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Rainier's Articles


Athens 2004: The Official Videogame of the Olympic Games (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Athens 2004TM, The Official Video Game of the Olympic Games has been designed to capture the spirit and emotion of the Olympic Games while providing the most detailed and comprehensive Olympic licensed video game ever made. Athens 2004TM allows users to compete in four Arcade and eight Competition Game Modes ranging from Practice to the Official Decathlon and Heptathlon combined events, while choosing one of 64 countries and 800 different characters. Athens 2004TM features some of the Olympic Games' most challenging sports, including Athletics (Track & Field), Aquatics (Swimming), Gymnastics, Shooting, Archery, Weightlifting and Equestrian. Players will be able to

Super Mario 64x4 (DS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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NHL FaceOff 2005 (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Long known for delivering exciting hockey action, 989 Sports' popular hockey franchise takes the ice this fall with an all-new attitude after a line change to developer, Page 44 Studios.

NHL FaceOffTM 2005, features players with detailed facial animations that convey the power and emotion of their sport, EyeToyTM functionality, which allows gamers to put their face into the game and become an NHL player, and breathtaking arenas complete with arena-specific game intros, goal horns and interactive crowds. To challenge the skill levels of all hockey videogame fans, NHL FaceOff 2005 offers an extensive list of gameplay modes including Tournament Mode

'Pro Evolution Soccer 2008' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Key to PES 2008 is a proprietary adaptive AI system entitled Teamvision. Unique to the Konami game, Teamvision is a sophisticated AI programming that learns and adapts according to an individual’s style of play. As such, it will learn new ways to build attacks and to counter specific movements and previous attacking or defensive errors, ensuring games are more in line with the tactical but flowing nature of the real thing.

With the Pro Evolution Soccer series renowned for its fluid, realistic gameplay, the new game builds on the implementation of Teamvision with additional key advances. As with previous

MLB 2005 (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

To enhance the experience and provide gamers with an authentic yet unique simulation, MLB 2005 has integrated new gameplay options in order to make it one of the deepest baseball games ever produced. By incorporating EyeToyTM and Voice Recognition functionality, both exclusive to MLB 2005, gamers can literally see and hear themselves in the game. Using the USB headset (for PlayStation 2), Voice Recognition allows gamers to call pitches or defensive shifts without the touch of a button, while the EyeToy USB camera for (PlayStation 2), sold separately, allows gamers to take a snapshot of themselves, put their face into

'Siren' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Developed by Sony Computer Entertainment Inc. in conjunction with Sony Computer Entertainment America's Santa Monica Studios, SIREN puts the player into an alternate reality, capable of raising the heart-beat and creating a true sense of suspense and fear allowing for a new horror entertainment experience. In the blink of an eye, everything can change in SIREN. Set in a fictional Japanese village, a terrible force slowly turns the civilians into vile creatures. Seen through the eyes of 10 characters, SIREN immerses the player into a personal fight for survival and to unravel the truth behind the mysterious force.

With a story

Jak 3 (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Created and developed by Naughty Dog, Inc., Jak 3TM is the team's follow-up to their best-selling title, Jak II TM and their Greatest Hits PlayStation®2 debut title, Jak and Daxter: The Precursor Legacy®. Together, Jak and Daxter: The Precursor Legacy and Jak II have sold more than 2.5 million units worldwide, both playing a part in revolutionizing the action platform genre. Combining a variety of genres including driving, adventure, action-platform, puzzles, strategy and exploration, Jak 3 promises to deliver one of the most entertaining and interactive experiences to gamers this holiday season!

In Jak 3, nothing is the same. The story

Ratchet & Clank: Up Your Arsenal (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Developed by Insomniac Games, the company that helped define the action platform genre with the award-winning Ratchet & Clank franchise on PlayStation®2 and the highly acclaimed multimillion unit selling Spyro the DragonTM series on PlayStation, Ratchet & Clank: Up Your Arsenal once again sets the standard in its category by delivering online gameplay for the first time in an action platform game, as well as featuring the much-anticipated return of the dynamic duo Ratchet and Clank.

The third installment of the Ratchet & Clank franchise incorporates new elements of gameplay not seen previously in the series, including online and offline multiplayer

Killzone (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Killzone is a squad-based, first-person shooter, set in the near future during a period of planetary colonization. Drawing inspiration from classical military conflicts of the 20th century, Killzone demonstrates a unique graphical style that captures the grit and realism of intense military warfare.

Rise of the Kansai (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Rise of the Kasai, the sequel to the critically acclaimed The Mark of KriTM, builds upon the original with new storylines, characters, weapons, and cooperative online gameplay - offering a game three-times larger than the original. With 10 captivating levels and numerous collaborative fighting stages, gamers will start the journey by playing through events that took place 10 years prior to The Mark of Kri and then jump to 10 years later when a series of new spells have taken hold. Players can either assume the role of Rau, a heroic warrior unmatched in skill and strength, Tati, his younger,