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Rainier's Articles


Various Konami E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

Castlevania: Lament of Innocence (PS2)

McFarlane's Evil Prophecy (PS2)

Bloody Roar 4 (PS2)

Bloody Roar Extreme (Xb)

Wii Preview - 'Boogie'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Boogie

Genre: Rhythm/Karaoke
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: August 7, 2007

Boogie is not the most technical rhythm/dance game on the market, nor is it likely to be the most comprehensive karaoke experience, but the most important negative statement we can make after spending time with the game is that it is not, by any means, hardcore. The learning curve is largely nonexistent, the visuals and concepts are notably non-threatening, and the soundtrack is comprised entirely of pop and R&B hits from the last several decades. In other words, the game is very, very mainstream.

Which is fine, but many

'Full Spectrum Warrior' (XB) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Related articles, Click here!

PS3/X360/PC Preview - ' Medal of Honor Airborne'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: First-Person Shooter
Publisher: Electronic Arts
Developer: EA LA
Release Date: August 28, 2007

"Medal of Honor first came out in 1999, and pretty much since then, not just the Medal of Honor series, but all World War II first-person shooters have followed the Medal of Honor formula," started Chris Busse, producer on Medal of Honor: Airborne. "You know, a linear path, scripted events, the guys do the same thing… a very similar experience time and time again when you played through. We really wanted to break that formula. That was the biggest goal for us."

And with that, we're

Nintendo Reveals New Titles And Peripherals

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

At its media briefing at the E3 Media & Business Summit, Nintendo announced multiple new games (Wii fit) and accessories (balance board, Wii Zapper) designed to reinforce that bridge and further demonstrate everyone is a gamer.

"Games like Wii Sports and the original Brain Age proved anyone can pick up a video game system and immediately have fun," says Nintendo of America President Reggie Fils-Aime. "We're building on that foundation with games and accessories appealing to our current fan base and drawing in even more new players."

New games and accessories not only demonstrate that Nintendo is not going to coast on

'Unreal Tournament 2004' Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare."

Key Features :

  • Assault Mode: The much heralded single-player oriented gametype returns with all-out battles with land, space and air-based vehicles on the home worlds of various Unreal Tournament 2004 combatants. In one scenario, players will experience the

'Galactic Assault: Prisoner of Power' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Activision Screen Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Empires: Dawn of the Modern World

Call Of Duty

Elite Force II

Rome: Total

'Hearts of Iron Anthology' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

'Grand Turismo 4' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003