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Page 1 of 1

Torque Esports’ UMG Teams With Activision Blizzard To Create 'Overwatch' Collegiate Series

by Rainier on March 2, 2020 @ 7:16 a.m. PST | Filed under News

Overwatch is a pick-up-and-play 6v6 team-based shooter set on a near-future earth, featuring an amazing cast of heroes and set in an all-new Blizzard game universe.

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'Torque Drift' (ALL) Announced - Screens & Trailer

by Rainier on June 1, 2018 @ 7:59 a.m. PDT | Filed under News

Torque Drift is a drifting game where you build your reputation from a grassroots driver to a drift pro competing on the global stage.

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GarageGames Revived, Torque Engine Making Comeback

by Rainier on Jan. 20, 2011 @ 1:44 p.m. PST | Filed under News

Newly-formed GarageGames announced that it has acquired the assets relating to the Torque software division of InstantAction,  and will be relaunching the Torque business under the GarageGames banner.
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Unity Technologies Recruits Torque Engine And IO Interactive Developers

by Rainier on Jan. 6, 2010 @ 11:51 a.m. PST | Filed under News

Unity Technologies announced the appointments of Brett Seyler (formerly InstantAction/Torque Engine) as VP of Strategy and Steffen Toksvig (formerly IO Interactive) as Development Director.
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Torque-Powered 'Protöthea' (Wii) Goes Gold

by Rainier on May 9, 2008 @ 2:19 a.m. PDT | Filed under News

Protöthea is a 3D top-down vertical scrolling shooter game putting players in complete control of a last-generation spaceship via the Wiimote and Nunchuk, introducing new concepts to a classic game style while mixing genres.
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Garage Games Updates Its Torque for Wii Engine

by Rainier on Feb. 14, 2008 @ 3:53 a.m. PST | Filed under News

GarageGames together with Torque for Wii co-developer Pronto announced a host of updates including the 2D drag and drop functionality of Torque Game Builder to their Nintendo Wii game development solution.
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'Project Torque' Adds amBX Support

by Rainier on Oct. 9, 2007 @ 1:32 p.m. PDT | Filed under News

Featuring hot graphics, 32 player races, a whole host of online community features, vehicle upgrades and tournaments, Project Torque is an MMORG that embodies the essence of competition, alongside the fun of casual gaming. Racers are able to tune and modify their cars and then show off to everyone on the track.
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GarageGames' Torque Game Engine Now Available for Licensing on Wii

by Rainier on July 16, 2007 @ 8:35 a.m. PDT | Filed under News

GarageGames and Pronto Games announce the availability of Torque licensing for the Wii console. Torque for Wii is based on the Torque Game Engine, with built-in support for the unique Wii controller, making it a complete package for both disc-based and downloadable Wii games.
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GarageGames Adds Some Torque to the Microsoft's XNA Development Tools

by Rainier on July 6, 2007 @ 12:22 a.m. PDT | Filed under News

GarageGames announced the release of its next-gen XNA game engine technology Torque X, free for all XNA Creators Club subscribers. Torque X Builder is the drag-and-drop visual 2D editor and toolset which simplifies building games in Torque X.
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'Project Torque' Announced - Screens

by Rainier on June 13, 2007 @ 2:31 a.m. PDT | Filed under News

Aeria Games & Entertainment Inc. announced their next free-to-play title Project Torque, the first Free-to-Play Competitive Online Arcade Racer or COAR.
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Penny Arcade Game to Use Torque Engine

by Rainier on March 2, 2007 @ 4:54 p.m. PST | Filed under News

Hothead Games and GarageGames announced they have entered into an agreement making GarageGames the preferred provider of game engine technology for Hothead's games, starting with Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness.
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GarageGames Showing Its Latest Torque Technology

by Rainier on March 21, 2006 @ 2:32 a.m. PST | Filed under News

Independent developer GarageGames is currently at the Game Developers Conference demonstrating new versions of its latest Torque technology, such as its Shader Engine, Game Builder and level Constructor.
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Torque (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Related articles, Click here!

