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'Hearts of Iron II: Doomsday - Armageddon' - v1.1 Patch Available NOW

by Rainier on June 13, 2007 @ 9:42 a.m. PDT | Filed under News

Paradox Interactive's Hearts of Iron II: Doomsday - Armageddon booster pack adds two completely new alternative history scenarios, perfect for those looking for new challenges! This v1.1 patch improves AI, extended historical database, adds countries, and various other bug/crash fixes.
Read More

'Mortal Kombat: Armageddon' (Wii) - 5 Screens

by Rainier on May 14, 2007 @ 5:02 p.m. PDT | Filed under News

Mortal Kombat: Armageddon will feature the most complete Mortal Kombat roster ever, including every character from the Mortal Kombat fighting universe, Create–A–Fighter and Create–A–Fatality modes, plus a brand new Konquest mode.
Read More

'Mortal Kombat: Armageddon' (Wii) - 10 Screens

by Rainier on April 24, 2007 @ 4:34 a.m. PDT | Filed under News

Mortal Kombat: Armageddon will feature the most complete Mortal Kombat roster ever, including every character from the Mortal Kombat fighting universe, Create–A–Fighter and Create–A–Fatality modes, plus a brand new Konquest mode.
Read More

'Mortal Kombat: Armageddon' (Wii) - 10 New Screens

by Rainier on March 23, 2007 @ 1:12 a.m. PDT | Filed under News

Mortal Kombat: Armageddon will feature the most complete Mortal Kombat roster ever, including every character from the Mortal Kombat fighting universe, Create–A–Fighter and Create–A–Fatality modes, plus a brand new Konquest mode.
Read More

'Hearts of Iron II: Doomsday - Armageddon' Announced - Screens

by Rainier on March 7, 2007 @ 2:54 a.m. PST | Filed under News

Paradox Interactive announced a new booster pack for Hearts of Iron II: Doomsday, Armageddon. Scheduled for March 2007, as a download only, Armageddon will include two completely new alternative history scenarios, perfect for those looking for new challenges!
Read More

Wii Preview - 'Mortal Kombat: Armageddon'

by Thomas Wilde on March 6, 2007 @ 12:40 a.m. PST | Filed under Previews

Mortal Kombat: Armageddon will feature the most complete Mortal Kombat roster ever, including every character from the Mortal Kombat fighting universe, Create-A-Fighter and Create-A-Fatality modes, plus a brand new Konquest mode.
Read More

'Mortal Kombat: Armageddon' (Wii) - 6 New Screens

by Rainier on Feb. 16, 2007 @ 6:21 a.m. PST | Filed under News

Mortal Kombat: Armageddon will feature the most complete Mortal Kombat roster ever, including every character from the Mortal Kombat fighting universe, Create–A–Fighter and Create–A–Fatality modes, plus a brand new Konquest mode.
Read More

'Mortal Kombat: Armageddon' (Wii) - 8 New Screens

by Rainier on Jan. 28, 2007 @ 6:05 a.m. PST | Filed under News

Mortal Kombat: Armageddon will feature the most complete Mortal Kombat roster ever, including every character from the Mortal Kombat fighting universe, Create–A–Fighter and Create–A–Fatality modes, plus a brand new Konquest mode.
Read More

'Mortal Kombat: Armageddon' (PS2/Xbox) Sells More Than a Million Units

by Rainier on Jan. 8, 2007 @ 6:12 p.m. PST | Filed under News

Midway announced that Mortal Kombat: Armageddon, the final chapter of the Mortal Kombat franchise for current generation gaming systems, has shipped more than one million units to retail stores worldwide.
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PS2/Xbox Preview - 'Mortal Kombat: Armageddon'

by Thomas Wilde on Sept. 17, 2006 @ 1:13 a.m. PDT | Filed under Previews

Mortal Kombat: Armageddon will be the final franchise installment on current generation systems, featuring the most extensive cast of playable characters in the series to–date and an all–new create–a–fighter mode.
Read More

