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Rainier's Articles


NDS Preview - 'Retro Game Challenge'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action
Publisher: Xseed Games
Developer: Bandai Namco Games
Release Date: TBA 2008

Game Center CX, at least in Japan, is nothing short of a phenomenon. It takes one highly charismatic comedian (Shinya Arino), has him test his mettle against the world's toughest video games, and chronicles his struggle through the usage of epic narration and music. During the off-hours, Arino messes around with other video game titles in a humorous manner, examines old consoles, and goes on field trips to Japanese arcades. Simply put, the show is a video game geek's dream, and a while back,

'Eternal Sonata' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Eternal Sonata [PS3] Trailer off WP (19mb)

Featuring exclusive playable characters and quests, Eternal Sonata allows players to join Frederic Chopin during the final hours of his life as he travels to a realm of dreams in this award-winning adventure. Fans can catch a glimpse of this new version with the downloadable demo that is now available on the PlayStation®Network.

Famed 19th century composer Frederic Chopin hovers between life and death as he takes players on a journey in an enchanted dreamland. Bold heroes, terrifying monsters and breathtaking environments are encountered during the voyage through this vivid

'Space Invaders Extreme' (XBLA) Announced - Facts, Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

The most successful arcade shooting game and a game that influenced and revolutionized the video game industry lands on Xbox LIVE Arcade!

Space Invaders Extreme captures all of the action and excitement of the classic and takes it to the next level on Xbox LIVE Arcade – new design features maximize performance and play on the console. For the first time, experience Space Invaders in fully immersive sound and vivid high-definition on the next-gen system, with visuals that will excite your senses!

'R-Type Dimensions' (XBLA) Announced - Facts, Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Coin-op classics R-Type and R-Type II come together as R-Type Dimensions, with original 2D and new, fully-enhanced 3D graphics.

'Heavy Rain' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Heavy Rain is a dark, immersive and emotionally-engaging experience; one that expands upon the innovative ideas of 2005’s acclaimed Fahrenheit to create a noir-thriller where decisions are charged with importance and actions can have drastic and unforseen consequences. Breaking with traditional game conventions where

'Zatch Bell! Mamodo Fury' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Join Zatch, Kiyo and your favorite characters from the hit TV series as they battle to become the mighty mamodo king!

This time, 1 – 4 players can choose from even more mamodo teams, more gameplay modes, and more special features!

Features:

  • Play as your favorite team: 20 different playable teams to choose from. Control both mamodo and human characters!
  • Lots of unlockables!: Discover the many unlockable features Zatch and his friends have to offer
  • More gameplay modes: Choose from 3 game play modes including Story Mode, VS Mode and Arcade Mode
  • The TV show come to life: Play in environments faithful to the

<b>1. 'Elder Scrolls IV: Oblivion' (X360/PC)</b>

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: 2K Games
Developer: Bethesda Software
Release Date: March 20, 2006

Chad "Wudi" Crawford: With over 200 hours of gameplay and 16 square miles to be explored in the world of Tamriel, Oblivion is practically an alternate reality that gamers will live in for hours at a time. Plus, there's the Radiant AI, which allows NPCs to respond to the world around them like a real person would, adding to the immersion. Character's skills grow stronger the more they're used, which should make it that no two characters are ever alike. Throw together the game world, character

'Mage Knight: Apocalypse' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Set in the richly detailed Mage Knight universe, players take on the role of one of five guardians, warriors sworn by oath to seek out the heart of evil plaguing the land and stop it no matter what the cost. Guided by the magical and mysterious race known as the Solonavi, the guardians embark on an epic journey to rescue their world from the hands of an army of pure evil determined to bring about the Apocalypse. As the forces of Chaos rise, a creature of unimaginable strength and destructive power is born to lead the enemy: the Apocalypse Dragon,

PS2/Wii/PS3/X360 Preview - 'Sonic Unleashed'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action
Publisher: Sega
Developer: Sonic Team
Release Date: Q4 2008

It's tough being a fan of Sonic the Hedgehog, particularly an older one. You've had to see a series you love slide into craziness. Broken cameras, unoptimized code, unnecessary characters, loss of vision and principle, angst and motorcycles … the list of missteps goes on and on.

At the same time, you get to see the series flourish with a brand and style of gaming that no other company on earth has been able to mimic yet. When a Sonic game gets things right, it really gets

PS3/X360 Preview - 'Batman: Arkham Asylum'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos/Warner Bros. Interactive
Developer: Rocksteady Studios
Release Date: August 25, 2009

Superhero games are a weird genre. On the surface, it seems like it shouldn't be too difficult to come up with a good game, but they have some of the worst records as far as licenses go. Even games that are based on extremely popular characters like Superman or Iron Man tend to be mediocre at very best, but perhaps the greatest surprise here is Batman, whose failure record easily dwarfs his successes. For the last good Batman games, we have to