Platform(s): PC, PlayStation 4, Xbox One
Genre: Action
Developer: BlackMill Games (EU), M2H (US)
Release Date: April 28, 2015

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'Verdun' (ALL) Free Expansion Adds New 64-Player Game Mode, Map And More - Trailer

by Rainier on Dec. 13, 2018 @ 2:00 a.m. PST

Verdun is a squad-based, multiplayer first-person shooter set during World War I and inspired by the infamous battle of Verdun in 1916. Players are able to take part in never-before-seen WWI action.

The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.

Verdun takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun in 1916. The game offers 4 distinct game-modes: Frontlines, Attrition, Rifle Deathmatch, and Squad Defense. There are also many historically accurate features such as realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on the real battlefields of France and Belgium.

Players can now join a new 64 player game mode with bot support, a new map set on the St. Mihiel Salient, the Senegalese Tirailleurs squad with four new weapons and more.

New 64 player Frontlines game mode

Verdun has seen free updates since it was released in 2015, and the tradition continues today with a massive free update bringing a new 64 player game mode featuring full bot support. The ‘Frontlines 64’ is the classic Frontlines mode intensified with more players and bot support. With 64 players, you can expect huge battles and crowded trenches as the Entente forces and Central Powers wrestle back and forth. Bots will fill servers to guarantee epic ‘over the top’ charges, and leave as players join until battles are fully human. They are also available for private matches, where players will be able to choose their own bot numbers and adjust their skill.

Senegalese Tirailleurs and St. Mihiel map

A new squad and new map have been added to Verdun! The Senegalese Tirailleurs are a French Assault squad, equipped with four new weapons, including the petard grenade and machete for close combat.
St. Mihiel is a network of trenches in a shelled out forest, inspired both by the fighting at the Saint-Mihiel Salient where the US First Army inflicted heavy casualties on the German Fifth Army in September 1918, and also by combat at Bois-le-Prêtre in the early years of the war. While many trees have been reduced to stumps by shellfire, some of the forest still stands and in places the trees offer the best cover between the gentle slopes and mounds of dirt.

More gameplay improvements and new UI coming up

A range of gameplay changes are part of the update, including less lethal barbed wire, an enhanced spawn overview map, and a map voting system. Players who are very keen to try out the new UI will be able to do so via a public ‘open testing’ branch on Steam. The official release will be early next year.

At the request of the community there is also a new Verdun Supporter Edition Upgrade available on the Steam store, which offers fans a way to support the WW1 Game Series. Supporters will receive bonus material including the Verdun soundtrack, a scoreboard star icon and more!
The expansion, as well as previous updates are expected to be released in one big update for the Xbox One and PlayStation®4 versions of the game as well in 2019.

Players can get Verdun from Steam, and also PS4 and Xbox One where the expansion is expected next year.

Three years of free updates!

This new mode and many other changes in the update follow recent surprises like the Scottish troops and ANZAC squad earlier this year. We have always been lucky to have a vocal community with a lot of feedback, and much of the new content and changes in this update are the direct result of community feedback. The same is true for our Eastern Front game Tannenberg, which will leave Early Access for a full release on February 13th of next year.

And that’s not all the news we have planned for Verdun before the end of the year - Christmas is almost here, after all!

The Frontlines game mode is unique in its tactical complexity. The realistic trenches are challenging to fight in and require tactical cunning to capture and defend. The Entente and Central Powers strive to gain control of frontline sectors. In one battle you’ll find yourself rushing the enemy trenches during an offensive action in order to gain ground, while in another you might be defending your recently conquered ground against a fierce enemy counter-attack.

Players can choose to be part of one of the many squad types in the game, each of which have their own distinct tactical roles. By working together with your friends, you can earn experience that improves the power and versatility of your squad. As you gain more experience fighting and get promoted in rank, you also earn Career Points which you can use to unlock specializations, weapons and equipment.

In the Attrition game mode, the Entente and the Central Powers are pitted against each other in a single battle. Each side has a number of tickets which represents the amount of manpower they have. When a player is killed and respawns, a ticket is deducted from the side they belonged to. When a side has no more tickets, players of that side cannot respawn - the last side standing wins!

The Rifle Deathmatch is a free-for-all game mode, where all players are pitted against each other in a thrilling contest of skill using only bolt-action rifles.

In the Squad Defense mode, the player along with three squad-mates will have to defend a position as long as they can against endless waves of AI controlled attackers.

Key Features:

  • Realistic World War 1 setting – WW1 art, character leveling, weaponry, accurate French and Belgium maps
  • Tactical squad-based FPS – squad compiling and leveling
  • True trench warfare – real-time dynamic frontline
  • WW1 atmosphere – typical WW1 music, the grim level style and an authentic user interface

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