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Rainier's Articles


Xbox Preview - 'Conker: Live and Reloaded'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: Microsoft
Developer: Rare
Release Date: June 21, 2005

The first time I saw Conker: Live & Reloaded was at Microsoft’s pre-E3 conference in 2004. I will remember it for a long time, if for no other reason than I’d never seen a cartoon dog’s head explode before.

Conker is back. It is still gleefully offensive.

The singleplayer portion of our show is a fully remastered version of the infamous Conker’s Bad Fur Day, an N64 platformer that should not, by rights, exist. It starts with Conker, a somewhat generically cartoony squirrel, getting horrifically drunk and passing out

PC Preview - 'F.E.A.R.'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: VU Games
Developer: Monolith
Release Date: September 7, 2005

Pre-order 'F.E.A.R.': PC

E3 is a very loud place, and it’s hard to appreciate a game like F.E.A.R. properly when you’re seeing it there for the first time. While Doom 3 flirted with some survival horror conventions, F.E.A.R. is an outright horror FPS. Instead of just using low light conditions to build a sense of terror, F.E.A.R. goes the extra mile and has your character periodically overwhelmed with nightmarish visions of floating phantoms and seas of blood. There’s also a creepy sense of sound to

'Paraworld' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Paraworld trailer off WP (60mb)

ParaWorld is real-time strategy game set in a parallel world between a prehistoric world, where warring tribes and dinosaurs rule, and our world in the 19th century. Using an unprecedented unit management user interface called the “Army Controller,” players play a campaign, where they get to know and play three different tribes (Norsemen, Dustriders and Dragon Clan). As they advance in the campaign, players get to play all three tribes, but in the last third of the game they need to pick the best tribe for the level they are facing. If the

'FIFA 09' (Wii) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - EA3 Pre-E3 Event

Wii

'Picross' [NDS] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2007

Get the Picross [NDS] Trailer off WP (4mb)

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PS3/X360 Preview - 'Rock Band'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Rhythm
Publisher: Electronic Arts/MTV
Developer: Harmonix
Release Date: Holiday 2007

We've seen the future of awesome, and its name is Rock Band.

Harmonix had set up shop in a small room to the far left of the converted cafeteria at Electronic Arts' Los Angeles compound, isolated from the noise and spectacle of the dozens of other titles on display. How did we know where to find our first look at the multi-instrumental explosion of collaborative rhythm? There was a line outside the door — stretched 12 or more people deep at times.

It was like going to

PC Preview - 'Parkan II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Space Sim
Publisher: 1C Company
Developer: Nikita
Release Date: Q3 2005

This is why you shouldn’t provoke developers. Actually, to be more accurate, this is exactly why you should.

During E3, we got a chance to sit down with 1C and view a slew of upcoming titles they will be publishing in the near future, one of which being the space sim Parkan 2. Not many people have heard of the title, and to be frank I only knew the name and the look as I sat down. As the title was demonstrated, I was told the game overall

'Precursors' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

The story of the game starts millions of years in the past, yet it describes the cultures and races far beyond our own in all technical aspects. The exploration of space, the adventures on faraway planets, merciless wars between rival galactic empires – everything is in there. But the plot itself can offer more than that…

What if the Human race is not alone in the galaxy? What if there were 10 planets revolving around the Sun originally, and one of them was destroyed by an Alien race in a quest for technology, which surpassed any wildest imagination? What if mighty

'Spyborgs' (Wii) Announced - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Get the Spyborgs [Wii] Trailer off WP (16mb)

In Spyborgs, players take on the role of a diverse team of five bionic superspies in a fight to save the world from a group of dastardly villains.

The first title developed by Bionic Games, a newly-formed development team comprised of former Insomniac Games and High Impact developers known for their work on hugely popular franchises Ratchet and Clank and Resistance: Fall of Man, Spyborgs is a unique action-adventure game set in a stylish world that resembles a Saturday morning cartoon. Engaging players in team-based challenges designed to utilize 2-player co-op

PC Preview - 'Dragonshard'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: RPG/RTS
Publisher: Atari
Developer: Liquid Entertainment
Release Date: Summer 2005

One of the weirder revelations coming out of this year's E3, if you're as big a damn nerd as I am – and you aren't, so don't even try to step to this – is that the new Dungeons & Dragons PC games -- Dungeons & Dragons Online and Dragonshard -- are set on, of all places, Eberron.

This is one of the few memorable campaign settings to come out since D&D's third edition hit shelves, because it is, in a way, a fantasy world taken to its natural