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Rainier's Articles


'Medieval 2: Total War' - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Medieval 2: Total War is the latest release from the highly acclaimed developer, The Creative Assembly, who SEGA made headline news by acquiring in 2005. The game boasts an impressive array of new graphical and gameplay enhancements, including the capability for a massive 10,000 dynamic characters to be taken into battle at any one time. On top of this, The Creative Assembly have implemented a fully redesigned multiplayer mode that offers a dynamic multi-battle campaign bolstered by an unprecedented level of visceral combat choreography that reflects the brutality of medieval warfare.

"Medieval 2: Total War is the result of

'Super DBZ' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

From the creators of the acclaimed Street Fighter II arcade game comes Super DBZ®, a new, highly intense DBZ fighting experience unlike any other Dragon Ball Z game. Super DBZ features an all new DBZ fighting system plus intense combos for super damage! With multiple unique special attacks and fighting styles for all 18 characters, Super DBZ gives players a more hard-core 3D fighting experience in the air or on the ground, complete with enough super-fast combination moves and dynamic battle scenes to satisfy any DBZ buff.

'Whirlwind of Vietnam' - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Mage Knight: Apocalypse' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Set in the richly detailed Mage Knight universe, players take on the role of one of five guardians, warriors sworn by oath to seek out the heart of evil plaguing the land and stop it no matter what the cost. Guided by the magical and mysterious race known as the Solonavi, the guardians embark on an epic journey to rescue their world from the hands of an army of pure evil determined to bring about the Apocalypse. As the forces of Chaos rise, a creature of unimaginable strength and destructive power is born to lead the enemy: the Apocalypse Dragon,

'Phantasy Star Universe' (PS2/X360/PC) - 36 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Since its humble beginnings in 1988, Phantasy Star has revolutionized the RPG genre by creating new standards through innovative gameplay and online capability. Phantasy Star Universe offers a compelling story, both offline and online, that rebuilds the foundation of role-playing games with stunning cut scenes, sharply drawn personalities, and a cohesive narrative. This game revitalizes the Phantasy Star brand heritage while staying true to its roots.

"The reinvigoration of this beloved franchise on the Xbox 360 signifies another step for SEGA towards next-gen leadership,"

'Dungeons & Dragons: Tactics' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Dungeons & Dragons: Tactics brings the excitement of D&D to the PSP system for the first time! Faithfully utilizing the Dungeons & Dragons 3.5 rule-set, Dungeons & Dragons®: Tactics allows players to take a party of six adventurers into a wide variety of dangerous environments to experience deep and exciting turn-based action.

All of the core races and classes will be available to the player, including two Psionic classes, the Psion and the Psychic Warrior. Players will be able to customize their characters and store as many as their memory stick can handle.

Dungeons & Dragons: Tactics offers an original

PS3/X360 Preview - 'Batman: Arkham Asylum'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos/Warner Bros. Interactive
Developer: Rocksteady Studios
Release Date: August 25, 2009

Superhero games are a weird genre. On the surface, it seems like it shouldn't be too difficult to come up with a good game, but they have some of the worst records as far as licenses go. Even games that are based on extremely popular characters like Superman or Iron Man tend to be mediocre at very best, but perhaps the greatest surprise here is Batman, whose failure record easily dwarfs his successes. For the last good Batman games, we have to

Xbox Preview - 'Conker: Live and Reloaded'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: Microsoft
Developer: Rare
Release Date: June 21, 2005

The first time I saw Conker: Live & Reloaded was at Microsoft’s pre-E3 conference in 2004. I will remember it for a long time, if for no other reason than I’d never seen a cartoon dog’s head explode before.

Conker is back. It is still gleefully offensive.

The singleplayer portion of our show is a fully remastered version of the infamous Conker’s Bad Fur Day, an N64 platformer that should not, by rights, exist. It starts with Conker, a somewhat generically cartoony squirrel, getting horrifically drunk and passing out

PC Preview - 'F.E.A.R.'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: VU Games
Developer: Monolith
Release Date: September 7, 2005

Pre-order 'F.E.A.R.': PC

E3 is a very loud place, and it’s hard to appreciate a game like F.E.A.R. properly when you’re seeing it there for the first time. While Doom 3 flirted with some survival horror conventions, F.E.A.R. is an outright horror FPS. Instead of just using low light conditions to build a sense of terror, F.E.A.R. goes the extra mile and has your character periodically overwhelmed with nightmarish visions of floating phantoms and seas of blood. There’s also a creepy sense of sound to

'Paraworld' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Paraworld trailer off WP (60mb)

ParaWorld is real-time strategy game set in a parallel world between a prehistoric world, where warring tribes and dinosaurs rule, and our world in the 19th century. Using an unprecedented unit management user interface called the “Army Controller,” players play a campaign, where they get to know and play three different tribes (Norsemen, Dustriders and Dragon Clan). As they advance in the campaign, players get to play all three tribes, but in the last third of the game they need to pick the best tribe for the level they are facing. If the