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'Spyborgs' (Wii) Announced - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Get the Spyborgs [Wii] Trailer off WP (16mb)

In Spyborgs, players take on the role of a diverse team of five bionic superspies in a fight to save the world from a group of dastardly villains.

The first title developed by Bionic Games, a newly-formed development team comprised of former Insomniac Games and High Impact developers known for their work on hugely popular franchises Ratchet and Clank and Resistance: Fall of Man, Spyborgs is a unique action-adventure game set in a stylish world that resembles a Saturday morning cartoon. Engaging players in team-based challenges designed to utilize 2-player co-op

'Halo Wars' [X360] - Features & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Halo Wars [X360] Trailer off WP (14mb)

“Halo Wars” is a strategy game based on the legendary “Halo” universe. Players will command armies of familiar and new UNSC units in its initial encounters against the Covenant, an alien coalition threatening to obliterate mankind. “Halo Wars” will immerse gamers in an early period of the storied “Halo” universe, allowing them to experience events leading up to the first “Halo” title for Xbox®.

With the guidance of Serina, a spirited artificial intelligence (AI) persona, gamers will direct legions of UNSC soldiers, Warthogs and Scorpions against Covenant Grunts, Elites, Ghosts and Scarabs,

'FIFA 09' (Wii) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - EA3 Pre-E3 Event

Wii

20. 'Too Human' (X360)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Microsoft
Developer: Silicon Knights
Release Date: October 1, 2006

Chad "Wudi" Crawford: Admittedly, not much is known about Too Human at this point. Could it be the 360's God of War? It's possible, but definitely too early to call. I can't help but feel good about this title, though. Chalk this up to the short but oh-so-sweet trailer that showcased the cybernetic god Baldur's impressive melee and ranged combat capabilities as he defends mankind from an onslaught of robotic war machines. With Silicon Knights (developers of Blood Omen: Legacy of Kain and Eternal Darkness) behind it,

'King of Clubs' (Wii) Coming to North America - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

Tee-off against the wackiest golfers this side of Augusta – like Bubba the Elvis impersonator, the buxom bombshell, or the tough guy truck driver. Every course in King of Clubs is in many ways a puzzle game, with multiple routes, a generous helping of moving obstacles, and the potential for some outrageous and intricate hole-in-ones. To get the best score, you’ll need to take advantage of your magic golf bag that’s full of tricky golf accessories – like special balls and trick clubs. You’ll laugh through 96 competitive mini golf holes that will leave you in stitches…..Thank you…Thank

PS3/X360 Preview - 'Golden Axe: Beast Rider'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Publisher: Sega
Genre: Action Role-Playing
Developer: Secret Level
Release Date: Q4 2008

Golden Axe: Beast Rider is an odd beast because it both does and does not feel like a Golden Axe game. Initially, it's difficult to spot the elements that are related to Golden Axe but noticeably easier to spot the omissions. A single playable character and no multiplayer component could make some Golden Axe faithful scream in rage, but while some of the series' iconic gameplay has changed, much of the world setting has remained the same. Familiar monsters, both friendly and hostile, populate the

18. 'Enemy Territory: Quake Wars' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Activision
Developer: Splash Damage
Release Date: TBA

David Nadler: Splash Damage kicks ass. What more can I say? I love Wolfenstein: Enemy Territory, and this should top it by a long shot. They've got a good game engine, they've obviously got game design talent, and the style of gameplay is right up my alley. I'm an online FPS player, and this is one of the few FPS games coming out in the near future that holds any interest to me.

Matt Mefford: The long-anticipated title from Splash Damage is coming! As the makers of Return to Castle

'Combat Mission: Shock Force' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

'King's Bounty: The Legend' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Get the King's Bounty: The Legend Trailer off WP (22mb)

Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even

PS3/X360 Preview - 'Army of Two'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Third-Person Shooter
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: Fall 2007

Army of Two's title serves a pair of purposes, as it not only pokes fun at the United States Army's "Army of One" slogan, but it also delivers the core concept behind the game. No matter how you play — be it offline or via Xbox Live — you will always have a partner, whether it's an AI companion or an actual human player. This combination of shooting, action and constant cooperative play helps make Army of Two seem like the bastard child of

'Warhammer 40,000: Dawn of War II' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Warhammer 40K: Dawn of War II Trailer off WP (29mb)

Warhammer 40,000: Dawn of War II is set in the grim, war-ravaged world of Games Workshop's Warhammer 40,000 universe – a dark, futuristic, science-fiction setting where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war. Developed by critically acclaimed RTS developer Relic Entertainment, Warhammer 40,000: Dawn of War II ushers in a new chapter in the acclaimed RTS series, as ancient races – including the dauntless Space Marines and savage Orks - clash across ruined worlds on a mission to

PS3/X360/PC Preview - 'Pure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Racing
Publisher: Disney Interactive Studios
Developer: Black Rock Studio
Release Date: September 16, 2008

In the beginning, when arcades were king, there was one type of racing game, where you held the accelerator button and tried to get to the finish line as quickly as possible. Usually, when the brake came into play, it was already too late.

