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Rainier's Articles


'Splinter Cell Double Agent' (NGC/PS2/Xbox/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Splinter Cell Double Agent E3 2006 Trailer off WP (37mb)

The best-selling Tom Clancy’s Splinter CellĀ® saga takes on an entirely new direction. In the highly anticipated sequel to the 2005 game of the year, Tom Clancy’s Splinter Cell Double Agent™, play as a double agent spy for the first time ever. Take on dual roles of covert operative and ruthless terrorist, where your choices of whom to betray and whom to protect actually affect the outcome of your game.

Experience the relentless tension and gut-wrenching dilemmas of life as a double agent. Lie. Kill. Sabotage. Betray.

'Black Buccaneer' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Black Buccaneer trailer off WP (13mb)

'Cooking Mama' (NDS) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Cooking Mama Trailer off WP (12mb)

Learn how to cook with your Nintendo DS! As a budding chef you must first prepare foods then combine raw ingredients together as you cook them on the stove. Follow real recipes or experiment with your own combinations to create a culinary masterpiece with your stylus.

Let’s get cooking, mama!

Features :

  • Create 76 different, real world dishes from fried eggs to cabbage meat

'World in Conflict: Soviet Assault' (PS3/X360/PC) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Spring Event 2008

Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay World in Conflict to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience.

World in Conflict: Soviet Assault is a true genre-bender – merging elements of strategy, firstperson- shooter and action games – that effectively carves out a new “Action-Strategy” genre in gaming – a genre that has proven to appeal to all kinds of video game players, from action junkies to

PC Preview - 'City of Villains'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: NCSoft
Developer: Cryptic Studios
Release Date: TBA

Being a superhero is cool. Being a supervillain is cooler. At least that's the premise behind NCSoft's upcoming City of Villains, a quasi-expansion/standalone that can work together with the existing City of Heroes, or not, depending on whether you happen to own City of Heroes as well. It's kinda hard to describe, since I've never really seen a situation quite like this before. City of Villains will not require that you own City of Heroes to play, but some interactions between the two games will not be available. Likewise,

'Sniper' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Sniper trailer off WP (25mb)

1942. Stalingrad. The battle for Stalingrad is one of the key battles of World War II. Players will take the role of Vasiliy Zaytsev, one of the most famous sharpshooters of the Red Army. One will have to go all the way long from a recruit to a real old-timer that pushes the panic among enemies. 20 game missions include fierce assaults, capturing prisoners for interrogation, anti-tank missions, liberation of prisoners, escaping from enemy territory and, of course,

'Desert Law' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Desert Law trailer off WP (35mb)

PC Preview - 'The Elder Scrolls IV: Oblivion'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Role-Playing
Publisher: 2K Games
Developer: Bethesda Softworks
Release Date: Christmas 2005

The Elder Scrolls series is celebrating its tenth anniversary. Considering the fact that this latest installment took over three years to make, that's not all that surprising. Bethesda's design philosophy is to build each game from the ground up, and for this ten-year edition, they're pulling out all the stops.

The first thing everyone is going to notice is just how flat-out gorgeous this game looks. Seriously, this is some near virtual-reality stuff. The game starts you off in a prison, where everything looks amazingly solid; the solidity

'Ghost Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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NGC/PS2/Xbox Preview - 'Crash Tag Team Racing'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Racing/3D Platformer
Publisher: Vivendi Universal
Developer: Radical Entertainment
Release Date: Fall 2005

We didn't go to the Vivendi Universal booth expecting to spend most of our time playing a Crash Bandicoot game. It just sort of... happened. Oh, we saw other games first, like F.E.A.R. and Incredible Hulk: Ultimate Destruction, and we'll talk about them elsewhere. But Crash was the game we got to sit down and play for a good long while, and the experience was too surprising not to write about.

Much like Jak X, Tag Team Racing mutates a platforming title into a racing game. Unlike