'Star Wars The Clone Wars: Jedi Alliance' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

The galaxy far, far away takes on a dazzling new look in the first-ever CG-animated Star Wars feature – Star Wars: The Clone Wars. It's a major entertainment event that includes a brand-new movie, a weekly television series and an exciting videogame that bridges the gap between Episode II and Episode III feature films. Star Wars: The Clone Wars brings a fresh new look to the timeless saga of one of the most celebrated stories and introduces generations of fans to brand new characters including Anakin Skywalker’s new Padawan learner Ahsoka Tano and promises epic new adventures as










First off, this is another shooter on the PSP that uses the four face buttons in lieu of a second analog stick. If this is a problem for you, then you may as well stop reading now. I don't want to see you on GameFAQs in six months complaining about it; you were warned, straight up, up front, black and white.



It's not really difficult to trace the development of shooter games to certain landmark titles. Once Half-Life got big, you started to see the inspiration of its story line and level design trickle into other games on the market. Once Halo hit, the idea of a regenerating health bar instead of the Doom-style medpaks took over, and Gears of War popularized cover movement and squad tactics that had normally been the dominion of super-realistic titles like Rainbow Six. Damnation is pretty clearly a post-Gears of War
Let's be frank here: There's still not a whole lot we know about Bayonetta. We know it's being developed by PlatinumGames — formerly Clover Studio, the hardcore heroes of the last console generation. We know it's being put together by Hideki Kamiya, the creator of Viewtiful Joe and Devil May Cry.







