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PS2/Xbox/X360 Preview - 'The Godfather'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/Adventure
Publisher: Electronic Arts
Developer: EA Redwood Studios
Release Date: Fall 2005

They all just make it look so easy, don't they? The mob, that is. Control of underground criminal activities, a reach that spans cities, the power to make or break lives within minutes, manpower to call their own … oh, yeah, it's incredible.

Most movie mobs, however, don't show you the nitty-gritty side of things, just the raids and the gunshots and the thick accents. But what about getting there? Isn't that half the fun?

Rome wasn't built in a day, and neither were organized crime empires. There's

PS2 Preview - 'Beatmania'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Beatmania

Genre: Puzzle/Rhythm
Publisher: Konami
Developer: Konami
Release Date: TBA

Konami has finally started bringing their music games stateside, which means that we gaming fiends can finally experience Beatmania. I'm hoping that this will start a trend, forcing Namco to import more Taiko goodness, and Konami to bring over DrumMania and Guitar Freaks.

For those who are new to Beatmania, the game is Konami's version of deejaying. It plays like Dance Dance Revolution, but instead of using your feet, you are using your hands to hit the keys of their deejay controller, basically a turntable and seven buttons. At the Konami booth, they

'Virtua Fighter 5' (X360/) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Virtua Fighter 5, the game that pioneered the 3D fighting genre is back and online for the first time ever. The latest instalment in the popular series is currently under development for the Xbox 360 and will release this fall. Virtua Fighter 5 raises the bar for console fighting games including all the features fans know and love plus enhanced gameplay mechanics, leaderboards, and online multi-player.

Virtua Fighter 5 will deliver fast-paced, adrenaline-pumping action as players head into battle, taking on a host of popular characters. Play as one of the 17 default characters in the game or customize a character

'The Bad, The Ugly, and the Sober' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Get The Bad, The Ugly, and the Sober Trailer off WP (140mb)

This game will be very enjoyable for gamers who like “Western” films (e.g. ‘The Good, The Bad and The Ugly’) or adventure games (e.g. ‘Three Skulls of the Toltecs’, ‘Another World’).

The main character is a farmer called Jack, a former accurate shooter. One day an injured Indian, being chased by Black Bill’s bandits, comes to his ranch. Jack manages to save his life, but in return gets his farm burned down by the bandits.

In bad need for money to rebuild his farm, Jack decides to participate in a

PS3/X360 Preview - 'Fracture'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Action/Shooter
Publisher: LucasArts
Developer: Day 1 Studios
Release Date: Summer 2008

First announced back in May, LucasArts'original IP Fracture has been gaining hype for its unique emphasis on nonstop terrain deformation, as each weapon and absurdly powerful grenade in the game can reshape the very ground upon which you stand. Fracture will pit the Atlantic Alliance and Pacificans against each other in a bleak, war-torn vision of America in the year 2161.

The ability to raise and lower the earth will factor heavily into any mode of play, but the biggest concern is likely to be

'The Club' (PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Only the most ruthless killers can join the underground elite known as The Club. From acclaimed developer Bizarre Creations, The Club takes the explosive action of the shooter genre and blends it with break-neck speed of high-octane race titles to create a radically new kind of action experience. Players will blast through a secretive tournament known only as The Club, where the world’s rich and powerful watch merciless fighters test their skills. While highly trained and effectively brutal, most combatants find themselves forced to participate. The posse of urban warriors represents a variety of countries and backgrounds. They share almost

'MechAssault: Phantom War' (NDS) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the MechAssault: Phantom War Trailer off WP (12mb)

MechAssault: Phantom War brings the future of interstellar combat to today’s handheld gamers in a third-person futuristic shooter. Players assume the role of a MechWarrior, an elite fighter trained to control the ultimate war machine of the 32nd century...the BattleMech. Gamers experience fast-action, 3D ‘Mech combat on the top screen, while the lower touch screen positions them inside the cockpit at the controls.

The year is 3134 and after 60 years of peace and prosperity, the Republic of the Sphere is now living in a dark age of ex-communication. Nearly all Hyperpulse

Xbox Live Arcade Preview - 'Geometry Wars: Retro Evolved 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Shoot-'Em-Up
Publisher: Bizarre Creations
Developer: Bizarre Creations
Release Date: August 6, 2008

Geometry Wars: Retro Evolved 2 offers six gameplay modes: Deadline, Evolved, King, Pacifism, Waves and Sequence.

In King mode, you can only shoot when your ship is located inside of dynamically generated circles. The circles disappear, so you'll have venture around and locate another circle from which to renew your attack. An achievement in the prior title, Pacifism, is now a full gameplay mode. You must avoid shooting, so you kill enemies by leading them through gates, which will close after you pass through them.

PS2 Preview - 'Radiata Stories'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action RPG
Publisher: Square-Enix
Developer: tri-ACE
Release Date: Q4 2005

One of the pleasant surprises about E3 was the presence of the special Radiata Stories localized demo. This game caused quite a stir when it was launched in Japan, debuting at #2 on the sales charts and receiving some astronomical review scores from Famitsu. Import fans were more divided on it; while the game was enjoyable, it was almost totally unlike anyone's expectations. A lot of the micro-management that fans expect from RPGs was simply not there, replaced with what was obviously an experiment in Western-style, open-ended gameplay

'Halo Wars' [X360] - Features & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Halo Wars [X360] Trailer off WP (14mb)

“Halo Wars” is a strategy game based on the legendary “Halo” universe. Players will command armies of familiar and new UNSC units in its initial encounters against the Covenant, an alien coalition threatening to obliterate mankind. “Halo Wars” will immerse gamers in an early period of the storied “Halo” universe, allowing them to experience events leading up to the first “Halo” title for Xbox®.

