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Pitfall Harry (PS2/XB/NGC/GBA) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

PITFALL HARRY
FACT SHEET

PRODUCT DESCRIPTION:

Take an adventure as Pitfall® Harry, the daring, risk-taking explorer who laughs in the face of danger. Featuring over 50 levels of fast-paced action and puzzle solving adventures, the game challenges players to swing, fight, climb and crawl through eight types of treacherous South American environments including lush jungles, dark tombs, ancient Aztec ruins and glacial mountains. Pitfall Harry also includes favorite features from the earlier Pitfall® games such as vine swinging, gaping

Soldier of Fortune II Double Helix (XB) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

SOLDIER OF FORTUNE II: DOUBLE HELIX
FACT SHEET

PRODUCT DESCRIPTION:

Soldier of Fortune® II: Double Helix for the XboxTM video game system from Microsoft is the explosive follow-up to the acclaimed first-person action game Soldier of Fortune. As John Mullins, a military consultant working for the top-secret agency known as The Shop, players will experience fierce shoot-outs in the jungles of Columbia, the frozen wastelands of Kamchatka and the bustling streets of Hong Kong, to name a few. During their tour of duty,

X360 Preview - 'MotoGP '06: Ultimate Racing Technology'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: THQ
Developer: Climax Group
Release Date: June 14, 2006

Vim and Vigor

The diversity of experience hidden beneath the rather reductive genre label "racing" can be mystifying to gamers for whom tooling around a paved loop – modeled on a real-world counterpart or not – falls somewhere beneath precision jumping and key-collecting on the scale of exciting leisure-time pursuits. It doesn't matter if we're talking car or kart, bike or motorcycle, tuner or arcade racer. The varieties and possibilities are lost on many potential consumers who aren't already fans of a particular sub-genre before

PC Preview - 'Pirates of the Caribbean Online'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: MMORPG
Publisher: Buena Vista Games
Developer: 10tacle Studios
Release Date: Q2 2007

Pirates of the Caribbean Online is a massively multiplayer online role-playing game based on the Disney franchise of the same name. The goal here is to undertake enough adventure quests and gather enough treasure to become the Caribbean's most legendary pirate. You'll learn tactics and skills from Jack Sparrow, which will teach you how to battle evil undead forces, forge alliances, and hunt for buried treasure.

PotCO promises to be enjoyable by all ages and a treat for any serious fans of the movies. Players

Trinity (XB/PC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

TRINITY
FACT SHEET

PRODUCT DESCRIPTION:

Trinity is a groundbreaking first-person action game featuring intense combat and enhanced super-human player abilities. Against the backdrop of a disease plagued New Orleans in the year 2013, gamers assume the role of the Nightstalker, a bio-technically and neurologically enhanced one-man vigilante force on a mission to expose the sinister plan of an evil company called the Silmara Corporation. With the aid of a person known only as the Caretaker, players must overcome obstacles, engage enemies and unravel

Day of Defeat (PC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

DAY OF DEFEATTM
FACT SHEET

PRODUCT DESCRIPTION:

Day of DefeatTM is a World War II-themed multi-player first-person action game powered by the award-winning Half-Life® engine. The team-based game pits players in Axis vs. Allies battles in Western Europe at the height of the war in 1944. Gamers join either the Axis or Allied forces as a unique player class - which includes everything from scouts to sharpshooters, as they are tasked, as a unit, to complete historically accurate missions and goals unique to each battlefield.

KEY FEATURES:

Choose Your

The Italian Job (PS2/XB/NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

PS2

NGC

Xbox

PS2 Preview - 'Guitar Hero II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Rhythm/Puzzle
Developer: Harmonix
Publisher: Red Octane
Release Date: November 28, 2006

Take one of the greatest, if not the greatest, rhythm-music games to ever enter the market. This is a game that lets you act like a virtual rock star, using an innovative controller that really makes you feel like you're on stage playing a guitar. It's got tons of songs that have universal appeal, and difficulty modes that challenge even expert guitar players, yet are still accessible to the complete newbie.

