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Rainier's Articles


'Electroplankton' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

In Electroplankton, art and music collide to create a wildly fresh interactive audio experience. In this freeform title featuring the striking visual style of Japanese artist Toshio Iwai, players poke, rub and draw on the touch screen to stimulate odd aquatic creatures and create their own music. Each of the 10 different types of Electroplankton features a completely different sound style, ranging from haunting melodies to head-nodding beats to funky Mario theme remixes. One Electroplankton even acts as a sampler, allowing players to record up to four sounds and layer them over drum loops. Players create new sounds and experiences

'Donkey Kong Country 3' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Star Wolves' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Star Wolves, PC: Star Wolves is a 3D space RPG with deep strategy elements, thrusting players into a world of freelance space hunters in the XXI-XXII Century A.D. during a time of political crisis. Corruption prospers planet-side and only space can give a man his freedom, but human space pirates, rouge AI computers and Empire patrol ships roam space in search of easy prey. Players can control a party of up to six bounty hunters, each possessing different skills, abilities and personality. Team tactics give players vast opportunities in battles when shear fire power isn't enough. Tactical ruses, planning and

'StarRush' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

StarRush, PC: StarRush is a spaceship simulator set in the action of a distant galaxy, which suffers from gold-rush fever. One of the game’s distinctive features is an original concept of continious gameworld. Players can actually land on the planets by going through the atmosphere and even battle in the skies as well as in outer space. The game world of StarRush is inhabited by enemies and friends, pirates hiding in asteroid fields and merchants traveling from one planet to another. StarRush is a story-driven action spaceship simulator that immerses gamers in an incredible atmosphere of gold-rush of the distant-future,

'Sphere' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Sphere, PC: Sphere is a Massive Multiplayer Online Role Playing Game (MMORPG) that immerses players in the world of medieval Europe where they have complete freedom to shape their own destiny. Absorbed into the universe created by a rouge monk, players find themselves forced to adapt to a new, hostile world. Sphere's huge continents are crammed with NPCs, monsters and other players inhabiting every square foot of the world. Within the universe of Sphere, cities protect players and are used as main trade and political centers, with markets offering goods, weapons, potions, miscellaneous items and alchemy components. There are dozens

'Battalion Wars' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Battalion Wars blazes onto Nintendo GameCube with a platoon of real-time strategy (RTS) action. Whether players are hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armored tank, the challenge is real and the mission is critical. There has never been a real-time strategy title like this before.

  • Command forces in the heat of

'Chibi-Robot' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The Sanderson family just got the ultimate in high-tech, house-helper technology: Chibi-Robo. In this inventive, story-driven game, players guide a miniature robot as he completes chores and clashes with enemies in his epic quest to become the highest-ranked Chibi-Robo out there. The living room can be a dangerous place when you're a robot less than a foot tall, so players will need to team up with the native toys to overcome obstacles, rack up points and keep the family happy. Normally running on battery power, Chibi-Robo needs to plug into power outlets with his built-in cord when he runs low

'Rig’n’Roll' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Rig’n’Roll, PC: Rig’n’Roll places players in the shoes of a young man in the year 2024 as he pursues his dreams of road domination and capture the Californian cargo transportation market. Sequel to the famous Hard Truck series, Rig’n’Roll is reworked within a realistic framework, allowing players to race high-powered Semis along thousands miles of real Californian roads. Rig’n’Roll delivers players the ultimate truck driving experience with authentic models of trucks and their interiors, completely new physics and astonishing 3D graphics among numerous features. Players will outrun their opponents to deliver cargo on time or take part in truck races

'Enemy Territory: Quake Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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PS2 Preview - 'Getting Up: Contents Under Pressure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005

Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.

A year later, they aren't being quite as secretive. Getting Up, the brainchild of