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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of

'S.T.A.L.K.E.R. Shadow of Chernobyl' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Gorky Zero: Beyond Honor (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Metropolis team, developers of ArchAngel, revealed more details on their new game project with the code name, Gorky Zero. The game is a prequel to the highly acclaimed PC title, Gorky 17, and it's a tactical sneak-em-up action game set in military environment. Gorky Zero story has been written by a highly acclaimed writer and publicist Rafal A. Ziemkiewicz, three times laureate of Janusz A. Zajdel Award.

Future Tactics: The Uprising (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Packed with action, Future Tactics is a turn-based tactical RPG that looks and feels like an action/platform game. Built around a highly complex turn-based battle engine, the adventure showcases a single-player Story Mode, as well as a two-player Battle Mode.

'Gunpey' (PSP/NDS) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The game concept from legendary game developer Gunpei Yokoi comes to life on the PSP and NDS! Re-imagined by the creative minds at Q Entertainment, GUNPEY delivers an addictive puzzle game experience, combined with exciting music and visuals for the ultimate game on the go. The player’s objective is simple – or is it? Lines of various shapes climb up the screen over five columns, and you must connect all the lines over the five columns, filling the screen from left to right. If an incomplete line reaches the top of the screen, the game is over!

With a variety of

PS2 Preview - 'Super Dragon Ball Z'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Atari
Developer: Craft and Meister/Banpresto
Release Date: July 2006

Two Dragon Ball Z games are going to be punching their way to your PS2 this summer, one a sequel to last year's Budokai Tenkaichi and the other a PS2 port of the 2005 Japanese arcade title Chou Dragon Ball Z. Called Super Dragon Ball Z for its US release, this title has quite possibly the greatest pedigree a fighting game can hope for: it's the brainchild of Noritaka Funamizu, one of the creators of the original Street Fighter II and the producer of nearly

'Lost in Blue' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Singles 2: Triple Trouble' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Origin of the Species' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Get the Origin of the Species (aka DIRT) trailer off WP (40mb)

'Call of Cthulhu: Destiny's End' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Call of Cthulhu: Destiny's End trailer off WP (55mb)

Destroyed by a government raid in 1928, the mysterious town of Innsmouth was left to fester in ruins for nearly 80 years. The two central characters, Emily and Jacob, return to search for the truth as they unveil the horrors of the town's past. Destiny's End will break new ground in the field of survival horror by featuring innovative co-operative gameplay whereby two players can each assume the role of one of the main protagonists at any time in the game and work together to overcome their deepest fears.

'Heart of Empire: Rome' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Get the Heart of Empire: Rome trailer off WP (14mb)

'Heavy Duty' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Heavy Duty trailer off WP (68mb)

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'Rage Rider' (PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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PS2 Preview - 'King Of Fighters: Maximum Impact'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action/Fighting
Publisher: SNK
Developer: SNK
Release Date: September 14, 2004

Let’s clear one small thing up here, all right? This isn’t really SNK’s first foray into the realm of 3D. Before this, they had the Samurai Shodown games on NeoGeo CD, 64 and Warrior’s Rage, neither of which are worth the considerable effort they take to find; and Fatal Fury: Wild Ambition, an excellent game on extremely rare hardware, which is unfortunately better known for a terrifically botched PSOne port.

So this, King of Fighters: Maximum Impact, is really SNK’s fourth foray into 3D, and the

'Wiki' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Wiki is a casual 3D MMORPG based on intense levels of cooperative interaction. The relationships and actions of each individual player directly influence the entire Wiki world and all of its elements. Wiki incorporates an adaptive system enabling the decisions players make in quests and missions to contribute to the individual personalities of characters, including what they wear and their facial expressions. Wiki promises to deliver a lively, creative and interactive online game play experience in a whimsical and charming environment.

'Dead Mountaineer Hotel' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Dead Mountaineer Hotel is an adventure game, based on the original story written by the Strugatsky Brothers.

Urgently called, a police inspector arrives at a hotel, but can’t find any crime. However, he scents some strangeness occurring there. He decides to leave, but a snow avalanche erupts in the
mountains, making it impossible for him to leave. Soon, the inspector has found a body of a dead lodger. Now everyone who lives in the hotel is under suspicion.

The attractive and intricate investigation in the seventies results in unexpected mysterious final.

'You are Empty' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the You Are Empty Trailer off WP (25mb)

You awaken in a stupor, not sure where you are or how you got there. As you stumble in a dark, dank cell, you hear inhuman sounds drifting through the black of the poorly lit hallway. Your grip tightens on your rifle as the fear builds until suddenly you see eyes peering through the darkness. You level your weapon, pull the trigger and a hollow click follows: You Are Empty.

In the fifties of an alternate reality,

'Star Wolves' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

'Rise & Fall: Civilizations At War' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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