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Rainier's Articles


Knight Rider 2 (PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

In addition to the gameplay elements of chase, race, explore and puzzle, Knight Rider 2 will also offer two complete new games modes: Combat and Mini Games.

As in the first Knight Rider, the player will play K.I.T.T. and must use all the unique features that this famous car was capable of in order to successfully complete missions. Whether its driving in ski-mode in narrow alleys, utilizing night vision to see where others can not, chasing the bad guys with incredible speed by activating the Turbo Boost or scanning buildings to analyse a situation, Knight Rider 2 will still offer all

Sammy Studios - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

3DO - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

Sly 2: Band of Thieves (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Created and developed by Sucker Punch Productions, Sly 2: Band of ThievesTM is the team's second installment to their successful "Greatest Hits" debut title, Sly Cooper and the Thievius Raccoonus®, which has sold more than one million copies worldwide since its launch in September 2002. Recognized for their artistic style, creativity, superior technology and brilliant storytelling abilities, Sucker Punch pushes the boundaries and revolutionizes the character-based action-adventure genre once again. Destined to be one of the hottest titles of the year and kicking off the holiday season with a September 2004 launch, Sly 2: Band of Thieves will stun players

Catwoman (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Catwoman is based upon the DC Comics character. The film and game follow the story of Patience Phillips, who is killed after she uncovers a dark secret held by her employers. Brought back to life by a rare Egyptian cat, she becomes Catwoman and sets out to discover the truth about herself and her murderer

'Cosmic Family' (Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Cosmic Family is a space adventure geared toward young children where, by simply pointing the Wiimote, players will embark on an interactive tour of the Cosmic Family's action-packed rocket.

'Splinter Cell: Conviction' (X360/PC) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

You are a fugitive and you’re being ruthlessly hunted by the very government you once served. The key to your survival is to improvise, adapt and overcome.

Experience original game play based on improvisation where your environment becomes your weapon. You need to react to changing situations and use the environment and the crowds around you to create diversions and deter your enemies.

Xbox Preview - 'Operation Flashpoint: Cold War Crisis'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS, simulation
Publisher: Codemasters
Developer: Bohemia Interactive
Release Date: October 3, 2005

The first thing I noticed when the fine developers at Bohemian sat down with me to demo Operation Flashpoint was that the graphics were… to put it kindly, not exactly cutting edge. In fact, they looked like just what they are, a port of low-power PC graphics from 2001. Given how many polys the Xbox can push, it was an initially disconcerting sight.

Seeing a bit more of the game started putting the graphics into perspective, though. Flashpoint is the rare Xbox title that isn’t interested in

'Fish Fillets 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

You are in control of two fish and you must use them to rearrange the objects in a given level in such a way that the fish can exit unharmed. One of the fish is bigger and can move even heavy steel objects while the other one is smaller and can enter the holes and corridors that are too narrow for its bigger partner. Simple as it may seem, this principle offers a variety matched only by its complexity.

19. 'Dreamfall: The Longest Journey 2' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Adventure
Publisher: Funcom
Developer: Funcom
Release Date: Q2 2006

Joe Keiser: Dreamfall was one of my most anticipated games of last year, but now that it's been pushed into 2006, it has even less competition – it's my most anticipated game of the next 12 months, without question. The first game proved that the adventure genre still had plenty of life, in the hand of great creators. Ragnar Tornquist is that creator – Dreamfall looks to be gorgeous, deeply and intricately storied, and plans to make just enough concessions to the action-oriented to make it a game absolutely