Call Of Duty: Modern Warfare II

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: First-Person Shooter
Publisher: Activision
Developer: Infinity Ward
Release Date: Oct. 28, 2022

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Call Of Duty: Modern Warfare II' Introduces Gunsmith v2.0, FJX Cinder Weapon Vault - Trailer

by Rainier on Sept. 14, 2022 @ 1:39 p.m. PDT

Task Force 141 makes its massive return with a global squad of iconic veterans, these Operators include Captain John Price, Simon “Ghost” Riley, John “Soap” MacTavish, Kyle 'Gaz' Garrick and introducing Mexican Special Forces Colonel Alejandro Vargas.

Players will experience what made Task Force 141 become the iconic and legendary squad that it is, featuring familiar heroes and new allies who will be challenged to work together in missions across Europe, Asia and the Americas. The Campaign is set to be an incredible experience, featuring offshore sieges with underwater combat, all-out explosive assaults from 30,000 feet above enemy strongholds, and high-stakes, low-profile stealth missions. Players can also join up with their duo for evolved Special Ops, a tactical co-op mode that will advance team-building skills, and also sets the scene for the near-endless hours of gameplay available in the world-class Multiplayer.

In Call Of Duty: Modern Warfare II’s multiplayer, players will be able to try out and level up the multiple base weapons, explore a wide range of maps and modes, meet an international cast of Operators and more. Modern Warfare II will also have an incredible post-release calendar, set to include a massive amount of free post-launch content drops featuring new maps, modes, and blockbuster special events that can’t be missed.

Soon after the launch of Modern Warfare II, Warzone 2.0 will launch as an extension of the Modern Warfare II universe. With it comes new technology, new features, and new gameplay that work seamlessly together. Throughout, the team has taken a wide range of community feedback to heart with both experiences. In order to fully deliver this state-of-the-art Warzone experience, Warzone 2.0 will feature new Modern Warfare II content and systems with brand-new progression and inventories. To add, today’s Warzone will continue as a separate experience that will include a continuation of player progression and inventories within that Warzone experience.

Expect a massive calendar of free content post-launch featuring evolving gameplay with new maps, modes, seasonal events, community celebrations and more.

In addition, for the first time in Call Of Duty history, the team is using one unified engine across the franchise. Starting with Modern Warfare II, the new title features the new, next-generation engine first debuted with Modern Warfare (2019).  Modern Warfare II will be the most advanced Call of Duty in history, with a truly immersive experience with stunningly realistic sound, lighting, and graphics. New technology, including new toolchains, AI and locomotion models are refined. Modern Warfare ll features a physically based material system allowing for state-of-the-art photogrammetry, a new hybrid tile based streaming system, new PBR water and underwater decal rendering system, world volumetric lighting, 4K HDR, and more as well as a new GPU geometry pipeline. All of this is in service of a massive cinematic campaign.


Call of Duty: Modern Warfare II players will be able to create an extension of their personal playstyle like never before with a revamped Gunsmith. The Call of Duty: Modern Warfare II Vault Edition comes with a first-ever loadout item ready for the customization with Gunsmith - the FJX Cinder Vault, playable during the Open Beta to those who pre-ordered the Vault Edition, and on day one.

Introducing the New Gunsmith

Created by Infinity Ward, the new Gunsmith revamps this vital Loadout creation tool from Modern Warfare (2019) for a more customizable way to build a weapon.

Based in part on learnings from the community, along with Infinity Ward’s commitment to making a broader and more explorative weapon builder, this Gunsmith’s initial features can be defined by the following:

  • Weapon Platforms. Grow and upgrade a weapon far beyond its class to truly customize your loadout. Evolve your weapon platform from an assault rifle to an SMG, DMR, and/or LMG by swapping Receivers on a specific platform, using a full suite of attachments to support your weapon’s role.
  • Progression Overhaul. Thanks to Weapon Platforms and branching progression, attachments are shared within and between Weapon Platforms. Depending on the attachment, it is either unlocked for all weapons within a Platform, or unlocked for ALL weapons in the entire game. Expect reduced repetitiveness and reasonable challenges to unlock attachments and camouflage… And if you crave a journey towards Mastery, don’t worry: we have that planned, too.
  • Firing Range. Test your creation without sacrificing K/D within the Gunsmith. More intel to come at Call of Duty: Next - tomorrow starting at 9:30am PT.

