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Rainier's Articles


Enthusia Professional Racing (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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King Arthur (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Super Swing Golf Pangya' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Super Swing Golf PANGYA takes advantage of the power of the Revolution and provides a rich, newly designed, casual golf game that revolutionizes the way video game golf is played, putting the player in control of the club and the course!

The Super Swing: The Nintendo Revolution controller provides a new level of gaming interaction, sensing motion, depth, positioning and targeting dictated by the movement of the controller itself allowing the controller to act as the golf club. A back-swing sets the amount of power of the swing and the angle of controller when hitting the ball defines whether

Boktai 2: Solar Boy Django (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Dead or Alive: Xtreme 2' (X360) - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Get wet with Team Ninja’s newest graphical masterpiece, the Xbox 360™ exclusive, Dead or Alive: Xtreme 2! All your favorite DOA girls are back and ready to battle it out in the tropical waters of Zack’s Island. Race high performance personal watercrafts, compete in assorted and alluring activities, sunbathe on white sand beaches, and go all-in at Zack’s Casino. Choose your own adventure on Zack’s Island and play at your own leisure in this non-linear, incredibly beautiful, sequel of life in paradise.

Zack’s Island now presents the DOA girls with even more adventure and activities on both land and

'Monster Hunter Portable 2nd' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Time for a “2nd” trip into Monster Hunter Portable! The convenience of a portable game machine allows players bursts of immersive hunting action playing along with their friends!

Gather various weapons and equipments and conquer quests as you live the life of a hunter wandering the wilderness in search of gargantuan monsters.

Your base is a new Village, located at the base of a snowcapped mountain. It has all the comforts of home, including upgrades to the popular Feline Kitchen and a Farm. Players can also enjoy additional monsters and accessories

'Tokobot Plus: Mysteries of the Karakuri' (PS2) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Your favorite mechanical helpers are back as the Tokobots help Bolt unlock and discover the Mysteries of the Karakuri! The Tokobots are swinging, climbing, and spinning their way back into action this year on the PS2 in a totally enhanced and upgraded Karakuri experience.

Features:

  • 10 New Stages: 10 new, action-packed stages specially designed and created for the Playstation®2
  • New Combination Attacks: Launch the Tokobots into “Over Drive”, the new attack method that allows players to execute a powerful Karakuri attack combination simultaneously with the push of a button.
  • Upgrade System: Points you earn in the game can be used to upgrade the power

Spiderman 2 (GBA/NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Teenage Mutant Ninja Turtles 3: Mutant Nightmare' (NDS/NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Power Stone Collection' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

 

This compilation includes enhanced versions of Power Stone and Power Stone 2, which were originally released for the Sega Dreamcast and arcades. These fast and furious 3D brawlers put a new spin on “last man standing” as characters take each other on in frenzied match ups amidst fully interactive environments. Utilizing a simple control scheme, players can execute standard moves such as punches and kicks but the deeper power struggle comes in the form of “power stones.” Fighters vie to collect these gems in order to tip the scales in their favor, as nabbing three