by Rainier on March 16, 2009 @ 4:49 p.m. PDT | Filed under
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Consisting of persistent world server technology and MMOG content creation and management tools that work directly with Epic Games’ Unreal Engine 3, Atlas Technology provides developers with a solid foundation on which to build MMOGs, casual and session based games, and community and e-commerce applications.
by Rainier on March 16, 2009 @ 8:51 a.m. PDT | Filed under
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Epic Games will demonstrate the latest Unreal Engine 3 engine features alongside free advanced training sessions for existing users, the introduction of an integrated MMOG back-end environment, and closed door presentations for its prospective customers, evaluators, licensees, members of its Integrated Partners Program and the media.
by Rainier on Feb. 11, 2009 @ 2:25 p.m. PST | Filed under
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Vivox has signed an agreement with Epic Games to get its voice technology integrated into the Unreal Engine 3 so that licensees will have access to Vivox's middleware, making voice integration with UE3 powered games quick, simple and cost-effective.
by Rainier on Jan. 15, 2009 @ 8:56 a.m. PST | Filed under
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Audiokinetic announced that its audio solution Wwise is now integrated with Epic's cross-platform Unreal Engine 3 game engine allowing developers and publishers licensing UE3 to easily integrate Wwise into their development pipeline.
by Rainier on Nov. 11, 2008 @ 6:24 a.m. PST | Filed under
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Epic Games China announced the opening of Titan Studios in Seattle, Wash, formed to create original games that incorporate exceptional production values along with core technologies that extend the functionality of Epic Games’ Unreal Engine 3.
by Rainier on Oct. 6, 2008 @ 6:47 p.m. PDT | Filed under
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Grasshopper Manufacture has licensed Epic Games’ Unreal Engine 3 for a new multiplatform action horror game to be published by EA, produced by legendary Resident Evil creator Shinji Mikami and directed by game designer Suda51.
by Rainier on Sept. 8, 2008 @ 3:43 p.m. PDT | Filed under
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Psyonix Studios' Supersonic Acrobatic Rocket-Powered Battle-Cars is an arena-based online vehicle sports game for PlayStation Network that brings together animated vehicles in sports-like gameplay.
by Rainier on Sept. 3, 2008 @ 6:40 a.m. PDT | Filed under
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BlackFoot Studios has entered into an agreement with Epic Games to license Unreal Engine 3 for its upcoming military tactical action game Sky Gods, a complete co-operative game experience centering on Special Forces operations, specifically HALO (High Altitude, Low Opening) and helicopter insertion missions.
by Rainier on July 7, 2008 @ 9:04 a.m. PDT | Filed under
News
Ignition Entertainment announced that it has entered into an agreement with Epic Games to license Unreal Engine 3 for an upcoming, groundbreaking FPS, currently under development at its Florida studio.
by Rainier on June 25, 2008 @ 1:31 a.m. PDT | Filed under
News
Capcom announced that it has entered into an agreement to license Epic Games' Unreal Engine 3, the second agreement between Capcom and Epic Games on licensing Unreal Engine 3, for a yet unannounced European developed title.
by Rainier on June 16, 2008 @ 8:47 a.m. PDT | Filed under
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Seoul-based T-Entertainment announced that it has licensed Epic Games’ Unreal Engine 3 for an upcoming MMORPG project codenamed L2, drawing elements from RPG and RTS games, and can be described as futuristic fantasy with a taste of space opera.
by Rainier on May 27, 2008 @ 10:14 a.m. PDT | Filed under
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A year after signing its original agreement, SEGA of America announced that it has extended its relationship with Epic Games by signing a new Unreal Engine 3 licensing deal for a yet unannounced, cross-platform game.
by Rainier on May 6, 2008 @ 6:35 a.m. PDT | Filed under
News
Off Road Drive, also known as 4х4 Off Road III, is a realistic off-road racing game allowing you to tune and modify parts on your car, but what will set it apart from other contemporary four-wheel driving games will be the presence of trial-based races in which players will use problem-solving skills to traverse gaping mud puddles and scale massive heaps of rocks.
by Rainier on April 8, 2008 @ 5:17 a.m. PDT | Filed under
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EA originally signed a license agreement with Epic to use the Unreal Engine 3 and has now extended the deal allowing EA to incorporate UE3 in more than five upcoming titles currently under development.
by Rainier on March 27, 2008 @ 9:22 a.m. PDT | Filed under
News
Bluehole Studio has licensed Epic Games’ Unreal Engine 3 for its next-gen, flagship MMORPG for PC, codenamed Project S1.
by Rainier on March 25, 2008 @ 9:58 a.m. PDT | Filed under
News
NCsoft announced that it has reinforced its relationship with Epic Games by licensing Unreal Engine 3 to develop two unannounced, top-tier massively multiplayer online games.
by Rainier on March 5, 2008 @ 8:56 a.m. PST | Filed under
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Last week 38 Studios signed BigWorld Technology Suite for its upcoming MMO, and today it has signed am agreement with Epic Games to license Unreal Engine 3 for its original fantasy IP.
by Rainier on Feb. 18, 2008 @ 9:21 a.m. PST | Filed under
News
Scaleform announced that user interface production tool for hardware-accelerated scalable vector graphics Scaleform GFx, is now integrated with Epic's Unreal Engine 3, making it available to publishers or developers licensing UE3.
by Rainier on Feb. 15, 2008 @ 9:16 a.m. PST | Filed under
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Korean Dragonfly, known for online first-person shooters such as Karma Online and Special Force, announced that it has licensed Epic Games' Unreal Engine 3 for an unannounced project.
by Rainier on Feb. 13, 2008 @ 1:35 p.m. PST | Filed under
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NaturalMotion announced that its graphically authorable animation engine morpheme is being integrated into Epic's Unreal Engine 3, making the technology immediately available to any publishers or developers licensing UE3.
by Rainier on Feb. 13, 2008 @ 11:40 a.m. PST | Filed under
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Korean based Devroot Studio, known for MMORPG Shaiya: Light and Darkness, announced that it has licensed Epic Games' Unreal Engine 3 from for an unannounced title, codenamed BK Project.
by Rainier on Feb. 12, 2008 @ 9:07 a.m. PST | Filed under
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Epic announced that its Unreal Engine 3 technology and tools will be used for unannounced games in development by 2K Games.
by Rainier on Jan. 28, 2008 @ 3:41 p.m. PST | Filed under
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Ultimate Team Play puts puts team members in a virtual Hilton Garden Inn hotel and in various scenarios, they will have to stop and decide what their best course of action will be to make sure they are able to fulfill a guest’s request and/or complete a specific job task within a limited time.
by Rainier on Jan. 23, 2008 @ 12:32 a.m. PST | Filed under
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Epic Games announced plans to demonstrate the latest Unreal Engine 3 features at next month's Game Developers Conference, with closed door presentations for its prospective customers, evaluators, licensees, members of its Integrated Partners Program and the media.
by Rainier on Dec. 20, 2007 @ 2:55 p.m. PST | Filed under
News
After Red mile grabbed the license to
Frank Miller's Sin City graphic novels and comic books, then
signed Flint Dille, known for The Chronicles of Riddick, as designer/scriptwriting, it has now also licensed Epic's Unreal Engine 3 for use in its upcoming Sin City video game.