by Rainier on March 9, 2010 @ 5:23 a.m. PST | Filed under
News
A group of leading game industry creatives announced the launch of Globex Studios LA, a subsidiary of Globex Studios, founded by key personnel formerly of Pandemic Studios, will be a driving force in producing high-quality, direct-to-consumer games for the international marketplace.
by Rainier on Oct. 11, 2007 @ 2:12 p.m. PDT | Filed under
News
Electronic Arts announced an agreement with Elevation Partners to acquire VG Holding Corp., the owner of both BioWare Corp. and Pandemic Studios, giving EA a strong competitive position in the action, adventure and role-playing game genres.
by Rainier on March 6, 2007 @ 2:26 p.m. PST | Filed under
News
With six titles currently in production for major gaming platforms, Pandemic Studios announced that it will be attending the job fair at this week’s Game Developer’s Conference to meet and interview candidates for a range of development positions in both its Los Angeles, California and Brisbane, Australia locations.
by Rainier on Oct. 23, 2006 @ 10:44 a.m. PDT | Filed under
News
Pandemic Studios announced today the creation of a 2nd development team at its Brisbane, Australia studios. Pandemic is poised to build on the success of its Australian operation, which has grown over its six year history from a dozen to nearly one hundred employees.
by Rainier on March 20, 2006 @ 9:16 a.m. PST | Filed under
News
BioWare/Pandemic Studios is mounting a major recruiting drive to attract new talent to its international studios to work on some of the most exciting next generation titles in the industry. BioWare/Pandemic Studios is looking to hire video game development professionals at all of its four locations across all development disciplines.
by Rainier on Nov. 3, 2005 @ 8:36 a.m. PST | Filed under
News
Private equity firm Elevation Partners (remember the Eidos/Bono story?) has announced the formation of a creative and management partnership with Pandemic Studios, LLC and BioWare Corp. The combined investment, including future capital needs, will be more than $300 million, creating one of the world's largest independent game development houses.