by Rainier on March 27, 2012 @ 1:16 p.m. PDT | Filed under
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Epic Games announces a long-term, multi-platform Unreal Engine 3 reseller and support agreement with Virtual Heroes, a division of Applied Research Associates.
by Rainier on March 5, 2012 @ 9:35 a.m. PST | Filed under
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Reverb Publishing has entered into a site licensing agreement for use of Epic’s Unreal Engine 3, giving developers that sign with Reverb the ability to harness the power of Epic’s video game engine along with Reverb’s digital publishing program.
by Rainier on Feb. 21, 2012 @ 11:59 a.m. PST | Filed under
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Doctor Who: The Eternity Clock will immerse gamers in the universe of Doctor Who, allowing them to take on the role of the Doctor and River Song as they travel across time and space to save the Earth.
by Rainier on Jan. 18, 2012 @ 6:24 p.m. PST | Filed under
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Marvel Heroes is a free-to-play MMORPG featuring characters such as Iron Man, Captain America, Deadpool and Squirrel Girl. Story is written by Marvel comics' Brian Michael Bendis, with a plot revolving super villain Doctor Doom and various Marvel superheroes.
by Rainier on Nov. 17, 2011 @ 8:55 p.m. PST | Filed under
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Square Enix has signed an agreement with Epic Games granting it a license to develop multiple games with Epic’s Unreal Engine 3 technology.
by Rainier on Oct. 4, 2011 @ 4:03 p.m. PDT | Filed under
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During a keynote at Adobe’s annual conference for developers, designers and business leader, Epic Games presented the company’s Unreal Engine 3 technology running fully inside an Adobe Flash-based environment
by Rainier on Sept. 8, 2011 @ 12:35 p.m. PDT | Filed under
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Papo & Yo introduces players to a boy named Quico and his new best friend, Monster, a cuddly creature with an unfortunate addiction to poisonous frogs. Players will lead Quico though a vibrant, 3D adventure, solving puzzles with Monster’s help… but they’ll have to avoid being torn limb from limb by his amphibian-fueled rage in the process.
by Rainier on April 26, 2011 @ 9:56 a.m. PDT | Filed under
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LucasArts and Epic Games. announce a long-term, studio-wide agreement for LucasArts to develop multiple projects using Epic Games' Unreal Engine 3 for the engine's supported platforms.
by Rainier on March 23, 2011 @ 6:59 a.m. PDT | Filed under
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Coffee Stain Studios, currently working on FPS/tower defense hybrid game Sanctum, announces a long-term license agreement with Epic Games to use the Unreal Engine 3 for its current and upcoming projects.
by Rainier on March 17, 2011 @ 10:31 p.m. PDT | Filed under
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Warner Bros. Interactive Entertainment announced a long-term studio-wide license agreement with Epic Games to use the award-winning Unreal Engine 3.
by Rainier on March 1, 2011 @ 6:55 p.m. PST | Filed under
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NVIDIA and Epic Games are teaming up at this week's Game Developers Conference to showcase the latest advances in the Unreal Engine 3, which now offers even greater levels of interactivity and immersion with DirectX11 support
by Rainier on Feb. 28, 2011 @ 9:25 a.m. PST | Filed under
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Gameloft announced a long-term, multi-platform licensing agreement with Epic Games, Inc. that enables Gameloft to incorporate Unreal Engine 3 in four new games, two to be released in 2011 and two in 2012.
by Rainier on Feb. 24, 2011 @ 12:10 a.m. PST | Filed under
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Epic Games announced Unreal Engine 3 support for the next generation portable entertainment system from Sony Computer Entertainment.
by Rainier on Feb. 17, 2011 @ 7:59 a.m. PST | Filed under
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Starbreeze, known for The Chronicles of Riddick series and The Darkness, announced it has entered into a multi-year, studio-wide license agreement to develop projects using Epic Games' Unreal Engine 3 for the engine's supported platforms.
by Rainier on Dec. 7, 2010 @ 9:46 a.m. PST | Filed under
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City Interactive announced that it has licensed the state-of-the-art Unreal Engine 3 from Epic Games to develop a new, untitled first-person shooter (FPS) game scheduled for 2011.
by Rainier on Sept. 21, 2010 @ 1:15 p.m. PDT | Filed under
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Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies.
by Rainier on June 25, 2010 @ 12:00 a.m. PDT | Filed under
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Step into the dark and tormented world of SAW 2 and experience the gruesome traps that Jigsaw has created to test your will to survive. With new traps, puzzles, and combat system players will need to think fast and act quick to pass the rigors of the tests Jigsaw has engineered.
by Rainier on June 1, 2010 @ 2:15 a.m. PDT | Filed under
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The Gnomon Workshop, professional training for artists in the entertainment and design field, expanded its training for the freely downloadable Unreal Development Kit to include a comprehensive tutorial on Materials by notable game designer Waylon Brinck, CG Supervisor at EA Los Angeles on the Medal of Honor franchise.
by Rainier on May 17, 2010 @ 9:42 a.m. PDT | Filed under
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Korea-based Anipark, known for online baseball game, "MaguMagu," announced it has entered an agreement to license Epic Games' Unreal Engine 3 for its next two titles - a next-generation online baseball game and new massively multiplayer online role-playing game (MMORPG) for PC.
by Rainier on April 27, 2010 @ 10:19 a.m. PDT | Filed under
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Metro Conflict brings high-intensity, near future warfare where players can storm the urban battlefield solo or with friends.
by Rainier on April 19, 2010 @ 1:52 p.m. PDT | Filed under
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Monday Night Combat is a class-based, third-person shooter… and the most popular lethal sport of the future! It blends intense combat, finishing moves, and gameshow-like challenges and rewards to produce an action experience unlike any other.
by Rainier on April 15, 2010 @ 2:22 a.m. PDT | Filed under
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Epic Games announced that it will integrate Scaleform's user interface middleware solutions into all current and future versions of Unreal Engine 3, free of any additional charges, which it will also use in its own upcoming title, Gears of War 3.
by Rainier on March 11, 2010 @ 8:22 a.m. PST | Filed under
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NVIDIA and Epic Games announced the addition of NVIDIA 3D Vision technology support to Unreal Engine 3, meaning that licensees of the engine will be able to take full advantage of integrated 3D Vision technology support and offer an unprecedented level of immersion in their upcoming games.
by Rainier on March 11, 2010 @ 8:00 a.m. PST | Filed under
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Epic Games and Valve Software have inked an agreement to deliver Valve's Steamworks suite of services to all licensees of Epic's Unreal Engine 3 for use in their products, free of any additional fees.
by Rainier on May 15, 2009 @ 6:05 a.m. PDT | Filed under
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The newest Unreal Engine 3 features will be demonstrated in closed door presentations for its prospective customers, evaluators, licensees, and members of its Integrated Partners Program. Epic has integrated Scaleform GFx, a user interface production tool for hardware-accelerated Adobe Flash-based scalable vector graphics and video.