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'Silent Hill: Homecoming' (PS3/X360) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
Xbox/PC Preview - 'Stubbs the Zombie: Rebel Without a Pulse'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005
Stubbs the Zombie: Rebel Without a Pulse puts players in control of a wisecracking zombie named Stubbs, who takes on an ultra-modern city of the future using nothing but his own carcass and the weapons of his possessed enemies.
Musashi Samurai Legend (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Musashi's legend lives on in this new adventure. Utilizing his two-fisted sword-fighting skills he protects his colorful cast of friends in his latest journey.
'Silent Hill 5' (PS3/X360) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
'Jagged Alliance 3' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
'Pure' (PS3/X360/PC) - 25 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Developed by Black Rock Studio, Disney Interactive Studios' award-winning development studio in Brighton, England, Pure takes quad racing to a new level, featuring massive jumps and spectacular airborne tricks in memorable, photo-realistic settings all over the globe.
Featuring never-before-seen, vertigo-inducing massive aerial jumps in real-world quad locations, Pure delivers heart-pounding off-road racing unique to the genre.
Players start by choosing among a variety of male and female character riders. They can then either race against deft A.I.
'Spectrobes: Beyond The Portals' (NDS) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Spectrobes: Beyond The Portals for Nintendo DS continues the story of Rallen and Jeena, interplanetary patrol officers who discover, excavate, awaken and train mysterious fossilized creatures known as Spectrobes and then use them to battle enemies. The story surrounds the origins of mysterious portals that lead to distant dimensions.
Developed by Kyoto, Japan-based Jupiter Corp., the studio behind Spectrobes, Spectrobes: Beyond The Portals has a wealth of new features, including an entirely new story; a new three-dimensional perspective; a map to assist with exploration; new excavation and battle features; more creatures; and the debut of an online battle system
'Call of Duty: World at War' (ALL) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen. Treyarch will be taking Call of Duty players deep into the South Pacific and European theaters, a gritty fight that will pit players against enemies that know no surrender and show no mercy.
Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing
'Spider-Man: Web of Shadows' (ALL) - Facts & Features
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
A deadly symbiote invasion brings total devastation to the streets of New York City in the next Spider-Man: Web of Shadows, where players have ultimate control over the city’s salvation and Spider-Man’s destiny. Set in an apocalyptic New York City, Spider-Man: Web of Shadows gives players an unprecedented level of gameplay choices, including, for the first time, control over the game’s direction and outcome. The all new combat system allows for truly three dimensional battles that start in the streets, continue up sides of buildings and finish on rooftops. Gamers can instantly switch between the agile red suit and formidable






