Latest Previews
Advertising
Today's Big Story
Archives by Day
| Su | M | Tu | W | Th | F | Sa |
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| 8 | 9 | 10 | 11 | 12 | 13 | 14 |
| 15 | 16 | 17 | 18 | 19 | 20 | 21 |
| 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| 29 | 30 |
Advertising
As an Amazon Associate, we earn commission from qualifying purchases.
Rainier's Articles
'Viva Pinata: Trouble in Paradise' (X360) - 5 New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
Wii Preview - 'Shiren the Wanderer'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Role-Playing
Publisher: Atlus
Developer: Chunsoft
Release Date: Q1 2010
Mystery Dungeon: Shiren The Wanderer was a roguelike for the Nintendo DS, with most of the trappings thereof (when a character dies, all items are lost, etc.) The game has had several console releases in Japan, and now the third is coming to the U.S. for the Wii. At E3, they were showing attendees a demo of the Japanese game and explaining everything to those who were interested.
The basics of Shiren the Wanderer are your standard roguelike. The game even features two difficulty levels, with a hardcore mode
PC Preview - 'ParaWorld'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : RTS
Publisher: TBA
Developer: Sunflowers
Release Date: Q1 2006
I was sold on ParaWorld almost from the word "go." A real-time strategy game from the German developer Sunflowers, it features, among other things, the ability to field an army of heavily-armored dinosaurs, several of which have siege engines or companies of archers strapped to their backs.
ParaWorld was about half-finished and unnamed at last year's E3. Now, it's about six months from completion, as the team tweaks the balance and completes its character animation. It's really more of an issue of their having a perfectionist streak than anything
'S.L.A.I.' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'P.R.I.S.M. Threat Level Red' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Project Delta' (PS3/X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Sparta: Ancient Wars' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
NGC/PS2/Xbox Preview - 'Shadow the Hedgehog'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: 3D Action/Adventure
Developer: Sonic Team
Publisher: Sega
Release Date: November 2005
The day Sega gave a hedgehog a Desert Eagle was the day the world went crazy.
Even if Shadow was a supposed “evil anti-hero” version of Sega’s mascot, giving him a gun, not to mention featuring pictures and videos of him displaying one prominently, was a move on the company’s part that’s been given many words. “Bold,” “gutsy,” “crazy,” “nuts” and “blasphemy” have been just a few of them.
A lot of people, a lot of Sonic fans, fear and loathe this game, and have already written this off



























































