by Rainier on Nov. 27, 2010 @ 3:34 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Nov. 8, 2010 @ 1:12 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Nov. 5, 2010 @ 11:42 a.m. PDT | Filed under
News
Fighting as either U.S. Marines or North Vietnamese Army (NVA), the hostile combat terrain of the Vietnamese jungle is brought dramatically to life via the Frostbite engine with a host of authentic vehicles and weapons with which to engage the enemy.
by Rainier on Oct. 31, 2010 @ 4:10 a.m. PDT | Filed under
News
Fighting as either U.S. Marines or North Vietnamese Army (NVA), the hostile combat terrain of the Vietnamese jungle is brought dramatically to life via the Frostbite engine with a host of authentic vehicles and weapons with which to engage the enemy.
by Rainier on Oct. 21, 2010 @ 6:56 p.m. PDT | Filed under
News
Fighting as either U.S. Marines or North Vietnamese Army (NVA), the hostile combat terrain of the Vietnamese jungle is brought dramatically to life via the Frostbite engine with a host of authentic vehicles and weapons with which to engage the enemy.
by Rainier on Oct. 15, 2010 @ 4:07 a.m. PDT | Filed under
News
Fighting as either U.S. Marines or North Vietnamese Army (NVA), the hostile combat terrain of the Vietnamese jungle is brought dramatically to life via the Frostbite engine with a host of authentic vehicles and weapons with which to engage the enemy.
by Rainier on Sept. 20, 2010 @ 2:08 p.m. PDT | Filed under
Patch
Battlefield 2142 is set in the future, the world is plagued by a second Ice Age, and wars have broken out over the remaining territories. EA has released the final v1.50 patch adding new maps, widescreen monitor support, a no vehicle option, and of course the usual bug and crash fixes.
by Rainier on June 28, 2010 @ 2:08 p.m. PDT | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on June 14, 2010 @ 3:52 p.m. PDT | Filed under
News
Fighting as either U.S. Marines or North Vietnamese Army (NVA), the hostile combat terrain of the Vietnamese jungle is brought dramatically to life via the Frostbite engine with a host of authentic vehicles and weapons with which to engage the enemy.
by Rainier on May 12, 2010 @ 3:39 a.m. PDT | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on March 18, 2010 @ 7:27 a.m. PDT | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Dustin Chadwell on March 15, 2010 @ 1:00 a.m. PDT | Filed under
Reviews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on March 11, 2010 @ 10:20 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. Having released the first new content at launch, DICE revealed that original owners of the game will be able to unlock two new maps for free on March 30, 2010.
by Rainier on March 9, 2010 @ 12:00 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Reggie Carolipio on March 7, 2010 @ 8:57 a.m. PST | Filed under
Reviews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 25, 2010 @ 6:31 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 20, 2010 @ 2:00 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
Last week 2 million, this week DICE announces the Bad Company 2 demos has been downloaded 3.5 million times.
by Rainier on Feb. 19, 2010 @ 12:36 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. Previously EA lead designer David Goldfarb
revealed that the game "Is Gold!" only for his msg mysteriously disappeared again, but now DICE's Lead Online Software Engineer Jesper Svennevid
clearly stated "We are now gold on all SKUs."
by Rainier on Feb. 19, 2010 @ 12:00 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 17, 2010 @ 3:27 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 11, 2010 @ 11:45 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Adam Pavlacka on Feb. 9, 2010 @ 6:11 a.m. PST | Filed under
Interviews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 6, 2010 @ 12:26 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 5, 2010 @ 7:05 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. EA lead designer David Goldfarb
revealed earlier today that "Is Gold!" indicating Bad Company 2 on track for its March 2nd launch, but later on in the day his msg mysteriously disappeared again (thanks
Blues).
by Rainier on Jan. 31, 2010 @ 6:27 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.