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'We Cheer' (Wii) Announced - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Get the We Cheer [Wii] off WP (9mb)

Delivering the fun, excitement and teamwork of championship cheerleading, We Cheer utilizes full-motion based controls to let players dance to the music of 30 licensed songs.

Putting players at the center of a nationwide cheerleading competition, We Cheer utilizes two Wii Remotes as virtual pom-poms to create an authentic cheerleading experience. Players must move the wireless Wii Remotes as directed by the on-screen indicators to choreographed routines, utilizing a full range of arm and body movements such as spins and twists. As each routine is successfully performed, the player will be

PS3/X360 Preview - 'Rock Band'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Rhythm
Publisher: Electronic Arts/MTV
Developer: Harmonix
Release Date: Holiday 2007

We've seen the future of awesome, and its name is Rock Band.

Harmonix had set up shop in a small room to the far left of the converted cafeteria at Electronic Arts' Los Angeles compound, isolated from the noise and spectacle of the dozens of other titles on display. How did we know where to find our first look at the multi-instrumental explosion of collaborative rhythm? There was a line outside the door — stretched 12 or more people deep at times.

It was like going to

'Warhammer 40,000: Dawn of War II' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Warhammer 40K: Dawn of War II Trailer off WP (29mb)

Warhammer 40,000: Dawn of War II is set in the grim, war-ravaged world of Games Workshop's Warhammer 40,000 universe – a dark, futuristic, science-fiction setting where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war. Developed by critically acclaimed RTS developer Relic Entertainment, Warhammer 40,000: Dawn of War II ushers in a new chapter in the acclaimed RTS series, as ancient races – including the dauntless Space Marines and savage Orks - clash across ruined worlds on a mission to

'Inuyasha: Feudal Combat' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'Warhammer: Battle March' (X360/PC) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Get the Warhammer: Battle March [X360/PC] Trailer off WP (20mb)

On the Xbox 360, Warhammer: Battle March includes the original content from Warhammer: Mark of Chaos as well as all-new features, intuitive control schemes and support for online play via the Xbox LIVE.

Thrusting players into Games Workshop's renowned fantasy world, players will be able to control six unique armies – the Empire, Chaos, Skaven, High Elves as well as the all-new Dark Elf and Orcs & Goblins forces – as they battle for supremacy in a world torn apart by constant warfare. The individual units of each army

'Star Wolves 2' - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Picross' [NDS] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2007

Get the Picross [NDS] Trailer off WP (4mb)

Related articles, Click here!

'Big Brain Academy: Wii Degree' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2007

Get the Big Brain Academy: Wii Degree [Wii] Trailer off WP (4mb)

The Wii Remote controller’s hands-on control makes playing a cinch. This rethinking of the popular Nintendo DS game will test players’ brains with fun problems and allow people of any age to play together. Multiplayer versus and co-op play modes also have been added, allowing players to use the title as a brain-training exercise or a raucous party game.

Features :

  • The Wii Remote’s hands-on control makes playing the game a breeze, and revamps the DS game that exercised players’ minds with enjoyable brain-teasers.
  • In addition to single-player mode, there are

'Rygar: The Battle of Argus' (Wii) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Rygar: The Battle of Argus [Wii] Trailer off WP (10/15/20mb)

Grab your “Diskarmor” and swing into action on the Wii™ as the legendary warrior, Rygar! Immerse yourself in Greco-Roman mythology as you journey through the sundered Island of Argus. Intuitive use of the Wii Remote allows you to deftly and effectively control the use of the powerful Diskarmor to destroy enemies and maneuver on, around, over, and under obstacles to save Princess Harmonia!

'Naruto: Rise of a Ninja' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Get the Naruto: Rise of A Ninja (X360) Trailer (32mb)

In a game exclusively developed for the Xbox 360 from the ground up and for the first time ever, gamers will experience Naruto starting from the series' beginning. Re-live the hit anime and manga and experience Naruto's transformation from noisy ninja-academy dropout to respected ninja.

