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Rainier's Articles
'Enemy Territory: Quake Wars' (PS3/X360/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Serving as the prequel to id Software’s legendary QUAKE II, Enemy Territory: QUAKE Wars is the ultimate online team and objective-based multiplayer experience. Set within the epic QUAKE® universe in the year 2065, the game pits the Allied troops of the Global Defense Force (GDF) against a sinister new Axis – the marauding, technologically advanced Strogg - during their initial invasion of Earth.
Gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through
'Call of Duty 4: Modern Warfare' (PS3/X360/PC) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Get the Call of Duty 4: Modern Warfare [ALL] Trailer off WP (110mb)
The new action-thriller will arm gamers with the most advanced and powerful arsenal of modern day firepower to fight a new war in the world’s most treacherous hotspots.
The new action-thriller from the award-winning team at Infinity Ward, the creators of the Call of Duty® series, delivers the most intense and cinematic action experience ever. Call of Duty 4: Modern Warfare arms gamers with an arsenal of advanced and powerful modern day firepower and transports them to the most treacherous hotspots around the globe to take on a
'Bee Movie Game' (NDS/PS2/Wii/X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Based on DreamWorks Animation’s “Bee Movie” film due out this fall, Bee Movie Game lets players race, chase and fly their way through an adrenaline-fueled world of adventure as they experience the hilarious antics of Barry B. Benson, a dynamic and daring bee who knows there is more to life than making honey.
The game is being developed by Beenox for Xbox 360, PS2 and PC, Smart Bomb for Wii and Vicarious Visions for DS.
The game has not yet been rated by the ESRB.
'Tony Hawk's Proving Ground' (ALL) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Get the Tony Hawk's Proving Ground [ALL] Trailer off WP (40mb)
Tony Hawk’s Proving Ground features deeper customization than ever before, including a Video Editor with full-featured editing tools and visual effects for creating “epic skate videos,” and a fully customizable online Skate Lounge where players can skate with friends in the ultimate pad. In addition, players will have the freedom to skate from single player to online seamlessly, as well as utilize new gameplay mechanics such as skateable terrain altering and building, and Bowl Carving, delivering the most empowered skating experience ever. Tony Hawk’s Proving Ground also features even
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
WP : Can you give an outline of the company and history?
RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an
'Final Fantasy II' (PSP) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Remastered as two separate titles exclusively for the PSP system, Final Fantasy and Final Fantasy II are timeless classics that created the blueprints for the future of RPGs. These all-new anniversary editions contain the best treatment of the classic RPGs and feature all-new character art, updated graphics, new dungeons, full 16:9 widescreen presentation and an updated camera view that gives players a new vantage point on two of the greatest RPGs ever made.
In Final Fantasy the tale begins when four young warriors, each possessing a Crystal, are summoned to bring the world back to a harmonious, elemental balance. During their
'Dragon Quest Monsters: Joker' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Prepare yourself for Dragon Quest Monsters: Joker, the newest installment in the phenomenal Dragon Quest franchise. Yuji Horii, the creator and mastermind behind the series, Akira Toriyama, world-famous comic book artist, and Koichi Sugiyama, renowned composer and conductor have teamed up once again to craft an unforgettable gaming experience that has already captivated more than one million players across Japan.
Hop on your sea scooter and navigate the seven isles of the Green Bays archipelago as you scout, train and synthesize a colorful array of over 200 classic Dragon Quest monsters. Explore a vast and beautiful 3D world as

























































