'Just Cause' (PS2/Xbox/X360/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Your world…Your rules! In Just Cause, you are a field operative and specialist in regime change backed by a top US secret government agency who will overthrow the corrupt government of San Esperito. The rogue South American state is suspected of stockpiling Weapons of Mass Destruction, and it’s your mission to negate the threat this poses to world peace. It could be to your advantage that the tropical paradise is about to implode as various factions vie for power – it just needs a gentle nudge in the right direction.
Just Cause offers the freedom to tackle your assignments




And lo, the seas did run red with blood, and the wolf did lie with the ewe, and the oceans did freeze. The seventh seal was undone, and an army of howling spirits was released upon the world entire, to destroy and undo all that man has built.


FlatOut was at best a deeply flawed game, but remarkably, the original developer has come back with a second installment that shows staggering improvement over the original. This time, Bugbear is a bit more serious about trying to deliver an authentically enjoyable racing experience, while still retaining the demented ragdoll driver-flinging wrecks that put the original title on the map. With everything from the production values to the depth of the various mini-games, FlatOut 2 is simply shaping up to be a bigger and better



The Strategic Possibilities of Deluded Megalomania
No, it isn't the "Land of the Lost," but the world of Sunflowers' upcoming real-time strategy title, Paraworld, will certainly remind you of it. It's a land of dinosaurs and ancient tribes anachronistically juxtaposed with modern humans with shotguns and smug grins. It's a land that time forgot, but one that Sunflowers hopes you won't.