by Rainier on June 16, 2008 @ 8:47 a.m. PDT | Filed under
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Seoul-based T-Entertainment announced that it has licensed Epic Games’ Unreal Engine 3 for an upcoming MMORPG project codenamed L2, drawing elements from RPG and RTS games, and can be described as futuristic fantasy with a taste of space opera.
by Rainier on May 27, 2008 @ 10:14 a.m. PDT | Filed under
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A year after signing its original agreement, SEGA of America announced that it has extended its relationship with Epic Games by signing a new Unreal Engine 3 licensing deal for a yet unannounced, cross-platform game.
by Rainier on May 6, 2008 @ 6:35 a.m. PDT | Filed under
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Off Road Drive, also known as 4х4 Off Road III, is a realistic off-road racing game allowing you to tune and modify parts on your car, but what will set it apart from other contemporary four-wheel driving games will be the presence of trial-based races in which players will use problem-solving skills to traverse gaping mud puddles and scale massive heaps of rocks.
by Rainier on April 8, 2008 @ 5:17 a.m. PDT | Filed under
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EA originally signed a license agreement with Epic to use the Unreal Engine 3 and has now extended the deal allowing EA to incorporate UE3 in more than five upcoming titles currently under development.
by Rainier on March 27, 2008 @ 9:22 a.m. PDT | Filed under
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Bluehole Studio has licensed Epic Games’ Unreal Engine 3 for its next-gen, flagship MMORPG for PC, codenamed Project S1.
by Rainier on March 25, 2008 @ 9:58 a.m. PDT | Filed under
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NCsoft announced that it has reinforced its relationship with Epic Games by licensing Unreal Engine 3 to develop two unannounced, top-tier massively multiplayer online games.
by Rainier on March 5, 2008 @ 8:56 a.m. PST | Filed under
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Last week 38 Studios signed BigWorld Technology Suite for its upcoming MMO, and today it has signed am agreement with Epic Games to license Unreal Engine 3 for its original fantasy IP.
by Rainier on Feb. 18, 2008 @ 9:21 a.m. PST | Filed under
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Scaleform announced that user interface production tool for hardware-accelerated scalable vector graphics Scaleform GFx, is now integrated with Epic's Unreal Engine 3, making it available to publishers or developers licensing UE3.
by Rainier on Feb. 15, 2008 @ 9:16 a.m. PST | Filed under
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Korean Dragonfly, known for online first-person shooters such as Karma Online and Special Force, announced that it has licensed Epic Games' Unreal Engine 3 for an unannounced project.
by Rainier on Feb. 13, 2008 @ 1:35 p.m. PST | Filed under
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NaturalMotion announced that its graphically authorable animation engine morpheme is being integrated into Epic's Unreal Engine 3, making the technology immediately available to any publishers or developers licensing UE3.
by Rainier on Feb. 13, 2008 @ 11:40 a.m. PST | Filed under
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Korean based Devroot Studio, known for MMORPG Shaiya: Light and Darkness, announced that it has licensed Epic Games' Unreal Engine 3 from for an unannounced title, codenamed BK Project.
by Rainier on Feb. 12, 2008 @ 9:07 a.m. PST | Filed under
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Epic announced that its Unreal Engine 3 technology and tools will be used for unannounced games in development by 2K Games.
by Rainier on Jan. 28, 2008 @ 3:41 p.m. PST | Filed under
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Ultimate Team Play puts puts team members in a virtual Hilton Garden Inn hotel and in various scenarios, they will have to stop and decide what their best course of action will be to make sure they are able to fulfill a guest’s request and/or complete a specific job task within a limited time.
by Rainier on Jan. 23, 2008 @ 12:32 a.m. PST | Filed under
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Epic Games announced plans to demonstrate the latest Unreal Engine 3 features at next month's Game Developers Conference, with closed door presentations for its prospective customers, evaluators, licensees, members of its Integrated Partners Program and the media.
by Rainier on Dec. 20, 2007 @ 2:55 p.m. PST | Filed under
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After Red mile grabbed the license to
Frank Miller's Sin City graphic novels and comic books, then
signed Flint Dille, known for The Chronicles of Riddick, as designer/scriptwriting, it has now also licensed Epic's Unreal Engine 3 for use in its upcoming Sin City video game.
by Rainier on Dec. 18, 2007 @ 9:37 a.m. PST | Filed under
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Illuminate Labs announced a licensing agreement with Epic Games to incorporate its global illumination system into Epic's Unreal Engine 3, making its technology immediately available to any publishers or developers that license UE3.
by Rainier on Nov. 29, 2007 @ 1:38 p.m. PST | Filed under
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Korean developer AcroGames, known for having contributed to NCsoft’s Unreal Engine 2 powered Lineage II, as well as Softmax’s Magna Carta series, announced that it has licensed Epic Games' Unreal Engine 3 for an unannounced project.
by Rainier on Nov. 23, 2007 @ 4:09 p.m. PST | Filed under
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Having repeatedly said that the Wii would not be able to handle the Unreal Engine 3,
Epic VP Mark Rein revealed that one of its licensees, which he declined to identify, is currently porting the engine to Nintendo's console, similar to what Ubisoft did with the Unreal Engine 2 for its slasher, Red Steel. And we all know how well that turned out ....
by Rainier on Nov. 7, 2007 @ 5:47 a.m. PST | Filed under
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SouthPeak Games announced a studio license agreement with Epic Games for use of the Unreal Engine 3 in the development of its upcoming video game titles worldwide, across all major platforms including downloadable content.
by Rainier on Nov. 6, 2007 @ 5:21 a.m. PST | Filed under
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Destineer, formed by former Bungie Software executive vice president Peter Tamte, announce that it has licensed Unreal Engine 3 from Epic Games, Inc., for a yet to be announced project.
by Rainier on Sept. 13, 2007 @ 4:14 p.m. PDT | Filed under
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An action-horror-adventure story filled with self-discovery, Chadam will come to full 3D animated life via the magic of the Unreal Engine 3. The Internet series will serve as an incubator for future expansion of the Chadam universe, from additional online episodes to television, film, videogames and more.
by Rainier on Sept. 10, 2007 @ 8:31 a.m. PDT | Filed under
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Faramix Enterprises announced that it has entered into a licensing agreement with Epic Games, Inc. for use of Epic’s Unreal Engine 3 technology in connection with the development of its next-gen first person shooter.
by Rainier on July 31, 2007 @ 5:55 a.m. PDT | Filed under
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Virtual Heroes Inc. announced that it has signed a license agreement to use Epic's Unreal Engine 3 in the development of serious games and/or advanced learning technologies, giving Virtual Heroes access to a complete development framework including a vast array of core technologies, content creation tools, and support infrastructure.
by Rainier on July 22, 2007 @ 12:13 a.m. PDT | Filed under
News
Swedish developer Star Vault announced that it has licensed Epic Games' Unreal Engine 3 technology in connection with the development of its next-gen MMORPG
by Rainier on July 19, 2007 @ 4:20 p.m. PDT | Filed under
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Epic's VP Mark Rein revealed they have been served with a lawsuit by
Too Human developer Silicon Knights, but he refused to comment further on the matter, as advised by the legal department. Silicon Knights' president Denis Dyack, however, claims Epic's breach of contract forced them to proceed this way because "Epic simply refuses to acknowledge the inadequacies of the Unreal Engine 3 code it provides to its licensees," resulting in serious financial loss to SK and other developers. A
full 52-page transcript of the lawsuit can be read over at Gamasutra...