'WWE Legends of WrestleMania' (PS3/X360) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

WWE Legends of WrestleMania will embrace the leading sports entertainment organization's rich history to relive, rewrite or recreate the definitive elements of WWE from the Eighties and Nineties. Players will relive the entertaining lives of more than 40 larger-than-life Legends and have control over Legendary Managers, each of whom will play crucial roles in match outcomes. The game's new grapple-based fighting system will capture the high-energy action and drama seen in vintage WWE matches, while a historically accurate representation of past WWE telecasts will set the stage, including dynamic visual treatments, signature ring entrances, renowned commentators and notable



The first thing you should know about Mirror's Edge is that if a first-person shooter has ever made you motion-sick, or if you have a crippling fear of heights, this game will hit you like a hammer between the eyes. It is not for you.

Let's be frank here: There's still not a whole lot we know about Bayonetta. We know it's being developed by PlatinumGames — formerly Clover Studio, the hardcore heroes of the last console generation. We know it's being put together by Hideki Kamiya, the creator of Viewtiful Joe and Devil May Cry.
It's not really difficult to trace the development of shooter games to certain landmark titles. Once Half-Life got big, you started to see the inspiration of its story line and level design trickle into other games on the market. Once Halo hit, the idea of a regenerating health bar instead of the Doom-style medpaks took over, and Gears of War popularized cover movement and squad tactics that had normally been the dominion of super-realistic titles like Rainbow Six. Damnation is pretty clearly a post-Gears of War






