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Aquanox (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
In the year 2666, a young freight-pilot sets off in search of the legacy of a mythical ancestor. He is seeking adventure -- but what he finds is greed, ruthlessness, merciless hatred -- and surprising support. Nonetheless, not before long he has to realize that he is not the only person looking for the legendary treasure from his ancestor.
'Aura 2: The Sacred Rings' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Guild Wars' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Future Tactics: The Uprising (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Packed with action, Future Tactics is a turn-based tactical RPG that looks and feels like an action/platform game. Built around a highly complex turn-based battle engine, the adventure showcases a single-player Story Mode, as well as a two-player Battle Mode.
PS2 Preview - 'Soul Calibur III'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: Namco
Developer: Namco
Release Date: TBA
"Transcending history and the world, a tale of swords and souls, eternally retold … Soul Calibur 3!" Hearing those words almost brought me to squeal with glee in the midst of the thousands of people brought together by the twin loves of gaming and profit at this year's E3. I'll admit it, playing SC3 was possibly my greatest motivation for attending this year's show, and I, for one, am not disappointed.
By way of introduction, I'll say that my handle
PC Preview - 'Star Wars: Empire at War'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA
It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,
Gorky Zero: Beyond Honor (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Metropolis team, developers of ArchAngel, revealed more details on their new game project with the code name, Gorky Zero. The game is a prequel to the highly acclaimed PC title, Gorky 17, and it's a tactical sneak-em-up action game set in military environment. Gorky Zero story has been written by a highly acclaimed writer and publicist Rafal A. Ziemkiewicz, three times laureate of Janusz A. Zajdel Award.



















































