'Mortal Kombat: Armageddon' (PS2/Xbox) Also Coming to Wii

by Rainier on Aug. 2, 2006 @ 6:05 a.m. PDT | Filed under News

Midway announced that four, all-new limited edition Premium Packs of Mortal Kombat: Armageddon. only for the PS2 versions, will be available at launch on October 9, 2006, and that a Nintendo Wii version is also in development, scheduled for Q1 2007.
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'Mortal Kombat: Armageddon' (PS2/Xbox) - 11 New Screens

by Rainier on March 2, 2006 @ 4:40 a.m. PST | Filed under News

Mortal Kombat: Armageddon will be the final franchise installment on current generation systems, featuring the most extensive cast of playable characters in the series to–date and an all–new create–a–fighter mode. If you haven't seen the screens from earlier this week, check them here, or read more for new ones.
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'Mortal Kombat: Armageddon' (PS2/Xbox) Officially Announced

by Rainier on Feb. 28, 2006 @ 9:34 a.m. PST | Filed under News

Midway announced today that Mortal Kombat: Armageddon, the final franchise installment on current generation systems featuring the most extensive cast of playable characters in the series to–date and an all–new create–a–fighter mode, is currently in development for the PS2 and Xbox.
Read More

'Mortal Kombat: Armageddon' (PS2/Xbox) - Screens

by Rainier on Feb. 27, 2006 @ 1:48 p.m. PST | Filed under News

Mortal Kombat: Armageddon will go back to its roots, unlike the RPGish MK: Shaolin Monks, and will feature the usual blood, gore and violence, a choice of 60 fighters, more than 20 fatality moves, Create a Kombatant mode to make your own character (like Soul Calibur 3), multiplayer and Konquest Mode.
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'Mortal Kombat: Armageddon' (PS2/Xbox) Revealed

by Rainier on Jan. 13, 2006 @ 11:50 a.m. PST | Filed under News

The latest issue of GameInformer has word that Midway is working on yet another title in the Mortal Kombat franchise. Mortal Kombat: Armageddon will go back to its roots, unlike the RPGish MK: Shaolin Monks, and will feature the usual blood, gore and violence, a choice of 60 fighters, more than 20 fatality moves, Create a Kombatant mode to make your own character (like Soul Calibur 3), multiplayer and Konquest Mode. More details surely to come in the official announcement, but for now MK: Armageddon is scheduled for somewhere in 2006.

'War of the Worlds: New York Armageddon' Announced - Screens

by Rainier on Nov. 22, 2005 @ 2:06 a.m. PST | Filed under News

The story for the game was inspired by the H.G. Wells alien invasion classic novel written in 1898, but is retold within the context of a contemporary setting. The viewpoint character is a law student currently serving as a helicopter gunner in the National Guard. The game begins on the fourth day of the Invasion, with the player ferrying a Special Forces team into Downtown Manhattan for a mission that will decide the outcome of the War.
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'Carmageddon' (PS2/Xbox/PC) Development Halted

by Rainier on Aug. 19, 2005 @ 11:04 a.m. PDT | Filed under News

According to GamesIndustry.biz development on SCi's Carmageddon remake has been halted. According to sources at Visual Science work was stopped over 2 weeks ago, but it is not quite certain if this means the project got cancelled, on hold or moving to another developer. Eidos US said there were no plans to bring this title to North American and SCi/Eidos UK could not be reached at this point.

'Armageddon' - 9 New Screens

by Rainier on July 11, 2005 @ 9:16 a.m. PDT | Filed under News

Armageddon, under development at Boanerges Studios, is a physics-centric first-person shooter. Using the Reality engine, now acquired by Epic to be incorporated in the Unreal Engine 3, Armageddon is a sci-fi shooter supporting all the latest DirectX 9 features, driveable vehicles and plenty of fire-power. Read more to check out some new screens ...
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SCi Reveals Next 'Carmageddon' Installment

by Rainier on March 11, 2004 @ 3:10 a.m. PST | Filed under News

The new version of Carmageddon is due in summer 2005. In addition to this, SCi has a further four products in the prototype phase with planned releases in the 2005 and 2006 financial years. "The last financial year has been our most successful to date," offered Cavanagh. "Our strategy of investing in high quality licences and products, working with the best developers and partnering with strong distributors worldwide is proving successful. The directors look forward to the future with great confidence." (thanks VE3D)

