Most of them are seeking publishers and investors and can be found at the Swedish Pavilion in Hall 4.1, Booth A011.
Dazed Games (Out of Hand)
Out of Hand is a semi physics based party game with a top-down perspective. 2-8 players spawn at the same time on one out of 40+ islands. The players then have to quickly grab whatever is available to eliminate each other with a variety of weapons ranging from swords to bananas.
Gibbet Games (Club House on Haunted Hill)
Club House on Haunted Hill is a narrative-driven adventure golf game that combines golf and storytelling in the style of a 1960s horror film. You can play with friends both locally and online, or even play solo. Explore the eerie island of Gallows Neck, where each course reveals a part of the overarching story. Every hole offers multiple alternative paths, giving players the opportunity to strategically choose their route.
Glowfish Games (Foxo)
Foxo is a video game crafted with a vision to offer players an escape into a world of creativity, relaxation, and community. Developed by Glowfish Games in Gothenburg, Sweden, this game introduces players to a cozy online world where they can explore, create, and connect through their customizable fox characters.
Studio Downstairs (Find or Be Found)
After the demo success of 10k downloads, Find or Be Found is a horror game concept inspired by Where’s Waldo meets the game Lethal Company, it tests your memory and stress. You will play as robbers where you receive missions to gather the specific item from a haunted house, where time matters for your survival.
Studio Northshade (The Desert Flower)
The Desert Flower game experience takes players on a cozy garden journey through a creative world where flowers and plants become tools and building materials, procedurally growing and making the world a beautiful place in the style of their owner.
By shaping and combining plants, and by exploring and collaborating with others, the players feel a rich sense of empowerment and creative control of their game experience. In Desert Flower players take self-expression to a new level as they craft and design individual, one-of-a-kind gardens and invite their friends to visit.
Tiny Nomads (Nasal Nomad: Sniffer's Delight)
Enjoy a whiff of adventure in this nose-talgic journey, one inhale and exhale at a time!
In this 3D puzzle platformer, you play as Sniffer, a runny nose with snotty legs & toes. One unfortunate day, you are stolen from your human and discarded into the smelly sewers below, where every breath counts. Discover a hidden metropolis teeming with whimsical critters and curious creatures as you find your way back to the surface. However, all is not well—an unknown troublemaker has been stirring up chaos, and now your new subterranean friends need your help to restore their home to its former glory!
Embark on a quirky adventure and become one with your nosey senses as you unlock more snot-so-typical abilities throughout your journey.
Will you navigate the sludge, muck, and grime with ease, or will this olfactory adventure filled with peculiar smells overwhelm your senses?
Enjoy a light-hearted, comedic, and wholesome story that’s perfect for all ages, accompanied by a funky, toe-tapping soundtrack.
As Sniffer wisely said: “Every sneeze tells a story. Bless you!”
Transcenders Media (Truer than You and Sworn)
Transcenders develops story-driven games that focus on relationships. We have two games in development, one in the concept stage with the working title Sworn, and one that is nearing alpha, Truer than You.
Truer than You is a conversation-driven game about finding yourself in a confusing world. You play as a person who is rented out for social situations to play someone else—everything from being someone's date at a dinner party to pretending to be the parent of a child. The player navigates these situations by engaging in dialogues and making choices that can lead to difficult dilemmas.
Sworn is a story-based RPG where you need to build strong relationships to liberate evil spirits. Throughout the game, you develop both your own strength and your team's, while also needing to play your cards right to earn others' trust and succeed in the exorcisms.