Then came Gran Turismo, and racing games became split into two official camps. One contained the loose mechanics and steering of arcade games, and the other sought to simulate the experience of driving a real car. This went

NDS Preview - 'Prince of Persia: The Fallen King'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft
Release Date: Q4 2008

Prince of Persia's revival on the console market was nothing short of fantastic. Some might argue that Ubisoft's gem of a game reinvented the 3-D action platformer, and they wouldn't be entirely wrong in that regard. It's difficult to think of many titles that haven't borrowed at least some of Prince of Persia's ideas, and the Sands of Time trilogy was among some of the best titles in the last generation. Yet what a lot of people forgot is that Prince of Persia's reboot also included a

'Monster Madness: Grave Danger' (PS3) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Monster Madness: Grave Danger is building off of the base created by the original Monster Madness: Battle For Suburbia released earlier this year on Xbox 360. Taking on the role of four intrepid teenagers, players will set out to save their town from the evil that’s been unleashed. With tightened controls, a host of mini-games, a polished camera and newly built in extras, Monster Madness: EX promises to be the beat-em-up brawler PS3 system owners have been looking for.

The title’s developer, Psyonix Studios, has taken the series back to the drawing board and analyzed every

'Fable 2' (X360) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Fable 2 [X360] Trailer off WP (11mb)

Fable 2 will be a true sequel to the wildly successful original that sold more than 3 million copies, offering even more choices and building on the core gameplay theme of "Fable" where players’ every decision continually defines who they become. "Fable 2" is an action role-playing game that truly allows players to live the life they choose in an unimaginably open world environment.

Set 500 years after the original, Fable 2 will provide gamers with an epic story and innovative real-time gameplay, including a massive amount of freedom and

15. 'Starcraft: Ghost' (PS2/Xbox)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

StarCraft: Ghost is a tactical/action game set in the StarCraft univers take part in the struggle for galactic domination as Nova, a deadly Ghost operative in the employ of the Terran Dominion.

17. 'World of Warcraft: The Burning Crusade' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: MMORPG
Publisher: Blizzard
Developer: Blizzard
Release Date: TBA

Chad "Wudi" Crawford: When I heard that there was going to be an expansion to this little sleeper hit, I was pleasantly surprised. Who would've ever thought that a quaint little game like…ok, so World of Warcraft is the mega-hit of the century, boasting an insane amount of subscribers, making an expansion a certainty. And oh what an expansion it will be: two new playable races, a brand new continent, and a higher level cap. When Blizzard designs games, they put their all into it, giving us their best possible

PSP Preview - 'Dead Head Fred'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Action/Platform
Publisher: D3Publisher of America
Developer: Vicious Cycle
Release Date: August 21, 2007

After a promising showing at last year’s E3 event, D3Publisher of America’s Dead Head Fred seemingly vanished from the scene. Thankfully, unlike its protagonist, Dead Head Fred has not been beheaded, nor has it lost the sharp-edged humor that made it stand out in the first place. Games often pick up notable voice actors to cover their various faults, but the addition of John C. McGinley (“Scrubs”) as the voice of private investigator Fred Neuman really seems to bring gravitas to a character

'Lips' (X360) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Lips [X360] Trailer off WP (13mb)

Lips is the only singing game that offers wireless motion-sensitive microphones and the ability to sing from your own music collection of DRM-free songs. Start channeling your favorite pop star because it's you, your friends and most important your music that turns Lips into the world's ultimate party experience this holiday season.

Keiichi Yano, celebrated developer behind some of the industry's most beloved rhythm games, brings his vision of collaborative and social musical entertainment to Lips. The first and only singing game that offers interactive motion-sensitive microphones to make your party

PS2/Wii/PS3/X360 Preview - 'Sonic Unleashed'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action
Publisher: Sega
Developer: Sonic Team
Release Date: Q4 2008

It's tough being a fan of Sonic the Hedgehog, particularly an older one. You've had to see a series you love slide into craziness. Broken cameras, unoptimized code, unnecessary characters, loss of vision and principle, angst and motorcycles … the list of missteps goes on and on.

At the same time, you get to see the series flourish with a brand and style of gaming that no other company on earth has been able to mimic yet. When a Sonic game gets things right, it really gets