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Rainier's Articles


PS2 Preview - 'Getting Up: Contents Under Pressure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005

Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.

A year later, they aren't being quite as secretive. Getting Up, the brainchild of

'Enemy Territory: Quake Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Smash Court Tennis 3' (PSP) Coming to Xbox 360 - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Play the ultimate doubles game with the biggest names in tennis! Join #1 ranked Roger Federer, the world famous Maria Sharapova, and over a dozen other well known and up-and-coming tennis stars in the smashing follow-up to the popular Smash Court series!

Learn how to play from the pros – each one plays with their real-life styles. Don’t want to use Martina Hingis and her All-Rounder style? Once you perfect your approach shot, try your skill at one of the inventive mini games, or take aim for the #1 spot on the Pro Tour. Any way you slice it, Smash Court

'Bladestorm: The Hundred Years War' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Utilizing a new game engine attainable only through the power of next-generation hardware, the game’s armies will collide on the battlefield at an unprecedented scale. Countless numbers of men consumed with ferocious intensity will converge on screen, where tactics and cunning will combine with valor and might to determine who is left standing at the end of the day.

Bladestorm: The Hundred Year's War puts gamers in the role of a rogue commander and gives them direct control of mercenary units in fierce clashes with English and French forces.
The game’s unique style of action thrusts players into dynamic and ever-changing

'Chibi-Robot' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The Sanderson family just got the ultimate in high-tech, house-helper technology: Chibi-Robo. In this inventive, story-driven game, players guide a miniature robot as he completes chores and clashes with enemies in his epic quest to become the highest-ranked Chibi-Robo out there. The living room can be a dangerous place when you're a robot less than a foot tall, so players will need to team up with the native toys to overcome obstacles, rack up points and keep the family happy. Normally running on battery power, Chibi-Robo needs to plug into power outlets with his built-in cord when he runs low

'Battalion Wars' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Battalion Wars blazes onto Nintendo GameCube with a platoon of real-time strategy (RTS) action. Whether players are hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armored tank, the challenge is real and the mission is critical. There has never been a real-time strategy title like this before.

  • Command forces in the heat of

'Donkey Kong Country 3' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'The Last Remnant' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unreal Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling landscapes of The Last Remnant.

Long

'Bleach: Dark Souls' (NDS) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008

Developed by famed Japanese developer Treasure and localized for North America, Bleach: Dark Souls will feature a multitude of enhancements to last year’s critically acclaimed Bleach: The Blade of Fate. These enhancements include multiplayer games with expanded personalization features, brand new special Bankai moves, 30 new Spirit Cards, power-enhancing crystals, as well as seven new gameplay modes. The Bleach: Dark Souls storyline takes place in between seasons one and two of the animated series and was created exclusively for the game.

The Bleach: Dark Souls game for Nintendo DS will mark the expansion of a dynamic cast of over 40 playable

'Infinite Undiscovery' (X360) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Infinite Undiscovery is the newest fantasy RPG developed by tri-Ace Inc. (Star Ocean, Valkyrie Profile) for next-generation hardware. Players will be drawn into a real-time world woven of countless threads where their choices will spin untold discoveries. This title, combining the talents of both Square Enix and tri-Ace, will be an unforgettable experience.

Features :

  • The actions taken by the player with each discovery will have a real-time impact on the world.
  • Players will be confronted with a variety of dramatic “situational battles” such as executing a daring