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Rainier's Articles


'A.I.M. Artificial Intelligence Machine' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

A.I.M., Artificial Intelligence Machine, PC: A.I.M. is an action role-playing game unfolding in a sci-fi universe inhabited by androids. In a world where humans are but a vague memory, players assume role of an AI android traveling on a special floating vehicle with antigravity engines. Gliders are multipurpose combat vehicles, and the huge military zone was created to test them. The game combines combat action, trade, exploration, undertaking of various quests and missions, glider upgrades, armament purchase. The player enters a huge world made up of different zones, each with its own social and trade relations. Moving from zone to

'Space Rangers 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Space Rangers 2: Dominators, PC: Space Rangers 2 is a mix of intense space RPG laced with 3D RTS action planetside. 200 years after the first chapter of Space Rangers, a new, even more dangerous threat arises in the galaxy. A key planet in producing war androids has become self-aware with their own intellect and force of will, bent on conquering the galaxy one planet at a time. Freedom of choice is a distinguishing feature of the first part of Space Rangers saga and only develops further as players explore the massive world. The game is not limited by borders

'Cuban Missile Crisis' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Cuban Missile Crisis, PC: Cuban Missile Crisis is a Real-Time Strategy game combined with a turn-based global tactical mode, thrusting gamers into a world ravaged by the military-political confrontation between USA and USSR in 1962. After the crisis broke out, two superpowers unleashed their nuclear arsenal on the world, leveling Cuba and turning it, along with the majority of the world’s metropolitan expanses into scorched radioactive deserts. The ones that managed to survive the disaster realized that the most precious resources are clean earth and water. The remaining world citizens find themselves in a war fighting for their very survival.

'XIII Century: Sword & Honor' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

XIII Century: Sword & Honor, PC: XIII Century: Sword & Honor is a 3D RTS that combines Risk-style global strategy gameplay with real-time tactical action. It immerses players into a world of noble knights and ruthless nomads of the Middle Ages. As a leader of one of the European nations in the XIII Century, gamers are tasked to test their steel against the neighboring countries and carve their names into history. Among the playable factions are the French, the English, the Germans, the Russians, the Spaniards and others. Gamers have to defend the crown against invading nations during the game’s

PS2/Xbox/Wii/PS3/X360/PC Preview - 'Marvel: Ultimate Alliance'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/RPG
Publisher: Activision
Developer: Raven Software
Release Date: Q4 2006

Hey, remember all the fun you had playing the X-Men Legends games? Activision, which employs few if any fools, does, and they wish to hook you up again. This time, they’re expanding that style of gameplay to the greater Marvel Universe, and to pretty much every console you can think of.

Marvel: Ultimate Alliance is the story of what happens when Dr. Doom reunites the Masters of Evil, and proceeds to attempt to mess up the wider Marvel Universe. In the face of such a threat, Nick

PC Preview - 'El Matador'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Red Mile
Developer: Plastic Reality
Release Date: Q3 2006

El Matador is a third-person tactical shooter about a top Drug Enforcement Administration agent, Victor Corbet, who has been sent deep into drug cartel territory to stop drug trafficking. Mainly taking place in South America, El Matador's mission is simple: kill and eliminate all drug lords and bosses. As you progress through the game, its movie-like storyline unfolds with in-game cinematics and dialogue.

The story of El Matador is told through expository movie sequences, and the dialogue and cinematics inform you about the targets. Gameplay

Jackie Chan Adventures (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Jackie Chan Adventures is based on the hit kid's action cartoon of the same name, which features Jackie as an ancient artifact expert and special agent for the government's secret "Section 13". Jade, his 11-year-old tomboy niece quickly becomes his apprentice and partner as they scour the globe looking for sacred talismans and protecting the planet from ancient Chinese demons.

Jackie Chan Adventures for PlayStation®2 follows the story of the cartoon series very closely, as Jackie's Uncle sends him to recover 12 ancient talismans. Each talisman unlocks new powers for Jackie, allowing him to access new areas within the game world.

Jackie

Ghosthunter (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Rookie Detroit cop Lazarus Jones is thrust into the role of Ghosthunter after a routine patrol at a derelict high school goes awry. Lazarus and partner Anna Steele stumble upon the supernatural research center of Professor Peter Richmond where they unintentionally liberate a legion of poltergeists. A deadly spirit abducts Anna, while another ghost fuses with Lazarus, giving him the ability to see into the realm of the dead. Armed with second sight and a cache of weapons and gadgets, the idealistic cop is forced to take on the entire spirit realm in hopes of finding his valued partner -

X360 Preview - 'Mass Effect'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/RPG
Publisher: Microsoft
Developer: Bioware
Release Date: TBA

One of the most anticipated titles at E3 was Bioware's next-gen action RPG, Mass Effect, which is coming exclusively to the Xbox 360 in 2007. Mass Effect is all about size and scope, and the demo level we saw, "The Citadel," was of an expansive futuristic city that featured a massive docking bay for large spacecrafts. There was a rich use of color throughout the level and some incredibly impressive lighting effects. The lighting really stood out as looking "next-gen" and quite realistic, complete with the blending of

'Stalingrad' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Stalingrad, PC: Stalingrad is a real-time strategy that places gamers in the middle of one of the most dramatic periods of World War II, covering major events from June 1942 till January 1943. Experienced over two campaigns, players will be able to take charge of the advancing German forces as they march on Stalingrad, or assume the role of a Soviet commander whose aim is to liberate the city and decimate the 6th Army of Wehrmacht. Unlike many other WWII RTS games Stalingrad renders every event, taking into account all historical nuances to deliver an extremely high level of historical