Take all of this guitar perfection… and now, pretend as if it were just practice

Sinbad: Legend of the Seven Seas (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th


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PSP Preview - 'Guilty Gear Judgment'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Majesco
Developer: Arc Systems Work
Release Date: September 1, 2006

Guilty Gear Judgment is the next game in the popular 2D fighting franchise from Sammy. Although the title of the game only mentions "Judgment," the disc itself actually is two games in one – the aforementioned Final Fight-style GGJ and the neoclassic fighter Guilty Gear X2: Reloaded, a practically perfect port of one of the best 2D fighters around.

GGJ itself is a side-scrolling brawler featuring almost the entire Guilty Gear cast, minus Justice, Kliff, and Robo-Ky. That's 20 characters in all, which is

SOCOM: US Navy SEALs (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th


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NARC (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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PC Preview - 'Titan Quest'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/RPG
Publisher: THQ
Developer: Iron Lore
Release Date: June 2006

Your Own Private Titanomachy

It was neither difficult nor rare to catch developers using words like "accessibility" and "casual" to describe the titles on display at the THQ pre-E3 summit. Talking with Iron Lore Entertainment, co-founded by Age of Empires veteran Brian Sullivan and currently putting finishing touches on PC action-RPG Titan Quest, those words came up plenty often, too, but this time, they were frequently accompanied by the word "Diablo," which of course makes all the difference.

In the years since Diablo's arrival, no truly satisfying

NDS Preview - 'Cooking Mama'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Puzzle
Publisher: Majesco
Developer: Taito
Release Date: Q4 2006

Cooking Mama is poised to take over the US in a whirlwind of Japanese-influenced culinary awesomeness. This title, a hit in Japan, is quite possibly the first in a new genre of cooking games, being followed up later this year, of course, by Devil May Cook and World of Foodcraft.

All kidding aside, Cooking Mama features over 76 real recipes for Japanese dishes such as yakitori (meat and veggie skewers) and okonomiyaki (a kind of Japanese pancake). The game is laid out as a series of mini-games which divide up

NDS Preview - 'Castlevania: Portrait of Ruin'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Konami
Developer: Konami
Release Date: Fall 2006

The year is 1944. Thirty-three years ago, John Morris and Eric LeCarde defeated Dracula's niece, Elizabeth Bartley, and in so doing, saved the world. As usual.

Now, in the middle of World War II, another vampire has raised Dracula's castle. Two mysterious girls are using the chaos of the war as cover to raise Dracula yet again. John's son Jonathan – the current wielder of the Vampire Killer whip – and his childhood friend Charlotte Orlean are the only people who can prevent Dracula's newest resurrection.

If history is

'Ape Escape Racer' [PS3] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

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The Suffering (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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'Crackdown' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Crackdown” pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay — a genre first — and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets.

“Crackdown” is developed by Scotland’s Real Time Worlds exclusively for

'Talkman Lesson' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Listening, reading, and writing alone will not improve your English conversation skills.

The first-ever handheld English conversation learning software that provides you with virtual conversation settings. Enables you to improve not only your listening skills, but also your speaking skills using the microphone through back-and-forth conversation practice.

You don’t have to go to language schools or need an American friend to practice English conversation anymore. Max, we all know from Talkman, will be your conversation partner/teacher.

Whenever and wherever, practice your English conversation as much as you want without being humiliated in

'Def Jam: Icon' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

EA Chicago is delivering star-stunning action and bone breaking beats as players live out the life of a hip hop mogul, going from rags to riches. Incorporating hip-hop culture into every aspect of the game, DEF JAM: ICON will deliver the intensity of a no-holds-barred street fight but with style and rhythm. Music will effect how players fight in each venue and environmental interactions and hazards will become a key strategy to staying alive.

EA Chicago’s unique fighting gameplay controls introduce a new way for gamers