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'Naruto: Ninja Council 3' (NDS) Announced - Screens
by Rainier on Jan. 3, 2007 @ 9:44 a.m. PST | Filed under News
PS2 Review - 'Naruto: Uzumaki Chronicles'
by McKinley Noble on Dec. 14, 2006 @ 1:24 a.m. PST | Filed under Reviews
GameCube Review - 'Naruto: Clash of Ninja 2'
by Erik "NekoIncardine" Ottosen on Nov. 4, 2006 @ 4:22 a.m. PST | Filed under Reviews
GBA Review - 'Naruto: Ninja Council 2'
by Chris "Atom" DeAngelus on Oct. 25, 2006 @ 1:57 a.m. PDT | Filed under Reviews
PS2 Preview - 'Naruto: Uzumaki Chronicles'
by Chris "Atom" DeAngelus on Oct. 20, 2006 @ 12:52 a.m. PDT | Filed under Previews
'Naruto: Uzumaki Chronicles' (PS2) - 7 New Screens
by Rainier on Oct. 18, 2006 @ 4:26 p.m. PDT | Filed under News
'Naruto: Uzumaki Chronicles' (PS2) - 6 New Screens
by Rainier on Oct. 8, 2006 @ 1:44 a.m. PDT | Filed under News
'Naruto: Uzumaki Chronicles' (PS2) Announced - Screens
by Rainier on Aug. 2, 2006 @ 9:45 a.m. PDT | Filed under News
PS2 Review - 'Naruto: Ultimate Ninja'
by Andrew Hayward on July 16, 2006 @ 12:37 a.m. PDT | Filed under Reviews
'Naruto RPG 3' (NDS) - 5 New Screens
by Rainier on July 12, 2006 @ 12:55 a.m. PDT | Filed under News
Ubisoft Montreal Working on 'Naruto' (X360) Title
by Rainier on June 27, 2006 @ 4:32 p.m. PDT | Filed under News
'Naruto: Ultimate Ninja' (PS2) Goes Gold
by Rainier on June 6, 2006 @ 11:58 a.m. PDT | Filed under News
'Clash of Ninja 2' (NGC) and 'Naruto: Ninja Council 2' (GBA) Announced
by Rainier on May 1, 2006 @ 11:27 a.m. PDT | Filed under News
GBA Review - 'Naruto: Ninja Council'
by Erik "NekoIncardine" Ottosen on April 28, 2006 @ 12:31 a.m. PDT | Filed under Reviews
'Naruto: Ultimate Ninja' (PS2) - 7 New Screens
by Rainier on April 26, 2006 @ 1:11 p.m. PDT | Filed under News
NGC Review - 'Naruto: Clash of Ninja'
by Geson Hatchett on April 12, 2006 @ 12:43 a.m. PDT | Filed under Reviews
Ubisoft Signs 'Shonen Jump Naruto' License Agreement
by Rainier on April 6, 2006 @ 11:30 a.m. PDT | Filed under News
'Naruto: Ultimate Ninja' (PS2) - 6 New Screens
by Rainier on March 9, 2006 @ 11:47 a.m. PST | Filed under News
'Naruto: Clash of Ninja' (NGC) And 'Naruto: Ninja Council' (GBA) Now In Stores
by Rainier on March 7, 2006 @ 1:30 p.m. PST | Filed under News
'Naruto: Clash of Ninja Revolution 2' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
As the first Naruto Wii title designed specifically for the North American audience, Clash of Ninja Revolution 2 promises an impressive list of playable characters from the Naruto universe, a polished and well-balanced fighting engine, and a deep, original storyline that expands upon episodes from VIZ Media's hit animated TV series Naruto. Naruto: Clash of Ninja Revolution 2 will support widescreen (16:9) and progressive scan at 480p when it hits stores this fall.
'Naruto: Path of the Ninja 2' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Everyone's favorite orange-clad ninja returns to the role-playing genre with Path of the Ninja 2, featuring an all-new original storyline, a huge roster of playable characters, an improved combat system and for the first time, exciting Wi-Fi battles. Based on VIZ Media's hit animated TV series, Naruto: Path of the Ninja 2 is scheduled to hit stores in September 2008.
"There are huge numbers of Naruto fans across North America, and we wanted to give them more choices than ever before," said Laura Yoshioka, director of consumer software at TOMY Corporation. "This new adventure will allow fans to play
'Naruto: Path of the Ninja' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th
Following the story line from the Cartoon Network television show, in Naruto: Path of the Ninja players will be able to explore the Village Hidden in the Leaves and the world of Naruto as you roam across forests, fields, rivers and mountains. Along the way players will encounter bosses and enemies that they must use their special techniques to defeat. What’s your nindo?
Features :
- 6 playable characters – Play as Naruto, Sasuke, Sakura, Shikamaru, Neji or Rock Lee, and as
'Naruto: The Broken Bond' (X360) Announced- Facts, Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th
Get the Naruto: The Broken Bond [X360] - E3 2008 Trailer off WP (12mb)
Building on the success of Ubisoft's Naruto: Rise of a Ninja, this sequel features Naruto, who has now evolved into a well-respected Ninja, but his new status and abilities trigger the envy of his best friend and Ninja teammate, Sasuke. The enemy of the village, Orochimaru, takes advantage of the situation and convinces Sasuke to leave his friends and village in order to join his evil clan and become more powerful. With the help of his Ninja friends, Naruto goes on a quest to retrieve Sasuke
'Naruto: The Broken Bond' (X360) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
Building on the success of Ubisoft's Naruto: Rise of a Ninja, this sequel features Naruto, who has now evolved into a well-respected Ninja, but his new status and abilities trigger the envy of his best friend and Ninja teammate, Sasuke. The enemy of the village, Orochimaru, takes advantage of the situation and convinces Sasuke to leave his friends and village in order to join his evil clan and become more powerful. With the help of his Ninja friends, Naruto goes on a quest to retrieve Sasuke and save him. Naruto: The Broken Bond is also the only Naruto