Archives by Day

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'Silent Hill Origins' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

The renowned Silent Hill survival horror series makes its handheld gaming debut with a brand new adventure that reveals many of the series' most hallowed secrets. Assuming the role of a lone truck driver trapped in Silent Hill while making a routine delivery, players must escape the city's horrific inhabitants and confront the strange hallucinations that have haunted him since childhood. Taking full advantage of the PSP system's graphics, sound, and portability, Silent Hill Origins sets a new standard in handheld gaming terror.

'Steel Horizon' (NDS/PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

In the perfect blend of turn-based strategy and real-time action, Steel Horizon places portable gamers in the thick of compelling WWII naval battles as they fight the dreaded Axis and a sinister mysterious organization. Taking control of a naval armada outfitted with battleships, submarines, fighter planes and destroyers, players assume the role of an American captain from of one of three super-secret navy vessels.

In Steel Horizon players create, build and command their own powerful Allied naval fleet. The game's detailed vessels each feature potent weapons with unique effects - from the mighty 18” main batteries of a battleship

'Winning Eleven Pro Evolution Soccer 2007' (NDS/PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

2006 will see Konami taking Pro Evolution Soccer 6 to a number of new formats as demand for the much-loved football title continues to grow at a phenomenal pace. In addition to the customary PlayStation 2, PC-DVD and PSP versions of the game, Konami will also be releasing the first versions for Xbox 360 and Nintendo's DS handheld.

The Pro Evolution Soccer series is renowned for its realism, and Pro Evolution Soccer 6 is abundant with new gameplay additions. Player AI has been massively upgraded, with players running intelligently into space when not in possession of the ball and

'Winx Club: Join the Club' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Drawing players into a new adventure, Winx Club: Join the Club for the PSP system follows the fabulous fairies as they try to thwart the plans of the fearsome Lord Darkar. Hungry for power, Darkar is searching for the four pieces of a mysterious emblem that will grant him incredible magical abilities. Called into action from the Alfea School, the Winx Club must secure the pieces of the emblem before Darkar can complete his frightening plot. Join the Club lets players take full control of the Winx Club, choosing to embark on the story-based adventure or enjoy mini-games

'Winx Club: The Quest for the Codex' (NDS/GBA) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Letting players immerse themselves in the world of the hit animated series, Winx Club: The Quest for the Codex for the Nintendo DS and Game Boy Advance follows the girls as they interact with familiar friends and villains and travel to magical locations such as the Alfea School, Cloud Tower and Red Fountain. In the Nintendo DS version of the game, players will experience the game's story through a series of side-scrolling flying segments, using their magical powers to blast enemies and to clear obstacles. Players can also use the touch screen to switch between characters at any

'Xiaolin Showdown' (NDS/PSP/PS2/Xbox) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Lead a kung fu monk and his three martial arts warriors on an action packed quest to search and protect the Shen Gong Wu based on the hit Warner Bros. animated series! Omi, a Kung Fu monk leads three young dragons-in-training on a globetrotting adventure to find and protect the Shen Gong Wu, mystical power objects that gives its possessor super powers, from a band of villains led by Evil Boy Genius Jack Spicer, his army of robots and an ancient witch Wuya. Our heroes have to rely on their superb martial arts skills, wits, and the mystical

'Yu-Gi-Oh! GX' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Welcome back to the Duel Academy! This school year is highlighted by an event like no other, something brand new to world of Yu-Gi-Oh! The Academy has decided to hold a tournament with one catch - you now have a tag team partner to help you duel! Practice dueling with your friends, find the best partner, and the winner of the tournament will be allowed the use of Duel Academy Island for a day.

'Battle Lord' - 23 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'War Leaders: WWII' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

"War Leaders: WWII" (WLWW2) is a 3D strategy game set in the Second World War, with two clearly differentiated playing parts, where the main goal for the player is to win the war with the help of his allies, so a change in the course of WWII History can be accomplished by assuming the role of an important and historic character: a "War Leader".

In one part the player will control all the high level decisions made during the course of the war. This will be the "MANAGER" part of the game, and time will elapse as turns are completed.

