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Rainier's Articles


Black & White 2 (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

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Cenega - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

Medal of Honor: Rising Sun (PS2/XB/NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

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Empire Interactive - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

TDK E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

Corvette: Zero to Gone (PC PS2 Xb)

Conan: The Dark Axe (GC PC PS2 Xb)

Dinotopia: The Sunstone Odyssey (GC Xb)

The Haunted Mansion (GC PS2 Xb)

1C Company - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

Majesco - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

PC

Xbox

Baten Kaitos (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

The story of Baten Kaitos takes place at a time when lands exist in the sky. It is an era in which the once-vast oceans have become mere legend among men. This is the world in which Kalas and Xelha meet: A world in crisis, where a conspiracy for power may lead to its destruction. Players will control a spirit that guides and advises Kalas throughout his journey and

PS2 Preview - 'Cold Winter'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Cold Winter (PS2)
Developer: Swordfish Studios
Publisher: Vivendi Universal
Release Date: Q1 2005

If the Cold War’s over, no one bothered to tell Andrew Sterling. A captured MI-6 agent, he’s endured months of torture in a Chinese prison, and expects to be killed at any moment. Suddenly, thanks to an old friend, he’s free, armed, and has a shot at escape. His problems, strangely, are just beginning.

Cold Winter is a first-person shooter, both like and unlike any other. You may have seen gore zones, ragdoll physics, and intelligent enemies in a FPS before now, but you rarely see them all at

Star Wars Battlefront (PS2/Xbox-PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th