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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Gets Cancelled
by Rainier on Jan. 21, 2006 @ 5:47 a.m. PST | Filed under News
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
Get the Stargate SG1: The Alliance trailer off WP (15mb)
"We already have some interesting features planned for the teaser site, that highlights a part of the background of the game and its development." comments Johann Ertl, community manager for Stargate SG-1 - The Alliance at JoWooD. "We are also working closely with the major Sci-Fi and Stargate SG-1 fan-sites all around the world to provide even more information for fans of the series. So watch out - there is more to come!"
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
Q: How long will it take to finish the first Stargate SG-1 Game? What's the current status?
JWD : The game will be reased late 2005 and has been in development for some time now at Perception.
Q: What will be the name/title of the game?
JWD : "Stargate SG1 - The Alliance" is the official title of the game
Q: What kind of game will it be? We know it will be a FPS, but are you going to include some aspects from other genres?
JWD : Yes and no - it will be an action based game playable in first or third person.
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
JoWooD's Stargate SG-1: The Alliance is the spectacular interactive game experience that puts players in the action-packed universe of the Stargate SG-1 TV series. The title is scheduled for release in late 2005 for all major platforms.
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.
StarGate SG-1's Richard Dean Anderson At E3
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
JoWooD Productions today announced that the world-famous actor Richard Dean Anderson will be appearing at Jowood's booth (South Hall 724) at this year’s E3 in Los Angeles.
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
WP : Can you give an outline of the company and history?
RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
Stargate SG-1: The Alliance - E3 2005 Trailer (15mb)
Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.