With the guidance of Serina, a spirited artificial intelligence (AI) persona, gamers will direct legions of UNSC soldiers, Warthogs and Scorpions against Covenant Grunts, Elites, Ghosts and Scarabs,

X360 Preview - 'Full Auto'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Racing
Publisher: Sega
Developer: Pseudo Interactive
Release Date: Q4 2005

Now this will involve thinking way back, the length of which being painful for some to attempt, but think back to when you were little. Remember how you had the Matchbox cars and imagined them racing each other and doing whatever was necessary to cross the finish line first? Missiles making opponents fly into heaps of rubble, explosions, and ridiculous amounts of violence? Maybe it's just my childhood that was as strange…

In either case, Pseudo Interactive has captured that same wanton destructive glee and digitized it in the

'Combat Mission: Shock Force' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

'Monster Bomber' (NDS) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Monster Bomber Trailer off WP (7mb)

Color, aim and speed matter most in this new take on classic arcade style gameplay! Monster Bomber challenges you to power up and fling different colored balls on the Touch Screen to hit rapidly descending, multi-colored monsters on the top screen. Destroy all monsters and you pass the stage but if they reach you first, it’s game over!

Features :

  • Use the stylus

PS3/X360 Preview - 'Army of Two'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Third-Person Shooter
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: Fall 2007

Army of Two's title serves a pair of purposes, as it not only pokes fun at the United States Army's "Army of One" slogan, but it also delivers the core concept behind the game. No matter how you play — be it offline or via Xbox Live — you will always have a partner, whether it's an AI companion or an actual human player. This combination of shooting, action and constant cooperative play helps make Army of Two seem like the bastard child of

PSP Preview - 'Dead Head Fred'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Action/Platform
Publisher: D3Publisher of America
Developer: Vicious Cycle
Release Date: August 21, 2007

After a promising showing at last year’s E3 event, D3Publisher of America’s Dead Head Fred seemingly vanished from the scene. Thankfully, unlike its protagonist, Dead Head Fred has not been beheaded, nor has it lost the sharp-edged humor that made it stand out in the first place. Games often pick up notable voice actors to cover their various faults, but the addition of John C. McGinley (“Scrubs”) as the voice of private investigator Fred Neuman really seems to bring gravitas to a character

PSP Preview - 'Sonic Rivals'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Platform
Publisher: Sega
Developer: Backbone Entertainment
Release Date: Fall 2006

Wouldn't you know it? The people who loved the 2.5D action of Sonic Rush (which includes yours truly) are about to be thrown another bone: Sonic Rivals is coming to the PSP. For those wondering what it's like, picture non-stop servings of the two-player versus mode zone-races in Sonic the Hedgehog 2. Now imagine the aggression turned up a notch, and there you go.

Sonic, Shadow, Silver and Knuckles the Echidna will each be getting their own storylines, and will participate in one-on-one races through

Xbox 360 Preview - 'Gears of War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: TBA

Microsoft's theme for E3 2006 was to show off all of its big titles in playable form, and when it comes down to big titles, they don't get any bigger than Gears of War. Last year, we got an early look at one of the single-player levels, but this year, we got to see a much more complete version of the single-player mode. We also got the chance to go hands-on with one of the multiplayer modes.

The madness all started off when Cliff Bleszinski from Epic

'Jaws Unleashed' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

JAWS, from Universal Pictures and Steven Spielberg, broke all box office records to become one of the highest grossing films of its time. The movie has had a lasting impact spanning decades and now JAWS Unleashed is poised to recapture the horror of being preyed upon by the most feared creature in the ocean. JAWS Unleashed recreates scenes and character spinoffs from the movie while allowing the player to experience the JAWS universe from a unique perspective—that of the Great White Shark.

Amity Island is growing, making corporate connections with prestigious companies like Environplus to improve the Island’s economy. Unfortunately the

PS2/Xbox/PC Preview - 'Total Overdose'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: SCI
Developer: SCI
Release Date: November 2005

"So," the PR agent said, "have you ever seen I’m Gonna Get You Sucka?"

That was what first got my attention about Total Overdose, because truly, that film is the Wayans brothers’ magnum opus. What kept my attention was the insanity that followed.

Total Overdose is a sort of demented cross between Robert Rodriguez’s Mexican Westerns, i.e. Desperado, and Max Payne, with a lot of room for improvisation, a Mexican hiphop soundtrack (featuring bands like Control Machete), and a lot of points for style. You begin the game as an

PSP/PS2 Preview - 'The Fast and the Furious'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: Namco
Developer: Eutechnyx
Release Date: June 2006

Add an extremely popular movie franchise to one of the most popular genres, and you end up with a game that promises to fly off of the shelves. It helps that the movies are speed-oriented adrenaline fests full of pedal-to-the-metal racing and customized top-of-the-line automobiles, as those are the things that lead to success in the racing genre.

The newest "Fast and the Furious" movie is focused around drifting, a type of racing that requires the drivers to intentionally come close to losing control, while literally sliding around