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PSP Preview - 'Tekken: Dark Resurrection'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Q3 2006
This year's E3 featured an astounding number of PSP titles that were just plain fun to play, which is something that the handheld console has been lacking until now. Tekken: Dark Resurrection was among those titles, and it was perhaps the single game I put in the most time with during E3. While it is largely a straight port of the limited arcade release by the same name, T:DR is certainly more portable than an arcade machine.
The most important facet of any fighting game is
Neuro (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Neuro has a futuristic setting, when humankind invents a totally new way of traveling in space. That is why people already inhabit the nearest star systems. Time passes by and these colonies grow into the biggest industrial and scientific centers. Obvious enough, they want to get independent and quit the Earth Confederation. The game starts on the surface of one of the colonies - a planet named Sorgo.
Craig Richards
Heroes of the Pacific (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Recently announced for the PlayStation, the Xbox and Windows, Heroes of the Pacific is a flight combat game that puts players at the controls of the fiercest fighter planes of WWII, in an era where dog-fighting and aerial combat skill meant the difference between victory or defeat for the U.S. Navy in the Pacific Theatre. With an intense storyline spanning over 30 missions, players will participate in large scale pivotal battles against Japanese forces at historic locations like Midway Island, Iwo Jima, the Coral Sea and Guadalcanal. The single player campaign will be complemented by split-screen and online multiplayer combat
Capcom Debuts Resident Evil Outbreak at E3 2003 (PS2)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Capcom®, a leading worldwide developer and publisher of video games, today debuts Resident Evil Outbreak for the PlayStation®2 computer entertainment system. One of the most talked about titles of the year, Resident Evil Outbreak supports both single player and online multiplayer game modes set within the Resident Evil world. Resident Evil Outbreak is played from the viewpoint of ordinary Raccoon City citizens. Now players can experience the horror with up to four concurrent players on network mode or enjoy various scenarios with one-player in off-line mode. Capcom plans to release Resident Evil Outbreak this winter. The Resident Evil series is
PS3/X360 Preview - 'Army of Two'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: 2007
We live in perilous times, my friends. These days, the game industry is either all about the single-player experience, or the dynamics of (God help us, sometimes massive) multiplayer. Remember back in the day, when it was only about two people? In games like Streets of Rage, Contra and Final Fight, you had to help out your partner every step of the way, or face mutual destruction. These days, we're lucky to get a "cooperative mode" in the games of our choice.
Enter Electronic Arts, who wants
7 Sins (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
7 Sins is an action-oriented life simulation that immerses mature players in a world of celebrity and greed, where the right relationship can help you claw your way up the career and social ladder. In a game universe where fame and fortune are all that really matter, players charm, finagle, fib, and finesse their way through seven campaigns and over 60 non-linear missions in hopes of reaching the top.
Throughout the course of the game, players make decisions based on the seven deadly sins: pride, anger, greed, envy, lust, sloth and gluttony. As they explore the city and manipulate…er, interact with
'Ridge Racer 7' (PS3) - Features & 18 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Drift around corners at speeds over 160 mph taking the lead as Ridge Racer 7 brings gamers a driving experience unlike any other.
With a new platform comes new territory as RR7 promises to reinvent itself, allowing players to choose from 40 different machines and over 20 courses. With reversed courses, the total grows to 40, most in the series ever! Players can further enjoy the drift racing experience by taking part in the new customization mode, opening up the experience with up to 200,000 customization combinations. With full support of Sony’s new network service, Ridge Racer fans have an entirely
GameCube release schedule
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Nintendo GameCube Release Schedule 2003
March 2003
7th March 2003: Broadband Adaptor
7th March 2003: Modem Adaptor
21st March 2003: Metroid Prime
21st March 2003: Metroid Prime Pak
April 2003
4th April 2003: Luigi's Mansion (Player's Choice)
4th April 2003: Super Smash Bros. Melee (Player's Choice)
4th April 2003: Pikmin (Player's Choice)
May 2003
3rd May 2003: The Legend of Zelda: The Wind Waker
3rd May 2003: The Legend of Zelda: The Wind Waker: Limited Edition Pak
June 2003
20th June: Game Boy Player
20th June: Wario World
Autumn 2003
Autumn: Soul Calibur II
October 2003
October: Pokémon Memory Magic
October: F-Zero GX
November 2003
November:
Wii Preview - 'Red Steel'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter
Publisher: Ubisoft
Developer: Ubisoft Paris
Release Date: TBA
Nintendo has been pimping Red Steel unusually hard for it to be a third-party title, especially a third-party FPS with a Western developer. It's because Red Steel embodies Nintendo's promise that the Wii's games are going to cater to every possible type of gamer, including the aggressive, predominantly male demographic of FPS fans that felt distinctly ignored by the GameCube. Red Steel is not just an FPS, either, but almost a tech demo that shows third-party developers just what kind of an experience they can create



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