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Rainier's Articles


'Digimon World Dawn' and 'Digimon World Dusk' (NDS) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

Complementary features for both versions intensify the experience as players follow the journey of two different Digimon Tamers as they investigate the cause of a mysterious incident that has ravaged cities in two worlds.

A huge earthquake has stricken the Sunshine and Dark Moon districts, damaging the access points to the Digital World and causing many Digimon to mysteriously devolve into Digi-Eggs. In Dawn, rumors have spread that the Night Crow Team, from Dark Moon, was responsible for the incident.

'Naruto: Uzumaki Chronicles 2' (PS2) - 8 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

A new evil has risen and threatens to take over not only the Hidden Leaf Village, but all the other villages and ninja clans as well. An ancient organization which was long thought disbanded is alive and well and in search of several orbs to resurrect a mechanical horror that will ravage the land. It’s now up to Naruto and all the Hidden Leaf Genin to join forces with those of the Hidden Sand Village to stop this menace.

'You are Empty' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the You Are Empty Trailer off WP (25mb)

You awaken in a stupor, not sure where you are or how you got there. As you stumble in a dark, dank cell, you hear inhuman sounds drifting through the black of the poorly lit hallway. Your grip tightens on your rifle as the fear builds until suddenly you see eyes peering through the darkness. You level your weapon, pull the trigger and a hollow click follows: You Are Empty.

In the fifties of an alternate reality,

'Dead Mountaineer Hotel' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Dead Mountaineer Hotel is an adventure game, based on the original story written by the Strugatsky Brothers.

Urgently called, a police inspector arrives at a hotel, but can’t find any crime. However, he scents some strangeness occurring there. He decides to leave, but a snow avalanche erupts in the
mountains, making it impossible for him to leave. Soon, the inspector has found a body of a dead lodger. Now everyone who lives in the hotel is under suspicion.

The attractive and intricate investigation in the seventies results in unexpected mysterious final.

PS3 Preview - 'Time Crisis 4'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Light Gun Shooter
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: November 2007

The launch of another PlayStation means the eventual launch of another GunCon peripheral, and sure enough, the blindingly colored accessory is making a comeback this fall with the release of Time Crisis 4 for the PlayStation 3. Both pieces of the Time Crisis equation were on display at a recent Namco Bandai press event, and though our time with the game and gun was limited, we came away with a few details about the next-gen light gun experience.

Time Crisis 4 initially seeped into arcades last

Atlus' E3 2007 Lineup

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Trauma Center: New Blood (Wii)

Keep your hands steady and your mind focused – this time around there's a lot more on the line. Every cut of the scalpel, every pinch of the forceps, each and every second that ticks by is of the absolute greatest importance. If you think it's too much to handle alone, invite a friend to assist with the operation and work together to save patients from flat-lining. The adrenaline is pumping, lives are at stake, and only you can save the day. Have you got what it takes?

At a remote hospital in Alaska, Dr. Markus Vaughn

Wii Preview - 'SoulCalibur Legends'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Fighting
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: TBA 2007

With Soul Calibur IV blazing a trail to the PlayStation 3 and Xbox 360 next year, Namco Bandai wanted to bring the franchise to the Wii, as well, but according to Product Manager Wayne Shiu, a simple port wouldn't cut it — they wanted to take full advantage of the unique control scheme of the Wii to offer a new play experience to fans of the long-running series.

Which brings us to Soul Calibur Legends, the first entry in the franchise to focus solely on a

'S.M.E.R.S.H.' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the S.M.E.R.S.H. trailer off WP (70mb)

S.M.E.R.S.H. (short for Smert' Shpionam, or "Death to Spies") was a counterintelligence department in the Soviet Union formed during World War II. His function was to secure the rear of the active Red Army on the front and to arrest "traitors, deserters, spies, and criminal elements". S.M.E.R.S.H. was allowed to investigate whomever it wished even in the highest state bodies. It was often sent out to find and kill defectors, double agents, etc. S.M.E.R.S.H. activities included "filtering" the

PS3/Xbox 360 Preview - 'Beautiful Katamari'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Action/Puzzle
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Fall 2007

No seismic shift occurred between the original Katamari Damacy and We Love Katamari for the PlayStation 2, and the PSP iteration, Me & My Katamari, did little to disrupt the balance of simplistic gameplay and quirky storytelling established back in 2004. Beautiful Katamari for the Xbox 360 and PlayStation 3 looks to continue this trend of complacency, expanding the role of the multiplayer game while generally maintaining the same style and feel of its predecessors.

As in previous Katamari entries, the name of the game is

Wii/NDS Preview - 'Hannah Montana'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Rhythm/Adventure
Publisher: Disney Interactive Studios
Developer: Avalanche Software (Wii), Gorilla Games (DS)
Release Date: October 30, 2007

So much of the press coverage of children's games is either overly snarky or noticeably brief, and the reasons for this are numerous. Some of it can be chalked up to a generational gap or a lack of knowledge or interest in the license, but I suspect that much of it comes from the sad fact that most licensed games developed for young audiences are surprisingly uninventive (check our High School Musical preview), often with disastrous results.

To my