When they announced Prince of Persia: Sands of Time, I wasn't expecting much and found myself blown away by some of the finest action-puzzle gameplay

Xbox 360 Preview - 'Rock Band 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Rhythm/Music
Publisher: MTV Games
Developer: Harmonix
Release Date: September 2008

Rock Band launched at the end of 2007 to great hype and anticipation, quickly becoming the holiday gift for those who could afford the hefty price tag ($169.99). Garnering an average of 93% at Metacritic and moving over three million units, it would seem that MTV Games' gamble has paid off. Coming this September is the inevitable sequel, Rock Band 2, and the devs have taken fan feedback into account to figure out how to optimize the hardware and software experience.

First thing's first — the

'BioShock' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

BioShock for the Xbox 360and PC was released in 2007 and received numerous Game of the Year honors from prestigious organizations including Associated Press, the British Academy of Film and Television Arts (BAFTA), Game Informer, Spike TV's VGAs and Paste Magazine. BioShock's extension to the PS3 will bring exciting new content to this amazing title and reach many new players, while giving the title the opportunity to once again be named Game of the Year.

"Since BioShock for Xbox 360 and PC won countless 2007 Game of the Year awards, we are excited to see the impact of this

Xbox Live Arcade Preview - 'Braid'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: 2-D Platformer
Publisher: Number None
Developer: Number None
Release Date: Q3 2008

At just about every turn, Braid thumbs its nose at your expectations.

To hear one describe it, you'd think that it's all been done before, but the approach in this 2-D platformer title is fresh and new. The player journeys through a series of five worlds in Braid, collecting puzzle pieces along the way. The platforming sequences pay homage to everyone's inspiration, Super Mario Bros. — right down to a creature coming out of the castle at the end and proclaiming, "I'm sorry, but the

Xbox 360 Preview - 'Fallout 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: RPG
Publisher: Bethesda
Developer: Bethesda
Release Date: Fall 2008

For those unfamiliar with the awesome Fallout world setting, imagine that the future we had pictured in the '50s had actually come true. Household robots and ray beams exist, and there is still that bizarre '50s sense of misogyny and racism that is somehow both hilarious and offensive at the same time. Unfortunately, one of the other big '50s predictions — the entire world would blow the crap out of each other in a nuclear war — also came true. Most of the world is a

'Champions Online' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Cryptic Studios also announced today that it has acquired the Champions intellectual property (IP) from Hero Games. First published in 1981, the Champions role-playing game is one of the first RPGs to forgo the traditional dice-rolling system of character generation in favor of a point-based system. Cryptic Studios has licensed back to Hero Games the rights to produce Champions RPG books, and the sixth edition of the HERO System and Champions, set to release in 2009, will include rules on how to recreate Champions Online characters and scenarios.

Champions Online is all about total customization -- it will offer

'Mushroom Men: Rise of the Fungi' (NDS) - 6 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Get the Mushroom Men: Rise of the Fungi [NDS] Trailer off WP (45mb)

An ichorous green meteor plummets through the Earth's atmosphere, fracturing and showering the earth with glowing green space dust that affects all forms of life nearby. Some plant life - mushrooms and cacti - acquire sentience while, the meteor twists and mutates other life forms, transforming insects and animals into semi-intelligent, warlike communities.

The story of Mushroom Men is told in Acts, each Act occurring in a completely unique environment. Each version of the game (DS and Wii) tells different portions of the history of the Mushroom Men

'Bionic Commando' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Get the Bionic Commando [PS3/X360/PC] Trailer off WP (35mb)

Taking its inspiration from its 8-bit namesake released on the Nintendo Entertainment System back in 1988, Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.

Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City,

'Street Fighter IV' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom's latest advancements in next generation technology to create a truly extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts.

Everything that made the legendary Street Fighter II a hit in the arcades, living rooms and dormitories across the globe has been brought back in Street Fighter IV. Players will be able to play their favorite classic characters, such as Ryu, Ken, Chun-Li

'Guitar Hero On Tour: Decades' (NDS) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Guitar Hero On Tour: Decades allows gamers to unleash their inner rockstar anytime, anywhere and for the first time ever share their music with friends as they embark on a tour through the decades of rock.

Guitar Hero On Tour: Decades leverages the technology developed for Guitar Hero: On Tour and expands the experience with a new progression that takes the player through a rock 'n' roll journey from today's rock all the way to the classics of the 70s. With a new library of music, new and improved characters and venues, fully updated UI, and backwards compatibility, the

'Mushroom Men: The Spore Wars' (Wii) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

An ichorous green meteor plummets through the Earth's atmosphere, fracturing and showering the earth with glowing green space dust that affects all forms of life nearby. Some plant life - mushrooms and cacti - acquire sentience while, the meteor twists and mutates other life forms, transforming insects and animals into semi-intelligent, warlike communities.

The story of Mushroom Men is told in Acts, each Act occurring in a completely unique environment. Each version of the game (DS and Wii) tells different portions of the history of the Mushroom Men universe. The DS and Wii versions are completely different stories from