Weapons Platforms

For this pre-Beta breakdown, let’s focus on Weapons Platforms.

Unlike previous years where every weapon is a separate family, Weapons Platforms streamlines progression and create attachment pools for easier swaps between playstyles via the Gunsmith. Although some Weapons Platforms still contain one weapon – the RPG-7 and Lockwood MK2 “cowboy rifle,” for example – other, more modern Platforms can have three, four, or even five different weapons.

In Modern Warfare II, Operators will receive every base Weapons Platform from each manufacturer on their Military Rank (Rank 1 to 55) progression journey. The first weapon unlocked on a Weapons Platform will be known by its Receiver, the core of a weapon that determines its primary use and strengths.

For example: the above M4, the first unlocked Weapons Platform, is from Tempus Armaments and is classified as an Assault Rifle.

After selecting a Primary or Secondary Weapon and heading to the Gunsmith, you will see the “Receiver” attachment in addition to slots for Muzzles, Barrels, Magazines, and other parts you’re already familiar with.

Just like in previous games, levelling up a weapon unlocks attachments. In Modern Warfare II, these unlocks include Receivers.

Changing a weapon’s Receiver completely alters what the weapon is; it’s considered a “new” weapon when building a Loadout, but it still lives within the same Weapons Platform.

In the case of Tempus Armaments’ M4 Weapons Platform, there are four Receivers in addition to the base M4: the M16, the 556 Icarus LMG, the FTac Racon Battle Rifle, and FSS Hurricane SMG.

Each new Receiver can be seen in its designated Weapon Categories in the Loadout Screen. However, while editing any weapon that is part of a larger Weapons Platform, you can simply swap Receivers in the Gunsmith.

In levelling up a Weapons Platforms, you unlock two types of attachments:

The first is for the specific Weapons Platform – Receivers, Barrels, Stocks, Rear Grips, and Magazines. These are sharable within the Platform across all Receivers.

The second are attachments that can be used across ALL weapons that are able to equip them. These are Optics, Ammunition, Underbarrels and Foregrips, and Muzzles. This lets allows you to collect an arsenal of attachments that only need to be unlocked once.

For example, let’s punch into the M4’s Progression track: at Weapon Level 1 and 2, you unlock the SZ Reflex Optic and the Echoline GS-X Suppressor Muzzle attachment.

Once these are unlocked, these attachments can be used across ANY weapon in the game.

So, there’s no need to unlock the SZ Reflex Optic or Echoline GS-X Suppressor 40 different times – you only need to unlock them once through the M4 Progression track to make them available for all weapons in Modern Warfare. Is there another Optic or Muzzle attachment you like? It may be on a different weapon’s Progression track – check around the Gunsmith, use that weapon to unlock them, then feel free to use it on your M4 or any other weapon.

Weapon Levels 3 and 4, meanwhile, contain attachment unlocks that are specific to this Weapons Platform: the 11.5” T-H4 Barrel and the 45-Round Mag. These Platform-specific attachments can be used across all weapons in the M4/Tempus Armaments Weapon Platform.

There is no need to re-unlock these kind of attachments for each individual Weapon in the Platform, but different Weapons Platforms have their own Barrels and Magazines to unlock.

FJX Cinder Weapon Vault Overview

This new Weapons Platform system shows the resourcefulness of Weapon Vaults, such as the FJX Cinder.

Think of the Weapon Vault as the Ultimate Weapon Blueprint: First of its kind and highly classified, the Weapon Vault instantly unlocks dozens of platform-native attachments from an alternate manufacturer.

A Weapon Vault allows for immediate customization with a collection of Receivers, Barrels, Stocks, Rear Grips, and Magazines. Other attachments – Optics, Ammunition, Underbarrels and Foregrips, and Muzzles – can be outfitted to the FJX Cinder once they unlocked normally.

