by Rainier on Dec. 1, 2008 @ 10:48 a.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Nov. 24, 2008 @ 11:45 a.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Nov. 17, 2008 @ 11:18 a.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Oct. 16, 2008 @ 11:20 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The
Nov. issue of GameInformer reveals that Bioware's upcoming RPG Dragon Age is coming to Xbox 360 and PS3, but after the PC version's launch.
by Rainier on Oct. 15, 2008 @ 7:12 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Sept. 26, 2008 @ 3:20 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The Dragon Age Toolset provides players with developer-grade tools that will allow them to produce their own epic stories and fate-defining conversations.
by Rainier on Sept. 17, 2008 @ 5:29 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Aug. 31, 2008 @ 4:16 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The Dragon Age Toolset provides players with developer-grade tools that will allow them to produce their own epic stories and fate-defining conversations.
by Rainier on Aug. 28, 2008 @ 12:34 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Aug. 23, 2008 @ 6:20 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Thomas Wilde on Aug. 20, 2008 @ 9:00 a.m. PDT | Filed under
Previews
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Aug. 18, 2008 @ 9:38 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. Bioware director Dan Tudge
confirmed that Dragon Age: Origins will come to consoles, hinting at a late 2009 release date.
by Rainier on Aug. 18, 2008 @ 12:23 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. Earlier this month Bioware revealed its summer schedule where it will be showing Dragon Age, as well as the mod/toolset it will release after launch.
by Rainier on Aug. 13, 2008 @ 1:33 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. Much like yesterday's Left 4 Dead, Bioware is taking Dragon Age to the various summer events such as PAX, GenCon, and others...
by Rainier on July 29, 2008 @ 5:19 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on July 21, 2008 @ 1:07 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on July 14, 2008 @ 5:21 a.m. PDT | Filed under
News
Originally revealed in 2004, Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on July 7, 2008 @ 2:28 a.m. PDT | Filed under
News
Utilizing a brand new game engine, Dragon Age is a fantasy RPG set in a world created and owned by BioWare, offering a deep, party-based, roleplaying experience in both single-player and multi-player game modes. Originally announced in 2004, but not heard of since, the
Dragon Age website is promising new details on Wed. July 9, 2008!
by Rainier on Feb. 14, 2007 @ 4:42 a.m. PST | Filed under
News
IDV announced that BioWare has licensed use of IDV’s SpeedTree RT software company-wide, starting with its upcoming title Dragon Age.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Post - E3 2009
Genre: Role-Playing
Publisher: BioWare
Developer: BioWare
Release Date: October 20, 2009
RPG fans have already experienced Bioware's storytelling expertise in titles such as Baldur's Gate and Knights of the Old Republic. When Bioware announced the development of Dragon Age, it helped the prolific RPG developer break out from the shackles of having to work within someone else's IP. Mass Effect's runaway success has already proven that the developer can easily stretch its legs beyond its former work, and with Dragon Age: Origins, it's ready to do the same within a world of dark fantasy.
At E3, a playable
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Post - E3 2008
Genre: Role-Playing
Publisher: Electronic Arts
Developer: BioWare
Release Date: Q1 2009
I first remember hearing about Dragon Age back around the time when Jade Empire came out. It was what Bioware was pointedly not discussing at E3 2006; it was first an MMORPG, then it was not, and then it was again. Every project they were involved with was, for a time, either thought to be Dragon Age or initially viewed with irritation because it obviously wasn't.
It's odd to live in a world where the game actually exists. It feels like a dream or a trap or
by Judy on April 27, 2005 @ 9:49 a.m. PDT | Filed under
News
AGEIA today announced that Atari's much-anticipated Dragonshard, a real-time strategy game based on the Dungeons & Dragons universe created by Wizards of the Coast, will be one of the first major games developed using AGEIA's NovodeX Physics SDK.
by Judy on July 21, 2004 @ 7:25 a.m. PDT | Filed under
News
Peter Tyson, the Community Liaison Manager renowned for his work on Dragon Empires, is leaving to forge his own empire in New Zealand with his wife-to-be and is being replaced by Senior QA Technician Samantha 'Satine' Russell. Read more for details..
by Rainier on May 20, 2004 @ 4:18 p.m. PDT | Filed under
News
Dragon Age is a blockbuster fantasy role-playing game set in a world created and owned by BioWare. Dragon Age will offer a deep, party-based, roleplaying experience in both single-player and multi-player game modes. Utilizing a brand new game engine, Dragon Age will feature stunning visuals with a tantalizing blend of the exploration and combat of Baldur's Gate, the multi-player gameplay and community support of Neverwinter Nights, and a cinematic gameplay experience from BioWare, the developer of Star Wars: Knights of the Old Republic.
by Rainier on May 7, 2004 @ 10:37 a.m. PDT | Filed under
News
BioWare Corp. today revealed the lineup of games to be shown at the BioWare booth during the E3, May 12-14, 2004 at the Los Angeles Convention Center. In addition to the already announced Jade Empire, BioWare will be revealing two new products at E3 2004.