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Rainier's Articles


Conflict: Vietnam (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

'My Weight Loss Coach' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

More than two thirds of UK inhabitants are overweight, and almost 25% of them are obese (source World Health Organization). All over Europe, the number of people that are overweight is increasing every year, and there are common concerns about obtaining a healthier way of life, changing nutrition habits and finding the energy to exercise in order to lose those extra kilos.

My Health Coach: Weight Management has been designed to be an engaging and fun method to help reach and maintain a proper balance between the food you eat and the physical exercises you perform. When other methods

'Pokemon Mystery Dungeon' [NDS] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Get the Pokemon Mystery Dungeon: Explorers of Time/Darkness [NDS] Trailer off WP (40mb)

In this pair of action-packed adventures, players journey as actual Pokémon through a fantastic land untouched by humans. Before the game starts, players take a test to help them figure out which of 16 Pokémon best represents their personalities. Players then experience their adventure through the eyes of a Pokémon as they explore the land and embark on an epic journey through time and darkness. They talk and team up with other Pokémon to set out on an epic voyage while navigating an endless array

'Crystal Chronicles: My Life As A King' (Wii) - Facts, Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Final Fantasy Crystal Chronicles: My Life as a King, the latest entry from Square Enix, takes a legendary franchise and launches it into the realm of simulation gaming. Available only on the Wii Shop Channel as a WiiWare download, this new chapter in the Final Fantasy Crystal Chronicles saga challenges players to rebuild a kingdom and lead its young king on a path of discovery. Bristling with mystery and intrigue, this all-new adventure is set to captivate and charm gamers of all ages.

According to legend, a deserted town now serves as the lifeless reminder of a once powerful

Midway (PS2/Xbox/PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Related articles, Click here!

Galleon (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Disney's That's So Raven (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Related articles, Click here!

'Pop' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Get the PoP [Wii] Trailer off WP (10mb)

'Major League Eating: The Game' (Wii) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Watching Major League Eating is like watching poetry in motion" says Bill Swartz, Head Woof at Mastiff. "Professional gurgitators have the grace of ballerinas yet the brute strength, mental focus, and intestinal fortitude to push their bodies and minds as hard as athletes in any other extreme endurance sport. Victory is sweet and defeat can be well, really, really messy. It's an experience we're proud to help bring into the home."

The game features the world's greatest gurgitory athletes competing across a variety of foods and venues. Built much like a classic fighting game and deeper than a Chicago

Konami Pre-E3 Event Summary

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Los Angeles – On May 11th, 2004, Konami unveiled their E3 2004 lineup in a pre-show, held at the Los Angeles Public Library and Auditorium for a select audience of industry journalists.

These preshows have a certain pattern to them. A company rents a location, hires caterers, and fills a bunch of writers up with plentiful food and liquor until our judgement is almost certainly impaired. Then, and only then, do they show us the games. It is a clever plan, only occasionally derailed by the near-superhuman drinking capacity of many video game journalists

In Konami’s case, they really shouldn’t’ve bothered. As