by Rainier on April 20, 2005 @ 9:15 p.m. PDT | Filed under
News
Dutch Streamline Studios announce today that it is currently servicing several next-generation developments at its studio. "We've spent time refining our systems and field testing our pipeline to ensure a one-stop solution for next-generation development hurdles and the results have been superb" stated Harpp Seble, SLS CFO. Titles currently being serviced include two platform launch titles as well as developments that utilize Unreal 3 technology. Streamline Studios will be attending E3 this year and will be holding meetings with developers and publishers regarding their next-generation creative and engineering needs.
by Rainier on April 11, 2005 @ 3:01 a.m. PDT | Filed under
News
The Obsidian Entertainment, Knights of the Old Republic 2,
jobs page reveals that it has licensed the Unreal Engine 3 for one of its next projects as there are various modeler/texture openings for people to work with Epic's newest engine (
thanks Beyond Unreal).
by Rainier on March 29, 2005 @ 3:07 p.m. PST | Filed under
News
TimeGate Studios today announced that it has licensed Epic Games’ Unreal Engine 3 for a next-generation title that it currently has in development. TimeGate is developing a next-generation title that promises to bring fresh and innovative gameplay to help invigorate an already popular genre.
by Rainier on March 16, 2005 @ 10:32 p.m. PST | Filed under
News
Interactive Data Visualization (IDV) today announced that SpeedTree, its hardware independent foliage solution, has been integrated with Epic Games’ Unreal Engine 3. Unreal Engine licensees will now have access to SpeedTree’s advanced content creation options, enabling them to quickly and efficiently populate game environments with highly detailed trees and foliage.
by Rainier on March 10, 2005 @ 11:18 a.m. PST | Filed under
News
Naked Sky Entertainment began demonstrating RoboHordes today at the Game Developer Conference (GDC). Commissioned by Intel to showcase the power of Intel's dual-core processor, the RoboHordes demo not only utilizes advanced robot simulation technology and control theory from modern robot design, but is also the first game to use Unreal Engine 3 at a playable frame rate.
by Judy on March 9, 2005 @ 12:27 p.m. PST | Filed under
News
Epic Games today announced that its Unreal Engine 3 technology and tools will be used in games developed by and published by Microsoft Game Studios.
by Rainier on Feb. 24, 2005 @ 11:38 a.m. PST | Filed under
News
Epic Games today announced it will be demonstrating Unreal Engine 3 tools and technology and headlining three speaker sessions at this year's Game Developers Conference in San Francisco March 9-11, 2005. Read more for details ...
by Judy on Feb. 17, 2005 @ 8:11 a.m. PST | Filed under
News
Korean developer Webzen has been making qite a few announcements lately and hidden in the previous APB announcement was a small blurb on a new massively multiplayer online first person shooter (MMOFPS) called Huxley, that leverages the latest Unreal 3 game engine and is scheduled to release in 2006. Beyond Unreal has a few
artwork screens...
by Judy on Feb. 2, 2005 @ 8:03 a.m. PST | Filed under
News
Midway Games today announced a multi-year licensing agreement with Epic Games giving Midway use of Epic's Unreal Engine 3 technology and tools for next generation console and PC game development. Unreal Engine 3 technology and tools are now in use at Midway's internal studios including: Midway's Chicago studio (NBA Ballers and the Mortal Kombat franchise), Midway's Austin studio (Area 51; and Surreal Software, the creators of The Suffering.)
by Judy on Sept. 16, 2004 @ 1:15 p.m. PDT | Filed under
News
BioWare Corp. and Epic Games today announced a licensure agreement, whereby BioWare will license Epic’s Unreal Engine 3 for use in an upcoming title. A BioWare development team is already hard at work on the Unreal Engine 3-powered game, an as-yet unannounced title which features BioWare’s third new intellectual property.
by Rainier on May 7, 2004 @ 6:17 p.m. PDT | Filed under
News
NVIDIA Corporation and Epic Games today announced the first public showing of Unreal Engine 3 at this week’s E3. Designed to dramatically raise the bar of visual quality in 3D games, Unreal Engine 3 is the first game engine to take full advantage of Shader Model 3.0—a key feature of Microsoft DirectX 9.0—enabled only by the NVIDIA GeForce 6 Series of graphics processing units (GPUs).
by Rainier on May 6, 2004 @ 2:02 p.m. PDT | Filed under
News
Sigil Games Online, Inc. today announced that the company is using the Unreal Engine as one of several licensed technologies used in their flagship product, the massively multiplayer RPG "Vanguard: Saga of Heroes."
by Thomas on Dec. 16, 2002 @ 1:05 p.m. PST | Filed under
News
The Strike Force team has partnered with Jolt Online Gaming to produce Strike Force on the Unreal Tournament 2003 engine. Work will begin this week and continue until they have a playable version to release sometime early in 2003. This new version of Strike Force will bring the award winning mod to the best engine on the planet; Unreal Tournament 2003. The team has spared nothing and hired the best of the best in their field to produce this hardcore mod for the community.. Find out more below!
by Thomas on Jan. 31, 2002 @ 5:24 p.m. PST | Filed under
News
Unreal Engine build 829 was recently released to licensees. This was a major update that included a lot of performance and feature improvements.
Head over to the official site for full article with all facts.
by Thomas on Jan. 29, 2002 @ 7:10 p.m. PST | Filed under
News
Highly-respected German developer Westka Interactive has spread word they are working on a new exciting game (no working title known as of yet). The product is a first-person action/adventure PC game, which utilises the latest Unreal engine. It is scheduled for release in 2003. More info soon!