'Warhammer: Mark of Chaos' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
Faithful to the Warhammer license, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army.
An epic battle rages following a brutal Chaos invasion, where four fully playable armies (Empire, Chaos, Skaven, and High Elves) as well as additional controllable races (Orcs, Dwarfs, Vampires, and Goblins) clash on a massive battlefield.
Features:
- Warhammer: Mark of Chaos is about WAR, focusing on the armies and battles while de-emphasizing





























Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.





















