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'Neuro' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Neuro is a story-driven sci-fi first-person shooter. It takes place in the fourth century of the Space Era, which will begin when humanity discovers hyperdrive engines. Neuro's unique gameplay feature is psi-abilities of the protagonist which broaden the standard weapons arsenal found in modern shooters. Psi-fighters are the elite military units of the future; they are tasked with the most important missions, which are too dangerous for ordinary people.
The main character has the following parapsychological abilities
PS2/Xbox/PC Preview - 'Pirates of the Caribbean: The Legend of Jack Sparrow'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Genre: Action
Publisher: Bethesda Softworks
Developer: Seven Studios
Release Date: Q3 2006
In case you missed the memo the first time around, here’s another copy of it:
Pirates Are Cool.
Heck, just go ask Guilty Gear X’s Johnny, or the entire cast of Skies of Arcadia. Pirates are always fun to play as in video games. There’s just something about being able to break all the rules, play dirty, and fight as underhanded as one possibly can whenever one feels like it that translates wonderfully to the genre.
Few pirates are better at all of this than one Jack Sparrow, and he’s going to
Xbox 360 Preview - 'Gears of War'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Gears of War
Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: Q1 2006
Going into E3 2005, the game I was most excited about seeing was by far the very impressive Unreal Engine 3-based Gears of War for the Xbox 360, and it sure didn't disappoint.
The story behind Gears of War paints a pretty bleak picture for humanity, thanks to some really nasty creatures that will send chills up and down your spine the first time you see them, and many times after that as well. The setting is the planet Sera, which is very much like Earth, just slightly more
PS2/Xbox Preview - 'Castlevania: Curse of Darkness'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/RPG
Publisher: Konami
Developer: Konami
Release Date: Fall 2005
If nothing else, Castlevania: Curse of Darkness answers one question I’ve had for a while about the Castlevania series. Simply put, it’s this: when you leave and come back into a room in a Castlevania game, where does the fresh wave of monsters come from? Is there a hidden wing of Dracula’s castle that’s entirely dedicated to the care, feeding, construction, and breeding of new monsters to replace the ones you’ve been hacking to bits?
Apparently, there is, and it’s staffed by people like Hector. As a Devil Forgemaster, Hector
'African Alliance' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
The game is set in some African country. A coup d’etat and the country gets a dictator as its governor. And it slowly but steadily plunges into chaos. White farmers have been drawn from their land and now groups and fight with looter bands for the control over certain territories. The U.N.O. is involved and tries to give humanitarian help. As for the ex-rulers of the country they try to sit back. What makes the new game differ is that it’s up to the player to decide whose part to support. There are several starting points in
'College Hoops' (PS2/Xbox/PS3/X360) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
'Guilty Gear Judgment' (PSP) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Guilty Gear Judgment Trailer off WP (12mb)
It’s been a week since the world has heard from the small Eastern European kingdom of Villtania. As scattered refugee reports surface, the world learns of monstrous devastation and biogeocenosis experiments summoned by Raimond, Villtania’s leading sorcerer. The once beautiful Villtanian countryside now runs red with the blood of its people. The United Nations declares an international emergency and offers a huge reward to any hot-shot mercenaries brave enough to restore order to Villtania. Warriors from around the world, some for the sake of justice, others for money, now gather in
'Xpand Rally Xtreme' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
'Tarr Chronicles' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Tarr Chronicles trailer off WP (35mb)
The game is set in the middle of a war between the human Alliance and the De-Hattae - strange creatures that have been changed by the Darkness. The Darkness advances; the populated systems, ravaged by the war with De-Hattae, turn desolate. The forces of the once powerful human Empire retreat to the far corners of the galaxy. The player is a pilot in an elite squad of space fighters. They are stationed onboard a Talestra battlecruiser, a human flagship. It has been sent to a distant star system where several
'Showdown: Scorpion' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Showdown: Scorpion trailer off WP (90mb)
In 2068, Eastern Europe was broken into several industrial regions controlled by American and Asian corporations. Once prosperous cities became the sites of harmful plants ruled by criminal syndicates. The drug trade, illegal cloning and experiments on human beings reached an industrial scale under the patronage of multiple terrorist organizations. When one of them gains a super dangerous nano-virus, it poses a dire threat to the whole of mankind. The best Russian Special Forces operative is given the task of getting into the laboratory and exterminating the virus.
