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Rainier's Articles
Risk (PS2) - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
'Jagged Alliance 3D' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Saints Row 2' (PS3/X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th
'flOw' (PS3) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006
Soothing and seductive, flOw draws you into the evolution of a simple aquatic creature journeying through the surreal abyss. flOw is the first game ever to come from the university to first-party publishing on a major console. Initially an MFA (Master of Fine Arts) thesis, flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and advance their organisms into the abyss. The stunning graphics and power of PLAYSTATION®3 system set the stage for a truly unique gameplay experience. With an embedded design of DDA (dynamic difficulty adjustment), players with differing
Medal of Honor: Pacific Assault (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Step into the boots of a U.S. Marine and drive the Imperial Japanese Army from the Pacific in Medal of Honor Pacific Assault.
'World in Conflict' (X360/PC) Broadcast Tool - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

The game is being developed for Xbox 360 by Sierra’s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller
and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.
World in Conflict represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.
World in Conflict presents a chillingly authentic
PS2/Xbox/X360/PC Preview - 'Tiger Woods PGA Tour 06'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Sports / Golf
Publisher: Electronic Arts
Developer: EA Redwood Shores
Release Date: Fall 2005
In the mist of video franchises for more popular sports such as football (Madden) and basketball (NBA Live), EA's Tiger Woods series of games has always been somewhat off to the side, discreetly making strides for those who like their sports a little quieter than most. They simultaneously strive for both accurate simulation and for accessibility, with the random fun feature thrown in for good measure. The series is now making its way to the next-generation systems, and we were able to take a
PC Preview - 'Mojo Master'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Simulation, MMO
Developer: Wild Tangent
Publisher: Wild Tangent
Release Date: June 20, 2005
My meeting first appointment at E3 turned out to be my meeting with Wild Tangent. It was an appropriately odd start to what was a very odd week; after all, going into the meeting, I knew nothing about the developer other than a rumor about them having made an RTS played via WinAmp’s browser. It turns out that they specialize in making fairly simple PC games, the sort of stuff that you can run on basically any computer or just play online. These are the
GameCube Preview - 'The Legend of Zelda: Twilight Princess'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/Adventure
Publisher: Nintendo
Developer: Nintendo
Release Date: Fall 2005
The Legend of Zelda has been one of the most successful and enjoyable series in video game history. Every Zelda title was a top seller, and most every Zelda title was a must-have, and after getting my little hands on the latest title in the franchise, I am a firm believer that Twilight Princess will be no different. At any point during E3, the demo dungeon had a longer line than the showing of Sony's new PlayStation system. I have no doubt that this sort of popularity will follow
