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Rainier's Articles


'Far Cry 2' [PS3/X360/PC] - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

"Far Cry marked the beginning of a new era for shooters. An era of gorgeous graphics and of advanced artificial intelligence," declared Tony Key, vice president of marketing at Ubisoft. "We are confident that Far Cry 2 will have the same impact again on the FPS genre landscape."

'World in Conflict' (X360/PC) Broadcast Tool - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

The game is being developed for Xbox 360 by Sierra’s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller
and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.

World in Conflict represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.

World in Conflict presents a chillingly authentic

'Switchball' (X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Get the Switchball [X360/PC] trailer off WP (33mb)

Coming to Xbox LIVE Arcade late this summer and currently available for the PC on popular online gaming portals, Switchball challenges players to control an ever-changing ball along a narrow and challenging course suspended in midair. A polymorphous ball exhibits different physical characteristics as it changes form as either a standard Marbleball, a feather-light Airball, an electrically charged Powerball or a dense and powerful Metalball. Players will have to solve their way through challenging levels packed with tricky obstacles, traps and mazes. With beautifully rendered 3D environments including Skyworld, Iceworld,

Xbox 360 Preview - 'Halo 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: FPS
Publisher: Microsoft Game Studios
Developer: Bungie
Release Date: September 25, 2007

With the multiplayer beta giving Halo 3 all the bonus buzz it would need to keep gamers at bay until September, Microsoft opted for low-key presentations at E3, keeping the game in a dark room for the huddled masses to watch (but not play). Much like the Fable 2 meeting, this was not meant as a comprehensive overview of the game — not only is Halo beyond such things, but Bungie is also attempting to keep a Grand Theft Auto level of secrecy

PC Preview - 'Fury'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: MMORPG/PVP
Publisher: Gamecock
Developer: Auran
Release Date: Q4 2007

One of the interesting things about the MMORPG genre is that it is, technically, a niche market. Not everyone wants to play one of them, and those who do, don't tend to play much of anything else. As World of Warcraft has recently proven, though, it is an extremely big niche, with room for hundreds of variations on the theme.

Fury is one of those variations. PVP is a big part of most MMOs, but as most of the (deeply whiny) hardcore fanbase of those MMOs would tell

'Hellboy: The Science of Evil' (PSP/PS3/X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Get the Hellboy [PSP] Trailer off WP (9mb)

Based on the acclaimed comic book series from Dark Horse Comics, the game lets players unleash Hellboy's supernatural strength as they smash, crush and demolish their way through over six unique locations that boast fully destructible environments as they attempt to thwart an evil supernatural plot.

Drawing players into the vibrant and detailed world created by comic book legend Mike Mignola, Hellboy lets players step into the muscle bound frame of Hellboy, a hulking crimson-skinned warrior of supernatural creation. On the trail of a crazed witch, Hellboy uncovers a fiendish plot

'BlackSite: Area 51' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Blacksite: Area 51 trailer off WP (71mb)

BlackSite: Area 51, developed by Midway Studios Austin, is a next-generation game that will redefine the first person shooter (FPS) genre. While other FPS titles claim to feature “action-packed, highly realistic gameplay,” BlackSite: Area 51 takes next-gen gaming to an all-new level integrating cutting edge technology, game design and story writing to create the ultimate entertainment experience. The player’s modern-day emotions and fears are driven into a world charged with grave responsibility affecting lives hanging in the balance and eventually fi nding himself torn between his professional orders and

Hardware Preview - 'Razer Diamondback Plasma'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Hardware
Publisher: Razer
Release Date: Q4 2005

During our E3 experience, we were able to meet up with hardware manufacturer Razer. Razer caters to the real gamer, the one with the twitchy hand who demands nothing less than accuracy during split-second moves that'll make your head spin. While they are known for making high quality mice, they are now going to make a gamer keyboard as well. You won't find any ps/2 mice here; the resolution of their top of the line mouse, the Diamondback Plasma, is 1600dpi so USB is a must here. Another way they distinguish themselves is

Catwoman (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Catwoman is based upon the DC Comics character. The film and game follow the story of Patience Phillips, who is killed after she uncovers a dark secret held by her employers. Brought back to life by a rare Egyptian cat, she becomes Catwoman and sets out to discover the truth about herself and her murderer

'Sudoku Gridmaster' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Walk into any airport or train station and you’re likely to see someone with a sudoku book. The number-based puzzle game has taken the nation by storm, and now a dedicated sudoku title is coming to the Nintendo DS. Once you’ve played Sudoku Gridmaster, you’ll never go back to pen and paper again.

  • Sudoku Gridmaster uses intuitive touch-screen controls that make solving the puzzles faster and easier than ever. Players simply touch the square they want to fill in, then touch the answer on the number pad. They also can choose to forgo the number pad and write answers