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Rainier's Articles


PC Preview - 'Dark Age of Camelot: Darkness Rising'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: Mythic Entertainment
Developer: Mythic Entertainment
Release Date: Q4 2005

The expansion is geared towards high level characters — you will need to be at least level 50 to start the new Champion quests. These quests will give you a new epic weapon (one per class) and allow you to choose some sub specialties from other classes. While these are not expected to be massively game changing — "Your warrior will not become a battle healer," says Sanya Weathers, Mythic's Internet Relations Manager, "We have a class that does that already called a cleric." — Mythic does acknowledge

'187 Ride or Die' (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

PS2 Preview - 'The King of Fighters 2006'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: SNK-Playmore
Developer: SNK-Playmore
Release Date: Q3 2006

SNK's playing a sort of three-card monte game with their games' titles. The King of Fighters 2006 began its life as the sequel to last year's KOF: Maximum Impact, SNK's slightly underwhelming first entry into the 3D realm. In Japan, KOF2006 is, simply, Maximum Impact 2.

As such, KOF2006 features a slightly larger cast, with MI's boss Duke becoming playable, 14 hidden characters, and the 3D debut of KOF favorites Billy Kane and Kula Diamond.

What does this all mean to you, the casual player? A classic fighting

NDS/PSP Preview - 'Star Trek: Tactical Assault'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Bethesda Softworks
Developer: Quicksilver Software
Release Date: Fall 2006

Space Cowboys

If you're among the Trekkers/ies who hold up Star Trek II: The Wrath of Khan as the pinnacle Trek achievement, you've been waiting a long time for a return to old-school form. As we mark the 40th anniversary of the original series' appearance on television, fans – at least those with a PSP or Nintendo DS – may get their wish at long last in the form of Star Trek: Tactical Assault, a tactical action game that promises a trip back to the

PS3/X360 Preview - 'Sonic The Hedgehog'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Platform
Publisher: Sega
Developer: Sonic Team/Sega Studios Japan
Release Date: Fall 2006

2006 is Sonic the Hedgehog's 15th anniversary, but he doesn't get any days off. Nor would we want him to.

Sonic Team's hard at work crafting his first next-gen adventure, and we got to play an extremely early build of a few levels on the show floor. Sonic Team's claimed to have "re-invented" the blue blur for his new game and to have brought him back to his roots. This statement is both true and false, but whether or not you agree with its

PC Preview - 'Field Ops'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter/Real-Time Strategy
Publisher: Freeze Interactive
Developer: Digital Reality
Release Date: November 2006

Field Ops is one of the first titles to successfully merge both FPS and RTS into a single coherent genre. This is not the first game to attempt this – Battlezone and Battlezone 2 in the late '90s had similar approaches – but this is one of the best attempts at combining the best aspects of both genres without compromising either. This is neither an FPS with RTS elements nor a RTS with a splash of FPS – it works equally well as

'AND 1 Streetball' (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

PS2/Xbox Preview - '187 Ride or Die'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Driving
Publisher: Ubisoft
Developer: Ubisoft
Release Date: July 19, 2005

Come and die… come and Die with me! Those lyrics by rapper Fatal come to mind when playing 187: Ride or Die. Taking you into an over-the-top experience, the game resembles the gangland feel of the movie Judgement Night, where there’s excitement, danger and mayhem, but it’s a little too much to be seriously scary. Ubisoft hits this point intentionally in its development of 187. Officially set to release in Q3 of this year, the game is a driver, but definitely not in competition with the current field

'Ghost Recon 3' (NGC/PS2/Xbox/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

NGC/PS2/Xbox/PC

Xbox 360

PS3 Preview - 'Resistance: Fall of Man'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: FPS
Publisher: SCEA
Developer: Insomniac Games
Release Date: November 2006

If there were no World War II, how would the world be today? The team at Insomniac decided to ponder this scenario in their upcoming launch title for the PlayStation 3, Resistance: Fall of Man. Picture Great Britain in 1951, and in your mind's eye, you'll probably see nice cafes, tea parties and quiet civility. The truth is that the world is just not a happy place, even in this alternate history, where WWII never occurred. An alien force has attacked the planet; Asia and most