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GarageGames Releases New 'Torque Game Engine'

by Rainier on Nov. 23, 2005 @ 1:57 a.m. PST | Filed under News

GarageGames announced the release of the new Torque Game Engine (TGE), version 1.4, featuring hundreds of technology enhancements, from improved work flow and tutorials, to localization support and editor updates.
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GarageGames Introduces New Torque Game Development Platform

by Rainier on March 9, 2005 @ 9:10 a.m. PST | Filed under News

GarageGames announced today at the Game Developers Conference a new engine and multiple programs that make it easier for people to build their games. The Torque Game Development Platform recently added the Torque 2D engine, which joins the proven Torque Game Engine and the next-generation Torque Shader Engine to make the complete game development platform.
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'Torque' (PS2/Xbox/PC) Now Known As 'Jacked'

by Judy on Jan. 27, 2005 @ 9:34 a.m. PST | Filed under News

In March 2004 JoWood announced it had secured a license from Warner Bros. Pictures and Village Roadshow Pictures to develop a game based on the Torque movie, but not much has been heard from the project since. Today developer Sproing revealed that the project is no longer a movie tie in and has been renamed to Jacked (thanks Blues). Need a new bike? In Jacked, asking for permission to ride a new bike is not on your agenda! Race from the east coast to the west coast and steal as many bikes as you can! A nice selection of weapons will help you to beat upstart biker gangs in your way...

'Torque Game Engine' Expands

by Judy on Oct. 11, 2004 @ 12:38 a.m. PDT | Filed under News

GarageGames announced the third party expansions, code and content packs for the Torque Game Engine to be showcased at IndieGamesCon '04 including Timothy Aste's Content Pack, Synapse Lighting Pack, Torque RTS Starter Kit, Forest Pack, David Wyland's Looking Glass, Torque 2D, BraveTree's Girl Pack, Troy McFarland's Mocap libraries and the release of the Maya Exporter.
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GarageGames Ships Torque Shader Engine (TSE) Early Adopter

by Rainier on June 15, 2004 @ 11:18 p.m. PDT | Filed under News

A couple years ago, the GarageGames position on shader support was that it was not needed. Now, however, a new generation of video cards supporting shaders and DirectX 9 have been on the market for several years and are becoming ubiqutious in new computers. Shaders are becoming a technology that cannot be ignored by game makers, but that cannot easily be addressed by old techniques.
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'Torque: Savage Roads' (PS2/Xbox/PC) Announced

by Rainier on March 3, 2004 @ 9:15 a.m. PST | Filed under News

JoWooD Productions Software AG has been granted the license to produce videogames based on the road-action Warner Bros. Pictures and Village Roadshow Pictures film Torque by Warner Bros. Interactive Entertainment, Inc. JoWooD will develop, publish and distribute the action racing videogame Torque: Savage Roads worldwide. The title is scheduled to release on several console platforms and PC in 2004.
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GarageGames Super Charges Torque with Blender Support

by Rainier on Feb. 13, 2004 @ 11:05 a.m. PST | Filed under News

GarageGames announced today the availability of an exporter tool that allows Blender, the Open Source 3D content creation suite, to be used with GarageGames' flagship Torque Game Engine technology. The Blender exporter runs on the Mac OS X, Linux and Windows platforms.
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GarageGames Releases Torque Game Engine 1.2 Demo at IGC '03

by Rainier on Oct. 9, 2003 @ 11:01 p.m. PDT | Filed under News

GarageGames announced today has launched the official Demo of the Torque Game Engine version 1.2 on Windows, OS X and Linux. The Torque Game Engine (TGE) is a commercial quality AAA game engine available to Independent game developers (those making less than $500,000 annual income) at a special license price of $100. TGE is the game engine that powers Tribes 2 developed by Dynamix. TGE features the latest in scripting, geometry, particle effects, animation and texturing, as well as award winning multi-player networking code.
Read More
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