Key Features

  • Experience Growing Up As Naruto: The only game that allows you to step into Naruto's shoes from the series' beginning. Complete authentic

'Gene Troopers' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Gene Troopers Trailer off WP (32mb)

The universe is entangled in the greatest conflict it ever witnessed. A terrifying elite battle force named Gene Troopers (GT) sets out to mercilessly fulfil its task: to find, gather and secure life forms. Genetic material is the new strategic resource. Gene transformation technology changes suitable individuals into loyal and powerful GT units. You didn't know anything about this. Nobody in your part of universe did. You still have nightmares about the day when you found out. They took away your body and your daughter, Mareen. But

'Radiata Stories' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Rayman Raving Rabbids 2' (NDS/Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Get the Rayman Raving Rabbids 2 (NDS/Wii) Trailer off WP (24mb)

Those mischievous bunnies are back in a hilarious sequel, a party comedy game that is guaranteed to be even crazier and funnier than the first with even more insane games to play. Rayman
Raving Rabbids 2 will push the envelope of the Wii gameplay experience by continuing to make innovative use of the Wii Remote. It will deliver fun, intuitive games that feature the wacky humor that Rayman and the Rabbids are known for.

"The first Rayman Raving Rabbids was a huge critical and commercial success worldwide," said

NGC/PS2/Xbox Preview - 'Crash Tag Team Racing'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Racing/3D Platformer
Publisher: Vivendi Universal
Developer: Radical Entertainment
Release Date: Fall 2005

We didn't go to the Vivendi Universal booth expecting to spend most of our time playing a Crash Bandicoot game. It just sort of... happened. Oh, we saw other games first, like F.E.A.R. and Incredible Hulk: Ultimate Destruction, and we'll talk about them elsewhere. But Crash was the game we got to sit down and play for a good long while, and the experience was too surprising not to write about.

Much like Jak X, Tag Team Racing mutates a platforming title into a racing game. Unlike

'PowerUp Forever' (PS3/X360) Announced - Features, Facts & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the PowerUp Forever [PS3/X360] Trailer off WP (57mb)

In PowerUp Forever you have to grow to survive - and to grow you must destroy! Hunt and defeat enemy Guardians to harvest their glowing energy cores, gaining power to grow your ship and expand your weaponry. As you evolve you attract the attentions of ever-larger enemies, and your fight for survival goes on.

Key Features:

  • Procedurally Generated Environments: Never experience the same game twice as all of the enemy types and locations are procedurally generated
  • Innovative Growth Mechanic: Adds a unique twist to the shooter genre and offers fun, exciting gameplay
  • Power Up your

'King of Clubs' (Wii) Coming to North America - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

Tee-off against the wackiest golfers this side of Augusta – like Bubba the Elvis impersonator, the buxom bombshell, or the tough guy truck driver. Every course in King of Clubs is in many ways a puzzle game, with multiple routes, a generous helping of moving obstacles, and the potential for some outrageous and intricate hole-in-ones. To get the best score, you’ll need to take advantage of your magic golf bag that’s full of tricky golf accessories – like special balls and trick clubs. You’ll laugh through 96 competitive mini golf holes that will leave you in stitches…..Thank you…Thank

'Haze' (PS3/X360/PC) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Get the Haze (PS3/X360/PC) Trailer off WP (60mb)

Set in the year 2048 in a world where Governments have outsourced military operations to Private Military Corporations (PMC), you play a newly enlisted soldier seeking fulfillment and thrills by fighting for a good cause.

As the leading PMC, Mantel Global Industries offers a high-tech arsenal of vehicles, deadly weaponry, and on top of that a performance enhancing bio-medical support known as Nectar. As a result, Mantel troopers are the most feared by terrorists, dictators, and the corporation’s political enemies.

Your conflict begins in a war-torn country where you have been sent

'Prince of Persia' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Prince Of Persia [ALL] Trailer off WP (45mb)

Led by the all-star team that created the previous Prince of Persia Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360, the PS3 and PC.

PS3/X360/PC Preview - 'Pure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Racing
Publisher: Disney Interactive Studios
Developer: Black Rock Studio
Release Date: September 16, 2008

In the beginning, when arcades were king, there was one type of racing game, where you held the accelerator button and tried to get to the finish line as quickly as possible. Usually, when the brake came into play, it was already too late.

Then came Gran Turismo, and racing games became split into two official camps. One contained the loose mechanics and steering of arcade games, and the other sought to simulate the experience of driving a real car. This went

NDS Preview - 'Princess Debut'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Rhythm/Dancing
Publisher: Natsume
Developer: Cave
Release Date: September 30, 2008

Natsume's Harvest Moon titles are fun for many reasons, and one major amusing aspect is the awesome farming simulations. As any experienced Harvest Moon fan knows, though, creating a successful farm is only a small part of the equation. Much of your time in Harvest Moon will be spent making friends or charming a beau in order to earn the best possible ending, and many of the recent titles have been more focused on that than the actual farming. As far as these things go,