'Jenga' (NDS/Wii) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th
Designed to make the most of the innovative control systems on the Wii and DS, the game will offer unpredictable, quick-paced, tactical play that combines suspense and risk-taking, where mounting anticipation comes to a crashing climax.
Players of the Wii version can get physical with the Wii Remote and Nunchuk controllers as they battle to keep the Jenga tower from falling, while on the DS the touch screen provides equally intuitive control of the fast-paced action. Players will experience sophisticated physics, and a multitude of game-play options (single and multiplayer). The game will contain all the fun, intensity and challenge of




Normally, the most anemic demos at E3 are the demos of the games too early in their production cycle to be playable. Often, they're not demos so much as trailers, and while seeing footage of a long-anticipated game like Final Fantasy XIII, Halo 3, or Smash Brothers Brawl can be elating, the high eventually ends, and you realize that you don't really know much more about the game than you did before. One of the most depressing E3 experiences possible is to lay hands on a long-awaited title
Conan: Hyborian Adventures is an upcoming MMORPG from Funcom, the makers of Anarchy Online. At E3, I was able to take a look at the latest build of Conan and get a detailed overview of the game's character creation and combat systems.















