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Experience FINAL FANTASY Online! (PC/PS2)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Square Enix U.S.A., Inc. ("Square Enix U.S.A."), the publisher of Square Enix(TM) products in North America, announced today the North American debut of FINAL FANTASY®XI for the PlayStation®2 computer entertainment system and the personal computer (PC) at the Electronic Entertainment Expo (E3), held May 14-16 at the Los Angeles Convention Center. FINAL FANTASY XI, will be available for demonstration at several booths including Square Enix U.S.A. (South Hall, booth #624), Sony Computer Entertainment America (West Hall, booth #2416), ATI Technologies Inc. (South Hall, booth #646), Logitech® (South Hall, booth #1300) and NVIDIA® Corporation (South Hall, booth #1636).
(Logo: http://www.newscom.com/cgi-bin/prnh/20030403/SQUARELOGO )
Empires: Dawn of the Modern World - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'Screw Breaker' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Steel Battalion: Line Of Contact' (Xbox Live) Announced
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Steel Battalion: Line of Contact gives players the opportunity to once again use the most elaborate controller interface ever created to partake in futuristic military warfare. Ultra realistic visual effects and mech battles in the first or third person perspective create the ultimate mechanized military combat experience.
'Metroid Prime: Hunters' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Meteos' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Mario Tennis Advance' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Sony Announces Their New Handheld 'PSP'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Enhancing its strong platform strategies, Sony Computer Entertainment Inc (SCEI) announced today plans to expand its in-home entertainment to outside the home with a new, all-in-one portable entertainment platform, "PSPTM."
Scheduled for release in the fourth quarter of 2004, the company's goal is to extend the reach of PlayStation to a broader audience, allowing consumers to enjoy gaming and other entertainment content anytime, anywhere. Specific details on release plans and pricing will be disclosed at a later date.
The introduction of "PSP" highlights the company's long-awaited foray into the portable entertainment market. With unmatched advantages of the Sony Group, such as global
'Dungeon Siege II' Announced
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003
Microsoft Game Studios today announced that Dungeon Siege II is currently in development and is slated for release in 2004. A trailer for Dungeon Siege II will be shown at E3, the annual video game convention taking place in Los Angeles from May 14 through 16. Visitors to the Microsoft booth (South Hall #1246) will be treated to a taste of the vision and direction of this upcoming title. This cinematic feast for the eyes showcases the extraordinary capabilities of the Dungeon Siege II engine, as the entire movie was created in-engine.
"Run to the village and warn the chickens!” said
'Law and Order: Dead on the Money' Coming 6th June - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Climax's E3 LineUp
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
The Climax Group, Europe's leading developer of interactive entertainment, today announced its impressive lineup of products to be showcased at the Electronic Entertainment Expo 2003. Climax' E3 2003 lineup features an exciting and diverse group of titles for multiple gaming platforms.
"Having just opened our first U.S. office in Southern California, we are extremely excited to continue the company's momentum by highlighting an amazing array of products at E3, " said Karl Jeffery, CEO of Climax. "We look forward to introducing our fans to the next generation of Climax games. "
Climax' games to be showcased at E3 include:
Sudeki (Microsoft booth): A
'Age of Mythology: The Titans' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

The lost civilization of Atlantis returns in “Age of Mythology: The Titans,” Ensemble Studios’ expansion to the hugely popular title, “Age of Mythology.” The expansion pack includes a new single-player campaign, scores of new mythological units, the ability to promote units to heroes, and, of course, the opportunity to harness the awesome powers of the Titans. The battle for heaven and earth continues as the Atlanteans enter the “Age of Mythology.”
'Donkey Konga 2: Hit Song Parade' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Fire Emblem: The Sacred Stones' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Ninja Gaiden' (XB) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Features:
Xbox Live Compatible. Tecmo's "Team Ninja" development group has created a revolutionary new Xbox Live Compatible feature within Ninja Gaiden. This radical new feature is being developed specifically for Ninja Gaiden and is like nothing any gamer has experienced in an action game before it.
Increased skills and new weapons. Through the progression of the game the player's skill will increase, as this happens they will be rewarded with new weapons to fight their opponents with. As the
'Dynasty Warriors Advance' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Rainbow Six 3: Athena Sword' Missionpack Announced - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
"Rainbow Six fans have given high praises to Raven Shield and have named it an instant classic." said Alain Corre, Ubi Soft's Managing Director for Europe, the Asia Pacific region and South America. "With new missions, weapons, multiplayer modes, and multiplayer levels, Tom Clancy's Rainbow Six 3: Athena Sword will deliver more of what they crave - the action, the realism, and the thrill of fighting clusters of really deadly terrorists as a team."
Developed by Ubi Soft's Milan studio, Rainbow Six 3: Athena Sword boasts a host of standout features, including:
- All-new, eight-mission campaign in locations including Italy,
'Castlevania: Dawn of Sorrow' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Acclaim's E3 LineUp - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'Carve' (Xbox) Announced - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Comic-styled characters have exactly that – character, each animated down to the individual finger bone. But there's nothing comic about the way they do battle with the player, pairing up in teams to deliver one of the freshest racing game AIs ever seen.
Its water technology is making waves too, leading to the most attractive recreation of the sloshing wet-stuff yet seen in a game. Highly optimised Environment-Mapped Bump-Mapping (EMBM) technology provides the sparkle and reflections, while physics leads to waves interacting in ways that deliver unique gameplay for every level and floating objects that react in a convincing
'Nintendogs' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
PC Preview - 'Unreal Tournament 2007'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: Midway
Developer: Epic
Release Date: 2006
Unreal Tournament, everyone's favorite futuristic blood sport, is once again making its way to the PC in the form of Unreal Tournament 2007. UT2k7 is essentially the same style of game as the series has been known for but contains enough new content to differentiate itself from its predecessors. UT2k7 uses the new Unreal 3 engine to allow for incredible detail on the enviroments and the player models themselves, and the Karma physics engine has been dropped in favor of the newer Novadex physics engine, which looks a bit more
Xbox Preview - 'King of Fighters: Maximum Impact - Maniax'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: SNK
Developer: Noise Factory
Release Date: June 7, 2005
SNK's popular 2D fighter series, King of Fighters, finally made the leap from quaint sprites to full polygonal glory in the form of King of Fighters: Maximum Impact for the PS2. Now, Xbox owners can see what they missed and enjoy a few new features, not the least of which is full Xbox Live support. Heck, SNK even added the word "Maniax" to the title, which makes the full name King of Fighters: Maximum Impact – Maniax. WorthPlaying spent some time with a preview
PC Preview - 'Star Wars Battlefront II'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: LucasArts
Developer: Pandemic Studios
Release Date: Q4 2005
One of the things that surprised me was Star Wars: Battlefront was the best-selling Star Wars game of all time. Given that it's almost a mod of Battlefield 1942, I guess that's not too surprising. Set for release in Q4 this year, Battlefront 2 looks to do all the things a sequel should do: keep what made the original game great and add the requisite new things.
The big addition is space combat. Perhaps now, finally, we can relive what I feel is one of the high-water marks of


































































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