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Rainier's Articles
'Viva Pinata' (X360) - 15 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'Viva Pinata: Pocket Paradise' (NDS) - Screens & Trailers
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th
NGC/PS2/Xbox Preview - 'Incredible Hulk: Ultimate Destruction'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action
Publisher: Vivendi Universal
Developer: Radical Entertainment
Release Date: August 23, 2005
If you've ever read an Incredible Hulk comic, you'll recall that almost every story has some point where Hulk has been, I don't know, shot by approximately 500 helicopters at once or something. Hulk will be all hunkered down, hands covering his face, experiencing some sort of animal rage… and then he'll just snap and go nuts on his attackers, like he suddenly remembered that he's functionally invincible. With a mighty "HULK SMASH!" he'll tear into every breakable thing in the vicinity. A few pages (or
PS3/X360/PC Preview - 'Just Cause 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos Interactive
Developer: Avalanche Studios
Release Date: TBA 2010
The original Just Cause had some big ideas. It thrust gamers into a gigantic tropical sandbox and invited them to tinker with some interesting gameplay mechanics. Unfortunately, glitches and an overall lack of variety kept the game from being anything above mediocre. There was the potential for a truly unique game, but it was buried under the repetitive gameplay. Fortunately, Just Cause 2 looks to be anything but repetitive. In our brief demo at E3, we got a glimpse of a handful of the game's
'Tom Clancy's H.A.W.X.' (ALL) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Developed by Ubisoft's Bucharest studio, Tom Clancy's HAWX delivers an intense and authentic aerial combat experience by fully leveraging the benefits of the next-generation platform. The story begins in the year 2012. As the era of the nation-state draws quickly to a close, the rules of warfare evolve even more rapidly. More and more nations become increasingly dependent on private military companies (PMCs), elite mercenaries with a lax view of the law. The Reykjavik Accords further legitimize their existence by authorizing their right to serve in every aspect of military operations. While the benefits of such PMCs are
'Naruto: The Broken Bond' (X360) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Building on the success of Ubisoft's Naruto: Rise of a Ninja, this sequel features Naruto, who has now evolved into a well-respected Ninja, but his new status and abilities trigger the envy of his best friend and Ninja teammate, Sasuke. The enemy of the village, Orochimaru, takes advantage of the situation and convinces Sasuke to leave his friends and village in order to join his evil clan and become more powerful. With the help of his Ninja friends, Naruto goes on a quest to retrieve Sasuke and save him. Naruto: The Broken Bond is also the only Naruto
'Tom Clancy's EndWar' (ALL) - 7 New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Tom Clancy's EndWar [ALL] Trailer off WP (40mb)
Experience World War III in your living room with Tom Clancy’s EndWar, a revolutionary new war game built to maximize next-generation gaming consoles and completely controllable by voice.
A chillingly relevant storyline pits superpower against superpower in all-out war—with you in command. You'll take control of the US-led Joint Strike Force, the European Enforcers Corps, or the Russian Spetsnaz Guards Brigade in a single-player campaign or online against friends in a persistent-world Theater of War mode. EndWar goes beyond other war games by letting you use your own voice
'Dungeon Lords' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Combining the depth of an epic Fantasy RPG with FPS-style controls, Dungeon Lords brings the Action RPG to a whole new level. This 3D game offers a deep storyline shrouded in mystery and betrayal and features many playable races with myriad character classes.
'Prince of Persia Prodigy' (ALL) - New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Prince Of Persia Prodigy [ALL] Trailer off WP (165mb)
Led by the all-star team that created the previous Prince of Persia Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360, the PS3 and