All Weapon Vault attachments are hand-crafted to with a specific cosmetic appearance in mind; Weapon Vaults are designed for those who care about appearance just as much as effectiveness, especially for a specific Weapons Platform.

In the case of the FJX Cinder Weapon Vault, consider it an aftermarket, bespoke, or rival version of our example Weapons Platform.

Its nearly the exact same Platform right down to camouflage unlocks, but with every attachment ready for immediate use with a red-and-black graphical design maintained no matter the configuration.

And did we mention those who preordered the Modern Warfare II Vault Edition can use the FJX Cinder, as well as all the Red Team 141 Operators, within the Modern Warfare II Open Beta?

The FJX Cinder is a strong introduction to the new Gunsmith you’ll definitely want to experience when Vault Edition pre-order owners play the Beta on PlayStation 4 and PlayStation 5 starting on September 16, as well as when Modern Warfare II launches on October 28.

Remember to pre-order the Vault Edition of Call of Duty: Modern Warfare II to get your hands on the FJX Cinder during the Open Beta and on day one.

What’s Next for Intel – Guides Return with the MWII Beta

Weapon Platforms and the new Gunsmith are just two of the dozens of new features in Modern Warfare II – and you will be well-prepared to explore them thanks to an unprecedented amount of official intel at your disposal:

We are excited to announce free and Official Guides for Modern Warfare II, covering the game in its entirety.

A prologue to this guide will be released on the same day as Call of Duty: Next, and will cover everything you need to know about the Modern Warfare II Beta.

For example: there’s a dedicated chapter on the Weapons menu that expands on the above Gunsmith information and details the entire process of building a Multiplayer Loadout, including tactics for Equipment, Perks, Field Upgrades, and Meta-minded examples to try out.

All of this lives alongside a full breakdown of every Killstreak and Vehicle (including Customization) in the game within that Weapons menu… Which is just one aspect of this new and improved Official Guides for the next generation for Call of Duty.

Be sure to check all official social channels to see when the Guide Hub page will be available on the Call of Duty website, and as always:

Stay Frosty.

Key Features:

  • Modern Warfare ll picks up the action as the sequel to Modern Warfare 2019, as the newly formed Task Force 141 faces a massive global threat across a campaign of missions that push the boundaries of gameplay.
  • The action takes players around the world as Task Force 141 works to neutralize a terrorist conspiracy and attack on the US, spanning locations around the globe.
  • A newly aligned menace conspires to create chaos inside the US' borders and Task Force 141 must come together against all odds.
  • Players will fight alongside the most iconic characters in Modern Warfare, including Captain Price, Ghost, Soap, Gaz and Laswell, as well as encounter a host of lethal new allies like Mexican Special Forces, Colonel Alejandro Vargas and adversaries drawn from the murkiest corners of the global war on terror.
  • Infinity Ward has continued to innovate upon the blockbuster Modern Warfare 2019, ushering in the new era of Call of Duty. In a memorable new take on classic boots-on-the-ground gameplay, players will need to strategically consider the role of night vision, stealth, amphibious assaults, vehicular warfare, and more as they fight against the odds.
  • Modern Warfare ll and a new Warzone 2.0 experience will deliver revolutionary new advancements in Al that affect each game experience, including squad mate positioning & enemy patterns to NPCs & civilian movement, & much more, all dynamically react to your choices.
  • New gunsmith that provides players with a massive amount of weapon customization.
  • RICOCHET Anti-Cheat will continue its multi-faceted approach to combat cheating in Modern Warfare II and to the new Warzone 2.0 experience. Team RICOCHET is bringing its consistently updated suite of server-side tools and detection systems to our title in an effort to fight unfair play.

Call Of Duty: Modern Warfare II is coming to PS4, PS5, Xbox One, Xbox Series X|S and PC on October 28, 2022.


More articles about Call Of Duty: Modern Warfare II
blog comments powered by Disqus