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Rainier's Articles


PC Preview - 'Star Wars Battlefront II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: LucasArts
Developer: Pandemic Studios
Release Date: Q4 2005

One of the things that surprised me was Star Wars: Battlefront was the best-selling Star Wars game of all time. Given that it's almost a mod of Battlefield 1942, I guess that's not too surprising. Set for release in Q4 this year, Battlefront 2 looks to do all the things a sequel should do: keep what made the original game great and add the requisite new things.

The big addition is space combat. Perhaps now, finally, we can relive what I feel is one of the high-water marks of

The Shield (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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PC Preview - 'Heaven vs Hell'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Real-Time Strategy
Publisher: TBA
Developer: TKO
Release Date: 2006

God is Pissed. And when God gets pissed, Satan gets cranky. And when Satan gets cranky, humans tend to die. So goes the premise of TKO's upcoming RTS, Heaven vs. Hell. Set in the not-so-distant future, God is finally fed up with his prized creation, man, abusing technology to mess with the fabric of creation and attempt to "play God" themselves. However, he has an idea to get the Divine Plan back on track – wipe out creation and start over. First, however, He needs to save all the

'Knights of the Temple 2' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Knights of the Temple 2 Trailer off WP (27mb)

PC Preview - 'ParaWorld'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : RTS
Publisher: TBA
Developer: Sunflowers
Release Date: Q1 2006

I was sold on ParaWorld almost from the word "go." A real-time strategy game from the German developer Sunflowers, it features, among other things, the ability to field an army of heavily-armored dinosaurs, several of which have siege engines or companies of archers strapped to their backs.

ParaWorld was about half-finished and unnamed at last year's E3. Now, it's about six months from completion, as the team tweaks the balance and completes its character animation. It's really more of an issue of their having a perfectionist streak than anything

Mortal Kombat: Deception (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'S.L.A.I.' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Area 51 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Psi-Ops: The Mindgate Conspiracy (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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I-Ninja (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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