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Rainier's Articles


'Theatre Of War' - 17 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'World in Conflict: Soviet Assault' (PS3/X360/PC) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Spring Event 2008

Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay World in Conflict to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience.

World in Conflict: Soviet Assault is a true genre-bender – merging elements of strategy, firstperson- shooter and action games – that effectively carves out a new “Action-Strategy” genre in gaming – a genre that has proven to appeal to all kinds of video game players, from action junkies to

'TNA iMPACT!' (PS2/Wii/PS3/X360) - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Midway Gamers' Day 2008

Get the TNA Impact! [PS2/Wii/PS3/X360] Trailer off WP (55mb)

TNA iMPACT! drenches the player in moves and match types using TNA's signature six-sided wring, with amazing acrobatic and aerial feats along with the bone-jarring crush of hard hitting impacts.

NA iMPACT! is the exclusive Total Nonstop Action wrestling game based on the top-rated weekly television show, TNA Impact! Choose the wrestling style, custom move set and clothing to construct the ultimate champion. TNA drenches the player in moves and match types that allow amazing acrobatic and aerial feats along with the bone-jarring crush of hard-hitting impacts. The game also features top

13. 'Dead Rising' (X360)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Capcom
Developer: Capcom
Release Date: May 2, 2006

Mark "RumDragon" Bolin: Zombies have always had a special place in my heart. Movies, games, and the occasional book on the topic have graced my shelves, and I still can't get enough. Dead Rising promises hordes of the undead for me to destroy with a plethora of weapons including 2x4s, chainsaws, pistols, and even cash registers. The graphics look impressive, and I can't wait to flood the halls with the blood of zombies. With a rather clichéd storyline (photojournalist in a mall full of zombies), I look forward

'Alpha Prime' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Features :

  • The player is dropped into the maze like halls of an apparently abandoned deep-space asteroid mining base called Alpha Prime. Facing rebellious robots and Special Force commandos, the player won't be aware that his most dangerous enemies are his friends. Prepare yourself for an intriguing and twist ridden Sci-Fi story by a professional writer.
  • Every combat situation can be resolved in several different ways, from the brute force of your weapons, to hacking into a stationary machine gun or even by creating deadly traps taking

'Warhammer: Battle March' (X360/PC) - 8 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Get the Warhammer: Battle March [X360/PC] Trailer off WP (20mb)

On the Xbox 360, Warhammer: Battle March includes the original content from Warhammer: Mark of Chaos as well as all-new features, intuitive control schemes and support for online play via the Xbox LIVE.

Thrusting players into Games Workshop's renowned fantasy world, players will be able to control six unique armies – the Empire, Chaos, Skaven, High Elves as well as the all-new Dark Elf and Orcs & Goblins forces – as they battle for supremacy in a world torn apart by constant warfare. The individual units of each army

12. 'Fight Night Round 3' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Sports
Publisher: Electronic Arts
Developer: EA Sports
Release Date: February 21, 2006

Geson Hatchett: The most intuitive and fun boxing series to hit the TV screen since the original Punch-Out! is set for another go. This one's coming to next-gen systems, too, so it'll look all shiny. The promised more robust career and rivalry aspects of the game are sure to be welcome additions, as is the augmented realism. At this point, there's nowhere for Fight Night to go but up.

Bill Lange: Say what you will about EA, but their digital pugilists never disappoint. Combine Round 2's incredibly

'White Gold: War in Paradise' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Year 2010, a small Caribbean country. The main part of the island is aflame with revolt. The Government Army tries to quash an uprising, powerful drug cartels are trying to decimate the Indians, and the whole population is being indiscriminately slaughtered by criminal gangs. This boiling pot, however typical for Latin America, is rapidly nearing an explosion. The main hero of the game is entrusted with a task to uncover some dark secrets, to investigate a few disappearances, and to stay alive above all.

White Gold: War in Paradise explores the shadowy background of modern low intensity conflicts, where the newest

11. 'Ghost Recon Advanced Warfighter' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Tactical FPS
Publisher: Ubisoft
Developer: Ubisoft
Release Date: March 7, 2006

Chad "Wudi" Crawford: I'll admit that I wasn't a fan of the original Ghost Recon: it seems that within three minutes of starting a map, my team would be all but dead. However, as I played new iterations in the series, it really started to grow on me, to the point where Advanced Warfighter has me foaming at the mouth. Maybe it's the breathtaking graphics, the redesigned HUD with the Cross-Com that lets you see what your soldiers see, or the robust multiplayer with competitive and cooperative

'We Cheer' (Wii) Announced - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Get the We Cheer [Wii] off WP (9mb)

Delivering the fun, excitement and teamwork of championship cheerleading, We Cheer utilizes full-motion based controls to let players dance to the music of 30 licensed songs.

Putting players at the center of a nationwide cheerleading competition, We Cheer utilizes two Wii Remotes as virtual pom-poms to create an authentic cheerleading experience. Players must move the wireless Wii Remotes as directed by the on-screen indicators to choreographed routines, utilizing a full range of arm and body movements such as spins and twists. As each routine is successfully performed, the player will be