The other

'Mobile Ops: The One Year War' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

In the future, Rebel space colonies launch a brutal war for independence with a series of orbital strikes against the Earth. War is reinvented as advanced ECM renders long range sensors and communications virtually useless. In this chaos, a frightening new weapon, the mobile suit, is born. Agile, heavily armed and armored and optimized for short range combat with melee attacks and a wide array of weapons, the Mobile Suit is the ultimate instrument in this new age of warfare. Rediscover the thrill of mechanized warfare as you are thrown into battle as a soldier on the front lines of

'Crackdown' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get the Crackdown trailer off WP (26mb)

'Mass Effect' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

'Ninety-Nine Nights' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

'Viva Piñata' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

“Viva Piñata,” an original intellectual property and the latest innovative gaming experience from leading U.K.-based developer Rare Ltd., invites gamers to create an immersive world where living piñatas inhabit an ever-changing environment. Beginning with a few basic tools, players build and take control of this environment, using their creativity and imagination to attract, protect and manage over 60 different piñata species that can visit their world and make it their home. Utilizing hundreds of customizable elements, players can create a unique piñata paradise.

Pushing the capabilities of the hardware, “Viva Piñata” brings a vibrant and engaging gaming experience to the Xbox

'Earthworm Jim' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Originally developed by Shiny Entertainment, Earthworm Jim wiggled his way to fame across a multitude of consoles and platforms in the 1990s for its detailed animation, polished platform-style gameplay and wacky absurdist humor. Earthworm Jim for next-generation handheld system, in development by Shiny, is a side-scrolling-action-packed platform game set in a cartoon-like, humorous and challenging world bursting with first-class animations, 3D visuals and ear-tickling audio. As the original set the benchmark for the bizarre and absurd, Earthworm Jim will raise the bar on the wacky, zany and extraordinary for today’s generation of gaming.

'Flight Simulator X' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

“Flight Simulator X” is the culmination of nearly 25 years of the landmark “Flight Simulator” franchise and its most significant addition to date. The 10th addition to the highly successful “Flight Simulator” franchise, “Flight Simulator X” will immerse players in a beautifully rich and realistic world, offering a completely new and innovative gaming experience with dozens of new aircraft to choose from, including the AirCreation 582SL Ultralight and Maule M7-260C Orion with wheels and skis. Gamers of all ages, types and skill levels will experience firsthand what it is like to be an aviator traveling the globe either alone or

'Forza Motorsport 2' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

“Forza Motorsport 2,” the sequel to Microsoft Game Studios’ award-winning, fully customizable driving simulator “Forza Motorsport,” speeds its way onto Xbox 360 this holiday. With authentic simulation physics, bone-jarring damage, photo-realistic graphics, and licensed tuning and customization options, the franchise improves on the unprecedented features gamers enjoyed in its debut installment. Loaded with more than 300 of the world’s hottest cars for you to collect, personalize and tune, “Forza Motorsport 2” gives you a complete racing experience.

Features:

  • Lap the competition with truly next-generation features. Made possible by the power of Xbox 360, “Forza Motorsport

'Big Brain Academy' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

How much does your brain weigh? Find out with Big Brain Academy, the DS title that makes mental exercise incredibly fun.

  • Big Brain Academy is a series of minigames (called Activities) that are designed to exercise the brain. Players can "weigh" their brain in Test mode, earn medals for individual activities in Practice mode or play against friends and family in Versus mode.
  • Big Brain Academy's Test mode will quiz players in five areas: thinking, memorization, computation, analysis and identification. After taking the test, players will be told the "weight" of their brain and areas of strength or weakness –

'Brain Age: Train Your Brain in Minutes a Day' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Give your gray matter the workout that it needs to stay sharp and focused. Brain Age: Train Your Brain in Minutes a Day is inspired by the research of Dr. Ryuta Kawashima, a prominent Japanese neuroscientist. His theories revolve around keeping brains stimulated by performing mental activities quickly.

  • Brain Age is a series of exercises designed to give brains a workout. Activities include performing math problems, counting people going in and out of a house, drawing pictures on the touch screen and reading classic literature out loud.
  • When users start a new game, they will take a series of tests

'Chibi-Robo: Park Patrol' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In the last Chibi-Robo, our diminutive hero restored happiness to the Sanderson home, but in this DS sequel, he's taking on the great outdoors.

  • Playground equipment in the park is disappearing mysteriously and the flowers in the park have been transformed by evil monsters. It's up to Chibi-Robo to save the day and make the park a nice place to visit again.
  • This time around, Chibi-Robo gets to flex his mechanical muscles in new and interesting ways. He rides buggies, cars and boats across lawns and ponds, fights mysterious enemies with his trusty