'Spawn: Armageddon' (PS2) - Screens

by Rainier on March 10, 2004 @ 10:34 a.m. PST | Filed under News

Spawn, based on Todd McFarlane’s best-selling comic book character, is a 3-D action/adventure game, where Spawn is caught between factions in the battle of Good vs. Evil. Players will encounter a variety of enemies through more than 30 interactive and destructible environments, as Spawn struggles to break free of the controlling forces of Heaven and Hell. Already available in the US for several months, it is scheduled for European release (through EA Europe) end of this week...
Read More

'Spawn: Armageddon' (NGC/PS2/Xbox) - Soundtrack

by Rainier on Nov. 11, 2003 @ 12:39 p.m. PST | Filed under News

Namco Hometek Inc. announced today that Spawn: Armageddon, the Todd McFarlane-inspired action adventure title, will feature music from one of today’s most talked-about and controversial musicians, Marilyn Manson. In what is seen by many to be the perfect pairing, Manson’s title “Use Your Fist and Not Your Mouth” from the album The Golden Age of Grotesque is featured in the Spawn: Armageddon video game soundtrack. Video game fans will have an opportunity to enjoy the gothic-like Spawn: Armageddon soundtrack in the game this November when the title ships for the GameCube, the PlayStation2 and the Xbox.
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'Spawn: Armageddon' (NGC/PS2) - Screens

by Rainier on Nov. 10, 2003 @ 2:04 p.m. PST | Filed under News

Spawn: Armageddon, based on Todd McFarlane’s best-selling comic book character, is a 3-D action/adventure game, where Spawn is caught between factions in the battle of Good vs. Evil. Players will encounter a variety of enemies through more than 30 interactive and destructible environments, as Spawn struggles to break free of the controlling forces of Heaven and Hell. The game will feature all of Spawn’s distinctive abilities including superhuman strength, hand-to-hand combat techniques, an arsenal of weaponry, Hell Powers, and his living symbiotic costume
Read More

Xbox Preview - 'Spawn: Armageddon'

by Thomas Wilde on Nov. 10, 2003 @ 2:11 a.m. PST | Filed under Previews

Spawn: Armageddon, based on Todd McFarlane’s best-selling comic book character, is a 3-D action/adventure game, where Spawn is caught between factions in the battle of Good vs. Evil. Players will encounter a variety of enemies through more than 30 interactive and destructible environments, as Spawn struggles to break free of the controlling forces of Heaven and Hell. The game will feature all of Spawn’s distinctive abilities including superhuman strength, hand-to-hand combat techniques, an arsenal of weaponry, Hell Powers, and his living symbiotic costume
Read More

'Spawn: Armageddon' (NGC/PS2/Xbox) Goes Gold

by Rainier on Nov. 6, 2003 @ 12:37 p.m. PST | Filed under News

Namco Hometek Inc. announced today that its highly anticipated, 3rd person action adventure title, Spawn: Armageddon, has gone gold. Coming to the PlayStation2, GameCube and Xbox, Namco’s newest bad boy on the block video game is scheduled to “Spawn” on November 21, 2003.
Read More

'Spawn: Armageddon' (XB/PS2/NGC) - New Character Revealed

by Thomas on Oct. 6, 2003 @ 6:14 a.m. PDT | Filed under News

Namco and Todd McFarlane Productions announced today the official name of Mammon, a character known by many "Spawn" enthusiasts for his mysterious appearances in numerous past comic book episodes. Until today, Mammon has been portrayed as a background character that appeared in dark, hidden shadows. Mammon is now slated to take on a much more proactive, even major, role in both the upcoming video game as well as in future episodes of the "Spawn" comic book series, with appearances beginning in issue 133. The video game, "Spawn: Armageddon," is scheduled to release in November 2003 on the PS2, GameCube and Xbox.
Read More
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