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Rainier's Articles


PS3/X360/PC Preview - 'BioShock 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

BioShock was one of the more interesting games to hit in the past few years. A pseudo-sequel to the cult PC hit System Shock, it combined survival horror and first-person shooter elements in an interesting and exciting way.

PS3/X360 Preview - 'Marvel: Ultimate Alliance 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action Role-Playing
Publisher: Activision
Developer: Vicarious Visions
Release Date: September 15, 2009

It's hard to make a good superhero game but nearly impossible to make a good superhero team game. Characters like Superman, Spider-Man or The Hulk are hard enough to make work when the entire game is focused on them, but trying to put a bunch of heroes into a single game usually leads to iffy results, such as the lackluster Justice League games. The one notable exception to this has been the Activision superhero titles, X-Men: Legends and Marvel: Ultimate Alliance. The two games

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Stargate SG-1: The Alliance - E3 2005 Trailer (15mb)

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.

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PS3/X360/PC Preview - 'Just Cause 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos Interactive
Developer: Avalanche Studios
Release Date: TBA 2010

The original Just Cause had some big ideas. It thrust gamers into a gigantic tropical sandbox and invited them to tinker with some interesting gameplay mechanics. Unfortunately, glitches and an overall lack of variety kept the game from being anything above mediocre. There was the potential for a truly unique game, but it was buried under the repetitive gameplay. Fortunately, Just Cause 2 looks to be anything but repetitive. In our brief demo at E3, we got a glimpse of a handful of the game's

NGC/PS2 Preview - 'Super Monkey Ball Adventure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Adventure
Publisher: Sega
Developer: Traveler's Tales
Release: July 2006

The Monkey Ball franchise – which honestly, is one of the best ideas anyone ever had; it's monkeys in balls, for God's sake; it wins by default – is about to be taken in a new direction.

Traveler's Tales, the developers behind LEGO Star Wars and Crash Twinsanity, have been tapped for the newest Monkey Ball game. Before, this series has mostly revolved around multiplayer party gameplay; now, it's acquiring a "robust" single-player mode to go with it.

In the story mode, you control the four "named" monkeys

NDS/Wii/PC Preview - 'World of Zoo'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

World of Zoo takes players beyond the fences and into their own zoo, allowing them to care for and build relationships with numerous animals through hands-on interactive gameplay.

'Jackie Chan Adventures' (PS2) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Jackie Chan Adventures trailer off WP (64mb)

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'Space Rangers 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Tribes: Vengeance (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of