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'Conflict: Desert Storm 2' (PC/PS2/XB) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'World in Conflict' (X360/PC) Broadcast Tool - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007
The game is being developed for Xbox 360 by Sierra’s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller
and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.
World in Conflict represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.
World in Conflict presents a chillingly authentic
'Creature Conflict: The Clan Wars' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Conflict: Vietnam (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'PSI: Syberian Conflict' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
In 1908 spaceship carrying being of powerful alien race – Evolons crash-lands on Earth. Humans named this incident Tunguska meteorite. After more than half a century rescue expedition arrives. It's main task is to find their leader. However, they encounter unforeseen obstacle - natives. Appearance of aliens in Siberian tundra in the height of Cold war generates particular interest in Soviet Government. The best forces are thrown to take over extraterrestrial technologies. Huge power of Red Army against technical superiority of aliens.
“PSI: Syberian Conflict” is
'X3: Terran Conflict' - 15 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured – for X³: Terran Conflict will offer more missions than any other X game before. Meanwhile, X³: Terran Conflict will pose questions such as: How has Earth
'PSI: Syberian Conflict' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
'Unreal Championship 2: The Liandri Conflict' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
"Unreal Championship 2: The Liandri Conflict" brings the "Unreal Championship" franchise to Xbox and Xbox Live with bold enhancements to single and multiplayer gameplay including all new super-agile player acrobatics, third-person camera mode, and intense melee abilities. "Unreal Championship" fans can play as any one of 14 characters from the "Unreal" Universe, each with spectacular new Adrenaline powers that enable new offensive and defensive combos.
PC Preview - 'World in Conflict'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Real-Time Strategy
Publisher: Vivendi
Developer: Massive
Release Date: Spring 2007
It may look like another World War II RTS when you see the screenshots, but it isn't. World in Conflict is actually a World War III RTS, set in an alternate universe where the Cold War did not end in 1989.
Instead, it heated up rapidly, culminating in Russia invading the United States via Alaska, forestalling the collapse of their economy by shooting the hell out of people. As a result, the settings of World of Conflict aren't the usual Eastern European/Middle Eastern hellholes; you'll be fighting
'World in Conflict: Soviet Assault' (PS3/X360/PC) - 15 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Spring Event 2008
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay World in Conflict to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience.
World in Conflict: Soviet Assault is a true genre-bender – merging elements of strategy, firstperson- shooter and action games – that effectively carves out a new “Action-Strategy” genre in gaming – a genre that has proven to appeal to all kinds of video game players, from action junkies to