by Rainier on Nov. 13, 2006 @ 6:52 a.m. PST | Filed under
News
The Battle for Middle-earth II: The Rise of the Witch-king enhances every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on April 23, 2006 @ 2:35 p.m. PDT | Filed under
News
The Battle for Middle-earth 2 v1.03 patch is scheduled on April 25, and will include numerous technical fixes, increased de-sync fixes, extensive balance changes, and the addition of five brand new multiplayer maps - all new locations to BFME 2, and one of which is the return of a popular BFME 1 multiplayer map, Fords of Isen. Read more for balance details ...
by Rainier on April 18, 2006 @ 2:28 a.m. PDT | Filed under
News
BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwin, and become more powerful as you progress in the game. While BFME was all land based, the sequel will also take the action on the sea, naval battles included.
by Rainier on April 12, 2006 @ 5:45 a.m. PDT | Filed under
News
BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwin, and become more powerful as you progress in the game. While BFME was all land based, the sequel will also take the action on the sea, naval battles included.
by Rainier on March 24, 2006 @ 1:29 p.m. PST | Filed under
News
As promised, EA has released a new patch for its 3D RTS sequel The Battle for Middle-Earth 2. This update brings your retail game to v1.02 and fixes a lobby crashes, 2 desyncs, rank issue fixed and tournament reporting bug. Read more for download links ...
by Rainier on March 17, 2006 @ 8:58 a.m. PST | Filed under
News
A
community update made by EA's Executive Producer Mike Verdu reveals that the Battle for Middle-earth II v1.02 patch is scheduled for next week and will address a multiplayer crash, two out of sync issues, and the problem with how games were reporting ladder results and stats incorrectly, so the ladders once 1.02 goes live. Mike also reports that server hardware has been replaced so the recent server outages should be a thing of the past.
by Rainier on Dec. 30, 2005 @ 1:12 p.m. PST | Filed under
News
BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwin, and become more powerful as you progress in the game. While BFME was all land based, the sequel will also take the action on the sea, naval battles included.
by Rainier on Sept. 7, 2005 @ 2:29 a.m. PDT | Filed under
News
BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwin, and become more powerful as you progress in the game. While BFME was all land based, the sequel will also take the action on the sea, naval battles included, courtesy of an updated engine.
by Rainier on April 21, 2005 @ 1:01 a.m. PDT | Filed under
News
EA has released a new patch for its 3D RTS Lord of the Rings: The Battle for Middle Earth. This update brings your retail game (English & German) to v1.02 and a slew of game balance fixes, and the usual bug/crash fixes (
thanks Patches Scrolls). Read more for detailed fix list and download links ...
by Nathan Mourfield on April 17, 2005 @ 12:56 p.m. PDT | Filed under
News
Announced last month, then delayed earlier this month, the latest BFME community update reveals that the v1.02 is almost ready and is currently in Quality Assurance testing. While the new patch will address numerous technical issues, the core of this patch will revolve around further balancing the 4 playable factions, in order to push The Battle for Middle-earth towards a more challenging and intriguing experience. The production of patch 1.02 has been largely influenced by community & fan sites feedback, top players, and dedicated fans. Read more for a detailed fix list ...
by Judy on March 11, 2005 @ 10:55 p.m. PST | Filed under
News
EA revealed today that hot on the heels of the first patch, they are working on the next in line, v1.02. While the new patch will address numerous technical issues, the core of this patch will revolve around further balancing the 4 playable factions, in order to push The Battle for Middle-earth towards a more challenging and intriguing experience. The production of patch 1.02 has been largely influenced by community & fan sites feedback, top players, and dedicated fans. Read more for details ...