'Inhabited Island: Prisoner of Power' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Inhabited Island: Prisoner of Power trailer off WP (29mb)
Elements of adventure and stealth genres were brought together to create this first-person shooter, which is based on the popular sci-fi novel "Inhabited Island" by the Strugatski Brothers. It tells the story of a central character who has been condemned to work on an alien planet for the rest of his life. But he defies this destiny and fights those who imprisoned him.
The game world has been created with thorough attention to the smallest details. This includes not only character models, but also their behavior, dialogues and
'Heavy Duty' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Heavy Duty trailer off WP (44mb)
If you want something to be done right, you’ve got to do it yourself! Aggressive aliens invade your planet, and you have to use all your skills and reserves to protect it from the bloodthirsty attackers.
The world of Heavy Duty is a planet - a real, living planet. It has mountain ranges, green plains, rainforests and ice caps, cyclones and storms in the atmosphere. A real horizon and complex landscape limit the line of sight, making the traditional “fog” unnecessary, and the battles hard. Unique technologies developed by Primal Software
'Empire Above All' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Empire Above All Trailer off WP (20mb)
Become a squad leader in a new generation Action RTS! Feel the heat of battle as you would in a first-person shooter! To gain victory in Empire Above All, you’ll need to make lightning-fast decisions, command your soldiers, plan assaults to capture territory, and organize defense to hold it.
In the distant future, mankind has reached for the stars. A totalitarian government directs the exploration of space and the colonization of new worlds, while armies of empire suppress rebellions. Humanity is preparing to war with alien races… not knowing that
'Dead Mountaineer's Hotel' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Dead Mountaineer's Hotel trailer off WP (15mb)
The game is based on a concept from a novel by Strugatsky Brothers. The remote hotel is a stage where a mysterious story takes play. A murder is central to the plot, and the various guests all have their own hidden roles and agendas. The game is a quest that adds to the original detective story. The inner logic of the quest is very clear in some cases, but it is up to the payer to find the optimal and correct solution in situations where his feelings may conflict
'Disciples III: Renaissance' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Disciples III: Renaissance trailer off WP (122mb)
A new stage in the evolution of the turn-based strategy genre. Retaining the strengths of previous titles in the series, Disciples III introduces new features to create truly exciting gameplay.
Disciples III continues and improves upon the core concepts of the Disciples series. Advances in gameplay and the addition of new elements will make the game richer and more interesting. The visual design follows the original ominous and gloomy style of the Disciples world, but now the entire game environment and every individual unit is in full 3D. The combat
'PT Boats: Knights of the Sea ' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the PT-Boats: Knights of the Sea trailer off WP (40mb)
PT Boats: Knights of the Sea is a naval action simulation that places gamers in charge of a Mosquito Fleet in the Navy of the Allied forces, Russia or Germany during World War II. Torpedo and stormboats, trawlers and patrol ships plough the seas. Mosquito Fleets had the advantage of speed and maneuverability, suddenly appearing in front of the enemy with devastating firepower and then vanishing in the morning haze. They are hard to spot and difficult to catch. Widely used to escort and attack convoys, bring down aircraft,
'Star Wolves 2' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Star Wolves 2 trailer off WP (23mb)
Six years have passed after the events of 2226 A.D. The balance in the galaxy has been restored as transgalactic corporations have been deported to the outskirts of the galaxy and deprived of their power.
The Empire, just as before, continues to fight against the Aliens. As a rule armadas of battleships aren't used in such conflicts. Small maneuverable squadrons that can attack and retreat quickly are better suited for this type of war. This means that the famous Star Wolves team is back in action!
Star Wolves is a 3D space RPG
'You are Empty' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the You Are Empty trailer off WP (58mb)
You Are Empty offers players an alternative approach to the history of the late fifties of the XX century. Scene of action is the Soviet Union. Leading Soviet scientists start a big experiment that alter human physiology and mentality in order to create super humans capable of building bright future and communism all over the world. But something goes wrong. As a result the whole city, where that experiment took place, goes on a rampage. The majority of citizens died, and those who survived turned into hideous mutants - the only
'Theatre of War' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Theatre of War trailer off WP (35mb)
Theatre of War developed by 1C Company (creators of the award-winning IL-2 Sturmovik series and Pacific Fighters) is a real-time tactical strategy title depicting the most significant battles of World War II during 1939-1945.
Players will command a special task force composed of different kinds of units, including tanks, APCs, field guns, mortars, various infantry regiments and will also have an opportunity to call for artillery and air support. With a focus on unit detail and combat realism, would-be generals are faced with authentic battle scenarios, taken straight from actual World War










































