'Tales of Symphonia: Dawn of the New World' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube™, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.
Advancing the combination of story, characters and real-time battles that made Tales of





































With the announcement that Final Fantasy XIII will be coming to the Xbox 360 in addition to the PS3, things are looking kind of grim for Sony in one of the areas where they used to be the undefeated champ: role-playing games. With titles like Infinite Undiscovery, Star Ocean 4 and now Final Fantasy XIII coming to Microsoft's system, in addition to support from niche companies like Atlus, Sony's lost a lot of its normally unbreakable hold over the RPG gamer market. Yet for all of that,
I've loved Castlevania since the moment I took Simon Belmont on his awkwardly difficult adventure through the castle to punch Dracula in the face, and while not every title in the franchise has been good, the 2-D titles remain some of the best offerings on their respective systems. The announcement of a new Castlevania for the DS brought joy and happiness to my heart. While I was a bit disappointed with the last DS title, Portrait of Ruin, it was still a great game, albeit a tad