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Rainier's Articles


'flOw' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Soothing and seductive, flOw draws you into the evolution of a simple aquatic creature journeying through the surreal abyss. flOw is the first game ever to come from the university to first-party publishing on a major console. Initially an MFA (Master of Fine Arts) thesis, flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and advance their organisms into the abyss. The stunning graphics and power of PLAYSTATION®3 system set the stage for a truly unique gameplay experience. With an embedded design of DDA (dynamic difficulty adjustment), players with differing

'Dirge of Cerberus - Final Fantasy VII' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Taking place three years after the original PSOne game console title, gamers follow Vincent Valentine's journey as he uncovers shocking truths never revealed in Midgar. Vincent is connected to recent attacks, and he may be the only one who can save this shattered world. When the world is engulfed in darkness, his gun will toll a dreadful dirge...

'Final Fantasy IV' (NDS) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

FF IV DS is a complete remake of the original 1991 SNES title (after which it appeared on the PSOne and GBA), featuring 3D graphics, redesigned characters, monsters, and cut scenes, as well as new elements, such as an "evolved" version of its active battle system.

'Saints Row 2' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Saints Row 2 is set years after the original Saints Row in a Stilwater both familiar and strange. The explosive conclusion to Saints Row has left the player wounded, betrayed and thirsty for revenge, and now it's time to take back the city that has forgotten him.

Worthplaying Wishes Everybody A 'Happy New Year'!

by Rainier on Dec. 31, 2005 @ 6:03 p.m. PST | Filed under News

The entire Worthplaying team wishes everybody a Happy New Year! We hope everybody had a safe transition from old into new and may 2006 be even better than last year. We here at Worthplaying have tons of exciting new stuff lined up to better serve you all. Behind the scenes, we are working very hard to expand the website in various ways which will start showing in the months ahead, starting with an all-new layout/design. Until then, party on & stay safe!

'Loco Mania' - 9 New Screens

by Rainier on Dec. 31, 2005 @ 3:11 a.m. PST | Filed under News

Loco Mania is a simulation of a train dispatcher - a very important person who has control over a large railway network with many trains in it. The player controls switches and train directions with the intent to get the trains through the system as fast as possible.

'Chibi-Robo' (NGC) - Screens

by Rainier on Dec. 31, 2005 @ 2:58 a.m. PST | Filed under News

Chibi-Robo is a gift to a little girl whose father wants her to have the best birthday ever. Chibi-Robo isn't just a toy, though. He's a household helper whose sole task is to bring happiness to his family. Chibi is only 3 inches tall, but he's capable of some impressive feats.

'Far Cry' - v1.4 BETA Patch Available NOW

by Rainier on Dec. 31, 2005 @ 2:20 a.m. PST | Filed under News

Crytek has released a beta version of the much anticipated v1.4, enabling FSAA and HDR support for its FPS Far Cry. This update is currently working for GeForce 6 & 7 series, as well as the ATI X1 series, including the X1800 XL and XT line (thanks Guru3D). Read more for download links ...

'Dangerous Waters' - v1.03 BETA Update Patch Available NOW

by Rainier on Dec. 31, 2005 @ 2:07 a.m. PST | Filed under News

Dangerous Waters allows the player total control over multiple air, surface and subsurface platforms in a modern-day naval environment. Battlefront has relased the first patch for its submarine sim, bringing the retail game to v1.03 but no details as to what it actually fixes are available at this point. Read more for download links ..

'Okami' (PS2) - 20 New Screens

by Rainier on Dec. 30, 2005 @ 1:53 p.m. PST | Filed under News

Okami depicts a stark world devoid of colour that the player must return to its natural state. In Okami colour represents the life blood of the land and sucking this life are supernatural monsters that inhabit the surrounding areas.