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'Painkiller: Hell Wars' (Xbox) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In “Painkiller: Hell Wars,” gamers play the role of Daniel Garner, who after an unfortunate car accident is trapped between Heaven and Hell. To escape purgatory and find his salvation, he must fight mobs of hellish monsters to stop an imminent Unholy War.

'Painkiller' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get ready for some first-person horror action on your PSP! You are Daniel Garner – Trapped in a dark and unwelcoming world awaiting your purification, you must fight your way through over 75 species of Hell's wildest incarnations as you attempt to stop the imminent unholy war. Painkiller PSP is a high-quality first-person shooter that brings all of the intense Painkiller action to your favorite handheld. Adding new monsters, weapons, levels and multiplayer modes Painkiller PSP is sure to appeal to Painkiller fans and those new to the franchise.

'Chromehounds' (X360) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Chromehounds brings squad-based multiplayer mech combat exclusively to the Xbox 360 for the first time ever. The war of the future has begun with three superpower nations fighting for world domination. Commanding giant metal war machines called “Hounds”, players must manage their tower of heavy artillery through giant war zones while engaging in cooperative squad-based tactics, and fighting intense battles against other real-time players via Xbox Live. Strategic planning, quick reflexes and team-based communication are the key to winning the Chromehounds battle.

Players will have the ability to customize their massive mechanized Hounds with a huge array of available

'Metroid Prime 3: Corruption' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller.

  • Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced. Through the eyes of Samus, players experience a quantum leap in first-person control as they wield the Wii Remote, the ultimate device for the firstperson shooter genre.
  • Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises,

'Super Paper Mario' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The newest chapter of the Paper Mario story isn't just out of this world … it's out of this dimension.

  • What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention

'The Legend of Zelda: Phantom Hourglass' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda. But time grows short, and only the Phantom Hourglass can buy Link the minutes he'll need to survive.

  • The stylus makes controlling Link easier than ever. Tap on the screen to make Link move, or sweep the stylus around him

'Exteel' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

NCsoft’s Team Beam puts you in command of a next generation mech – called an NxG – a humanoid, walking weapon. On Exteel’s futuristic battleground, giant robots are the key to ultimate victory.
Players create a mercenary pilot who grows in experience and rank through PvP battles. Each pilot can customize his or her personal mech using a robust character creation tool. Ultimately, pilots can store several different mechs in a “hangar” and choose which one to take into combat.

The game features easily accessible gameplay in a blend of high-speed tactics and team-based strategy. The animation for the

'Guild Wars: Factions' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Guild Wars Factions is the highly anticipated follow-up to Guild Wars®, the critically acclaimed online roleplaying game that revolutionized online gaming with its fresh design, innovative technology and no-subscription-fee pricing.

Developed by Seattle-based studio ArenaNet, Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire.

Players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and become embroiled in a brutal war of conquest between two warring factions, the Luxons and the Kurzicks.

New missions will

'Hard to be a God' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hard to be a God trailer off WP (40mb)

The role-playing game Hard to Be a God is based on the book of the same name by the Strugatsky Brothers. The contradiction between Monks and The Grey grows into a total civil war where “everyone is in opposition to each other”. Arkanar separates from the Empire, which decides to alter the situation. For a start, it tries to ferret out the situation in Arkanar and sends spies there. The main character, a graduate of a secret elite school, is one of them. His task is to

'Hotel Dusk: Room 215' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Los Angeles, 1979. Players take the role of Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead to an eerie, old hotel rumored to have one very strange room – a room where wishes are granted. Players check in and get ready for a night of surprises as they meet a cast of unusual characters and try to unravel the mystery in Hotel Dusk: Room 215, a gritty new graphic adventure for the Nintendo DS.

  • Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for

'Hellgate: London' - 8 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Hellgate: London is the first original title from premier developer Flagship Studios, whose team hails from such blockbusters as the Diablo, StarCraft, and WarCraft series. Set in the near future, Hellgate: London introduces a world devastated by a demon invasion. Players are thrust into a desolate city scorched by hellfire where the survivors meld science and sorcery to gain a foothold against the minions of darkness and save the bloodline of humanity. Hellgate: London combines the depth of Role-Playing Games with the action of First-Person titles, while offering infinite replayability and an individualized gaming experience through dynamically created levels, monsters,

'World Series of Poker: Tournament of Champions' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the World Series of Poker: Tournament of Champions Trailer off WP (42mb)

World Series of Poker: Tournament of Champions takes a story-based approach as it puts players on the Circuit as a newly turned poker pro and under the wing of Chris “Jesus” Ferguson as his protégé. Players will test their skills against the world’s best poker pros in the premier Circuit Events in hopes of qualifying for the winner-take-all, invitation-only Tournament of Champions at the Rio Resort in Las Vegas. Along the way, players will face-off against more top pros than ever before, including: Joseph Hachem, the 2006

'Panzer Tactics DS' [NDS] - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Get the Panzer Tactics DS [NDS] Trailer off WP (20mb)

Panzer Tactics DS is the first and only WWII turnbased strategy wargame for the Nintendo DS™.The game is played on hex-based maps and offers a variety of control options.

Panzer Tactics DS offers multiple single-player modes, including the historically based campaign mode that takes players through a series of increasingly challenging missions, leading to a
showdown with an awesomely powerful enemy army. The top-notch AI will continue to amaze players with its skilful use of battlefield tactics and units.

All missions are based on historical battles from WWII, utilizing real-world units from

'War Front: Turning Point' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

What would happen if Hitler had been assassinated early on in WWII and the German war engine came under control of a new regime? Digital Reality and CDV aim to answer that question in War Front: Turning Point, bringing gamers an "alternate reality" real-time strategy game. Gamers will be exposed to a whole new WWII timeline, new battles and a variety of secret and experimental weapons. Eye-popping graphics and a refreshing plot will keep gamers pinned to their PCs as they attempt to alter or ensure the outcome of vastly different World War II.

'Metal Gear Solid: Portable Ops' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

An all-new action game in Hideo Kojima's legendary Metal Gear Solid series, Metal Gear Solid: Portable Ops for the PSP redefines the stealth action genre on handheld gaming systems with an original storyline that follows the events of Metal Gear Solid 3: Snake Eater and groundbreaking online play that lets gamers recruit their own comrades to form a unique fighting force.

The single player campaign of Metal Gear

'Urban Chaos: Riot Response' (PS2/Xbox) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

A city on the brink of total anarchy is being held hostage by the increased threat of organized gang violence. Nick Mason and his elite T-Zero unit, specially trained in all areas of urban combat, are the last line of defense. Take control and be the hero in this high velocity, explosive action shooter.

'Just Cause' (PS2/Xbox/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Your world…Your rules! In Just Cause, you are a field operative and specialist in regime change backed by a top US secret government agency who will overthrow the corrupt government of San Esperito. The rogue South American state is suspected of stockpiling Weapons of Mass Destruction, and it’s your mission to negate the threat this poses to world peace. It could be to your advantage that the tropical paradise is about to implode as various factions vie for power – it just needs a gentle nudge in the right direction.

Just Cause offers the freedom to tackle your assignments

'Infernal' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Get the Infernal trailer off WP (10mb)

„Infernal” tells the story of Ryan Lennox with a terrific tempo. You’re a top intelligence agent, but also a devil straight from hell. You use the latest hitech gadgets, hack computers, fight hand-to-hand or provide cover fire. And when all this becomes insufficient, let yourself use your supernatural infernal powers. Ryan Lennox turns into a ghost, feeds himself with defeated souls and every weapon in his hands becomes a truly devilish gun...

Unique atmosphere, unbelievable graphics, great amount of possibilities combined with simple intuitive steering, and a hero never seen before –

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

'Vietcong 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Vietcong 2 is an FPS set against the background of the 1968 Tet Offensive, in and around the ancient city of Hue (pronounced Who-ay), during the Vietnam War. Brought to life through a gritty story compiled from first hand accounts and memories of Special Forces and Infantry servicemen stationed in Hue during the assault.

Based on these historical accounts, the player will take the role of a US Captain tasked with escorting a US war reporter covering the traditional New Year (Tet) festivities, in Hue, during