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'PowerUp Forever' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get ready for high-octane, shooting action with PowerUp Forever. Space and time are irrelevant in your search for evil forces as you fight a relentless horde of enemies across an endless spatial battlefield. Destroying elite enemies allows you to absorb their energy, transforming your ship's size, shape and power. As your ship evolves and grows your world and its enemies shrink to insignificance, revealing even more massive and powerful enemies that were previously too large to see.

"Xbox Live Arcade and the PlayStation Network give us

'Rise Of The Argonauts' (PS3/X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Inspired by the greatest Greek myths and legends, Rise of the Argonauts will enable players to live a hero’s life, fight a hero’s fight and sculpt a hero’s legacy. With a distinctive blend of epic narrative and brutal real-time combat, players will be immersed in a story of lost love and a quest for personal vengeance in a world of gods, kings, magic and awe-inspiring mythical beasts.

Embarking on a quest to find the Golden Fleece and revive his beloved slain wife, Jason and his trusted band of Argonauts explore the vast Aegean – a dynamic world of luscious

'Jumpgate Evolution' - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

The concept behind Evolution is to give MMO fans the experience of being a space pilot in a visually stunning Sci-fi environment with newly enhanced gameplay and advanced AI. In Evolution, players carve their own space hero experience representing one of three nations: Solrain, Quantar or Octavius. Players advance by engaging in combat, mining, missions, exploration and trade.

Evolution’s universe is large and versatile; allowing for both comprehensive PvE and PvP experiences. As player actions impact the economy and faction relationships, fresh and unexpected challenges are generated from the dynamically changing universe. Evolution provides players with a variety of

NDS Preview - 'Sonic Chronicles: The Dark Brotherhood'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Role-Playing
Publisher: Sega
Developer: Bioware
Release Date: Q4 2008

When Mario first stepped into the RPG genre, it by all rights should have been a terrible idea. Taking a character like Mario, who is known for his jumping and platforming skills, and placing him in a turn-based combat system? Why? Nintendo proved us wrong by giving the creation of the game over to Square-Enix (then just Squaresoft), who provided us with Mario RPG, not only one of the most enjoyable RPGs on the Super Nintendo, but a flat-out fantastic Mario game. History has a way

PS3/X360/PC Preview - 'Prince of Persia Prodigy'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Q4 2008

As a kid, one of my favorite games was the PC classic, Prince of Persia. It was a crushingly hard and deeply unforgiving game that nonetheless manages to be addicting enough that I memorized every pixel of it. A variety of sequels have ranged from fun to terrible, but few could ever match the enjoyment of the original Prince of Persia. When they announced Prince of Persia: Sands of Time, I wasn't expecting much and found myself blown away by some of the finest action-puzzle gameplay

Xbox 360 Preview - 'Rock Band 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Rhythm/Music
Publisher: MTV Games
Developer: Harmonix
Release Date: September 2008

Rock Band launched at the end of 2007 to great hype and anticipation, quickly becoming the holiday gift for those who could afford the hefty price tag ($169.99). Garnering an average of 93% at Metacritic and moving over three million units, it would seem that MTV Games' gamble has paid off. Coming this September is the inevitable sequel, Rock Band 2, and the devs have taken fan feedback into account to figure out how to optimize the hardware and software experience.

First thing's first — the

'BioShock' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

BioShock for the Xbox 360and PC was released in 2007 and received numerous Game of the Year honors from prestigious organizations including Associated Press, the British Academy of Film and Television Arts (BAFTA), Game Informer, Spike TV's VGAs and Paste Magazine. BioShock's extension to the PS3 will bring exciting new content to this amazing title and reach many new players, while giving the title the opportunity to once again be named Game of the Year.

"Since BioShock for Xbox 360 and PC won countless 2007 Game of the Year awards, we are excited to see the impact of this

Xbox Live Arcade Preview - 'Braid'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: 2-D Platformer
Publisher: Number None
Developer: Number None
Release Date: Q3 2008

At just about every turn, Braid thumbs its nose at your expectations.

To hear one describe it, you'd think that it's all been done before, but the approach in this 2-D platformer title is fresh and new. The player journeys through a series of five worlds in Braid, collecting puzzle pieces along the way. The platforming sequences pay homage to everyone's inspiration, Super Mario Bros. — right down to a creature coming out of the castle at the end and proclaiming, "I'm sorry, but the

Xbox 360 Preview - 'Fallout 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: RPG
Publisher: Bethesda
Developer: Bethesda
Release Date: Fall 2008

For those unfamiliar with the awesome Fallout world setting, imagine that the future we had pictured in the '50s had actually come true. Household robots and ray beams exist, and there is still that bizarre '50s sense of misogyny and racism that is somehow both hilarious and offensive at the same time. Unfortunately, one of the other big '50s predictions — the entire world would blow the crap out of each other in a nuclear war — also came true. Most of the world is a

'Champions Online' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Cryptic Studios also announced today that it has acquired the Champions intellectual property (IP) from Hero Games. First published in 1981, the Champions role-playing game is one of the first RPGs to forgo the traditional dice-rolling system of character generation in favor of a point-based system. Cryptic Studios has licensed back to Hero Games the rights to produce Champions RPG books, and the sixth edition of the HERO System and Champions, set to release in 2009, will include rules on how to recreate Champions Online characters and scenarios.

