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The Nightmare Before Christmas: The Pumpkin King (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
The Incredibles (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Shrek 2: The Game at E3 Expo 2003
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
E3 Expo attendees will embark on a wild new adventure with Shrek® and his buddies when Activision, Inc. and TDK Mediactive, Inc. unveil Shrek 2(TM): The Game (working title) at Activision's booth #1224 in the South Hall on May 14 - 16.
Inspired by the upcoming film and expanding its storyline, Shrek 2: The Game (working title) features Shrek's signature humor and comedic interactions. Players experience key moments from the film and encounter a variety of new characters, environments and sub-plots as they switch between Shrek, Donkey or one of their six friends. The game is being co-published worldwide by Activision,
Disney's Kim Possible 2: Drakken's Demise (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Konami Pre-E3 Event Summary
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Los Angeles – On May 11th, 2004, Konami unveiled their E3 2004 lineup in a pre-show, held at the Los Angeles Public Library and Auditorium for a select audience of industry journalists.
These preshows have a certain pattern to them. A company rents a location, hires caterers, and fills a bunch of writers up with plentiful food and liquor until our judgement is almost certainly impaired. Then, and only then, do they show us the games. It is a clever plan, only occasionally derailed by the near-superhuman drinking capacity of many video game journalists
In Konami’s case, they really shouldn’t’ve bothered. As
Disney's That's So Raven (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Disney's Lilo & Stitch 2 (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Blitzkrieg 2 (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Spikeout: Battle Street (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Blitzkrieg: Burning Horizon (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Cossacks II: Napoleonic Wars (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Dragon Empires (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Operation Flashpoint: Cold War Crisis (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Urban Freestyle Soccer' for Next-Generation Systems
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Eliminating the need for a referee to pull a red card during a heated match, Acclaim Sports, a division of Acclaim Entertainment, Inc. (Nasdaq: AKLM - News), today unveiled Urban Freestyle Soccer(TM), a no-holds-barred, 4-on-4, arcade-style street soccer game. Urban Freestyle Soccer takes the world's most popular sport back to its street roots with gang-style teams competing against their rivals for the right to lay claim to their home turf. Urban Freestyle Soccer will feature special player moves, combos, power-ups and playing fields set on the hard blacktop of the city.
"Soccer has the highest participation rate of any sport
Perimeter (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Extreme-G Racing Association' for Next-Gen Systems
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Breaking the sound barrier and unleashing a futuristic two-wheeled assault on the next-generation gaming systems, Acclaim Entertainment, Inc. (Nasdaq: AKLM - News), today unveiled XGRA(TM): Extreme-G Racing Association. Developed by Acclaim Studios Cheltenham, XGRA: Extreme-G Racing Association is the latest installment in the Company's award-winning Extreme-G Racing brand that has sold more than 1.5 million units worldwide. Combining futuristic, high-speed motorcycle racing and combat, XGRA: Extreme-G Racing Association will feature all new gameplay modes, features, weapons, bikes, controls and unlockable content.
"The Extreme-G Racing brand continues to set new benchmarks with each installment, and XGRA offers the most intense


































































































































































































































