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Donkey Konga (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Paper Mario 2 (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Geist (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
The Legend of Zelda: Four Swords Adventures (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Donkey Kong: Jungle Beat (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Star Fox (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Advance Wars: Under Fire (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'Wakeboarding Unleashed Shaun Murray' (PS2/Xbox) - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th
'Splinter Cell: Conviction' (X360/PC) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007
You are a fugitive and you’re being ruthlessly hunted by the very government you once served. The key to your survival is to improvise, adapt and overcome.
Experience original game play based on improvisation where your environment becomes your weapon. You need to react to changing situations and use the environment and the crowds around you to create diversions and deter your enemies.
'Jagged Alliance 3' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
'LostWinds' (Wii) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008
'Fable 2' (X360/PC) - Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
'Warhammer Online' E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
'BattleZone' (PSP) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Set in futuristic international military environments, BattleZone puts players in control of highly maneuverable hover tanks, challenging them in close combat scenarios against their rivals. BattleZone features fast and furious gameplay, photo-realistic environments, eight unique customizable team vehicles, an assortment of high-powered weapons and multiplayer battles. The four-player WiFi mode lets players go head to head, while unlockable weapons, vehicles and upgrades add even greater depth to the gameplay experience. In addition, extra game content will be available through the BattleZone web site, offering gamers news, leader boards and an exclusive online level builder tool that allows players to customize
Battlefield Command: Europe at War 1939 - 1945 (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
'A.I.M. 2' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the A.I.M. 2 trailer off WP (41mb)
A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended.
Changes in the control system have led to new opportunities for the inhabitants of the Polygon planet. Mechminds, advanced robots, opened new sectors and have started exploring them. With the course of time Mechminds and their culture have altered greatly with some old clans fading away as new
'Stranger' - Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Stranger Trailer off WP (35mb)
The sources of magic fields are clusters of crystals, which at the same time are resources, an object of permanent fight. The magic fields possess many of the features of other, more familiar fields, for instance electromagnetic. Their power depends on the number of crystals in the sources; they lose their power with the distance from the cluster of crystals. They even have different frequency, which is visualized with colors. If several colored fields intersect, they produce a region of another color according to the common rules of color mixing. But
Colin McRae Rally 04 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
GBA release schedule
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Nintendo Game Boy Advance Release Schedule 2003/2004
January 2003
10th January: Hamtaro: Ham Hams Unite!
March 2003
28th March 2003: Game Boy Advance SP
28th March 2003: The Legend of Zelda: A Link to the Past
May 2003
23rd May 2003: Wario Ware Inc: Minigame Mania
June 2003
6th June: Donkey Kong Country
27th June: Hamtaro: Ham-Ham Heartbreak
July 2003
25th July: Pokémon Ruby
25th July: Pokémon Sapphire
September 2003
19th September: Golden Sun 2: The Lost Age
September: Kirby: Nightmare in Dream Land
October 2003
October: Advance Wars 2
October: Super Mario Bros 3: Super Mario Advance 4
October: Final Fantasy Tactics Advance
November 2003
November:



































































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