Champions Online is all about total customization -- it will offer

'Naruto: Ultimate Ninja Storm' (PS3) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

The No.1 Head-to-Head Fighting game franchise based on Naruto arrives on PS3 for the first time to reign supreme in the next generation of video gaming. Armed with gorgeous cinematic quality HD graphics, a revolutionary next-gen battle system, interactive multi-dimensional battle grounds and seamlessly explorable world of Naruto, Naruto: Ultimate Ninja Storm will capture the heart of any Naruto fan! Your dream to live and breathe the show will come true!

Features:

  • Experience Jaw-Dropping

'Naruto: Ultimate Ninja 3' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Naruto: Ultimate Ninja 3 makes monumental leaps in the franchise with a host of "firsts" for the series. Players can now live through and be a part of all the major events that defined Story Arc 1 in Heroes History mode. Also, ninja-in-training can customize their characters with the Ultimate Jutsu which gives them that extra bit of edge during battle and allows them to earn points towards upgrading their strength, defense, chakra, agility and other special abilities. Turn playable characters into more powerful ninja of unprecedented size or summon giant creatures as allies with the new Summoning mode. In

'Neverwinter Nights 2: Storm of Zehir' - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will take place in the Forgotten Realms with the coming of release this June of the Fourth Edition of Dungeons & Dragons Roleplaying Game.

In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war

'The Witcher Enhanced Edition' - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

The Witcher is an RPG about the adventures of Geralt, a professional monster slayer, and was developed by Warsaw, Poland-based CD Projekt RED. The game is based on a new version of the BioWare Aurora Engine, titled Aurora 2007. The story is set in a world created in the books of Andrzej Sapkowski and sold all over the world.

The Witcher Enhanced Edition not only means changes in the game's mechanics or better graphics, however. There's also an included mod editor called D'jinni that allows players to create or modify their own adventures in the world of The Witcher, as well

'RACE Pro ' (X360) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Get the RACE Pro [X360] Trailer off WP (39mb)

RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience, all powered by Lizard, SimBin's own physics engine. With precision physics and handling, racers will feel every bend and burst of acceleration along with every emotion from pre-race tension in the pit lanes to the exhilaration of capturing the checker flag. RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Putting players in the driving seats of their simulated racing careers, racers will have

'Jumpgate Evolution' - 4 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Jumpgate Evolution Trailer off WP (46mb)

The concept behind Evolution is to give MMO fans the experience of being a space pilot in a visually stunning Sci-fi environment with newly enhanced gameplay and advanced AI. In Evolution, players carve their own space hero experience representing one of three nations: Solrain, Quantar or Octavius. Players advance by engaging in combat, mining, missions, exploration and trade.

Evolution’s universe is large and versatile; allowing for both comprehensive PvE and PvP experiences. As player actions impact the economy and faction relationships, fresh and unexpected challenges are generated from the dynamically changing

'X3: Terran Conflict' - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured – for X³: Terran Conflict will offer more missions than any other X game before. Meanwhile, X³: Terran Conflict will pose questions such as: How has Earth

'Overlord: Dark Legend' (Wii) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Designed and developed exclusively for Wii, Overlord Dark Legend is a brand new action adventure steeped in fairy tale lore with sinister, satirical twists. Set in a time before the original game, players take the role of a new young Overlord. As he revels in command of the Minions, our trainee tyrant will be able to take his growing pains out on the local fairy tale inhabitants as he protects his castle and lands.

Connecting players to the game world in three dimensions, the use of the Wii Remote gives unprecedented control over the minions. For example, individual Minions

'The Lord of the Rings Online: Mines of Moria' - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Announced in Birmingham, the childhood home of J.R.R. Tolkien, The Lord of the Rings Online: Mines of Moria will expand the online world of Middle-earth to let players explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin’s Bane and more! The Lord of the Rings Online expects to open Volume II of its epic story in the fall of 2008 with an increased level cap, two new classes and the introduction of a unique item advancement system.

“The Mines of

'Overlord: Minions' (NDS) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Meet Giblet, Blaze, Stench, and Zap – an elite Minion crew who, assisted by minion master Gnarl, get star billing in Overlord Minions, an irresistible and accessible puzzle action game, designed exclusively for Nintendo DS. In Overlord Minions, the Overlord commands the Minion team remotely. The Nintendo DS stylus becomes an extension of his evil will and every precise Touch Screen command is the player-as-Overlord directing, commanding and combining minions in battle, pointing and sweeping them to attack enemies and solving puzzles to execute his dastardly plans.